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2024 Player's Handbook reveal: "New Monk"
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<blockquote data-quote="Chaosmancer" data-source="post: 9401236" data-attributes="member: 6801228"><p>Completely disagree. </p><p></p><p>Probably one of the most reliable "real world" measurements of Stunning strike in a campaign comes from Critical Role Stats, and the character of Beau. According to the meticulous (they have time stamps of the attempts) record keeping, Beau attempted Stunning Strike 116 times. She succeeded 33 times, three of those success were canceled by legendary resistance.</p><p></p><p>This gave her Stunning Strike a success rate of about 28%, which makes some sense, as the most common advice for a monk to land Stunning strike was "Use Flurry of Blows and apply stunning strike to every attack" so they would succeed about 1-in-4 times. </p><p></p><p>This wasted a lot of Ki, on an ability that often did <strong><em>nothing</em></strong>. [Except when it landed and ruined someone's day] </p><p></p><p>Now, you go in to Stunning Strike, and you have a real decision to make... do you attempt to stun on your FIRST strike or your LAST strike? IF you do it on your first strike, you are guaranteed to give yourself advantage on your second. IF you do it on your last strike, you are guaranteed to give an ally advantage. And this is a guarantee, even if the enemy uses Legendary Resistance to automatically succeed on the save, they are reduced to half speed and the next attack against them has advantage. </p><p></p><p>The Monk can disengage and move away from the enemy as well, as since they have half movement, even if the enemy dashes they are far more likely to not be able of getting away from the monk, or getting to the monk. </p><p></p><p>And this is the FAILURE state of Stunning Strike. This is the BAD outcome, at the cost of 1 Focus. Whereas the previous bad outcome was -5 ki and nothing happened. Sure, you might be less likely to land the stun, since you can't spam it, but you will ALWAYS grant advantage on the next attack against the enemy, and that's not shabby.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9401236, member: 6801228"] Completely disagree. Probably one of the most reliable "real world" measurements of Stunning strike in a campaign comes from Critical Role Stats, and the character of Beau. According to the meticulous (they have time stamps of the attempts) record keeping, Beau attempted Stunning Strike 116 times. She succeeded 33 times, three of those success were canceled by legendary resistance. This gave her Stunning Strike a success rate of about 28%, which makes some sense, as the most common advice for a monk to land Stunning strike was "Use Flurry of Blows and apply stunning strike to every attack" so they would succeed about 1-in-4 times. This wasted a lot of Ki, on an ability that often did [B][I]nothing[/I][/B]. [Except when it landed and ruined someone's day] Now, you go in to Stunning Strike, and you have a real decision to make... do you attempt to stun on your FIRST strike or your LAST strike? IF you do it on your first strike, you are guaranteed to give yourself advantage on your second. IF you do it on your last strike, you are guaranteed to give an ally advantage. And this is a guarantee, even if the enemy uses Legendary Resistance to automatically succeed on the save, they are reduced to half speed and the next attack against them has advantage. The Monk can disengage and move away from the enemy as well, as since they have half movement, even if the enemy dashes they are far more likely to not be able of getting away from the monk, or getting to the monk. And this is the FAILURE state of Stunning Strike. This is the BAD outcome, at the cost of 1 Focus. Whereas the previous bad outcome was -5 ki and nothing happened. Sure, you might be less likely to land the stun, since you can't spam it, but you will ALWAYS grant advantage on the next attack against the enemy, and that's not shabby. [/QUOTE]
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2024 Player's Handbook reveal: "New Monk"
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