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2024 Player's Handbook reveal: "New Ranger"
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<blockquote data-quote="Stalker0" data-source="post: 9392826" data-attributes="member: 5889"><p>I do very much agree with this. While we can debate the balance of the new ranger, I do agree there is very little that's "spicy" in the new class, nothing that makes me go "oh man I can't wait to try that".</p><p></p><p>Hunter's Mark might be perfectly good from a power standpoint, but its not flashy or cool. For example take this idea for hunter's mark:</p><p></p><p><strong>Hunter's Mark</strong></p><p>Duration: 1 minute (concentration)</p><p>Action: Bonus Action</p><p>Range: 120 feet</p><p></p><p>Choose a target within range that you can see. If you ever lose sight of the target, the spell immediately ends.</p><p></p><p>At the start of your turn, the mark's power increases by 2d6 (by to a maximum of 10d6).</p><p></p><p>When you hit with a weapon attack, you can end the spell to do the mark's power as damage to the target.</p><p></p><p></p><p>Now this is just one crude example, it would need tuning, polishing, etc. But you can see the flashy idea, great for ambush could do incredible damage. Or a ranger might "power it up" in a fight beating up smaller enemies while always staying focused on the BBEG, and then just unleashing a massive attack. Its a lot cooler than just x damage every round.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 9392826, member: 5889"] I do very much agree with this. While we can debate the balance of the new ranger, I do agree there is very little that's "spicy" in the new class, nothing that makes me go "oh man I can't wait to try that". Hunter's Mark might be perfectly good from a power standpoint, but its not flashy or cool. For example take this idea for hunter's mark: [B]Hunter's Mark[/B] Duration: 1 minute (concentration) Action: Bonus Action Range: 120 feet Choose a target within range that you can see. If you ever lose sight of the target, the spell immediately ends. At the start of your turn, the mark's power increases by 2d6 (by to a maximum of 10d6). When you hit with a weapon attack, you can end the spell to do the mark's power as damage to the target. Now this is just one crude example, it would need tuning, polishing, etc. But you can see the flashy idea, great for ambush could do incredible damage. Or a ranger might "power it up" in a fight beating up smaller enemies while always staying focused on the BBEG, and then just unleashing a massive attack. Its a lot cooler than just x damage every round. [/QUOTE]
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2024 Player's Handbook reveal: "New Ranger"
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