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2024 Player's Handbook reveal: "New Ranger"
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<blockquote data-quote="Rocker26a" data-source="post: 9397402" data-attributes="member: 7042495"><p>Yeah but they also;</p><ul> <li data-xf-list-type="ul">Spent 3 additional spaces on the levelling table, <em>including the capstone</em>, making "Hunter's Mark but with some free castings" a very lukewarm better (Like, even if your stance is "<em>those levels are usually blank anyway</em>", they could've at least rolled them in to the base feature to communicate that's the intent better, as is it gives the impression that they're meant to be features unto themselves),</li> <li data-xf-list-type="ul">Couldn't even do two-and-two Expertise, they had to drop it down to two languages and an Expertise for the first instance, and only two actual Expertises at level 9.</li> </ul><p>They seem to be absolutely terrified of making Ranger especially strong in any respect, so they always flinch when they're potentially on to something.</p></blockquote><p></p>
[QUOTE="Rocker26a, post: 9397402, member: 7042495"] Yeah but they also; [LIST] [*]Spent 3 additional spaces on the levelling table, [I]including the capstone[/I], making "Hunter's Mark but with some free castings" a very lukewarm better (Like, even if your stance is "[I]those levels are usually blank anyway[/I]", they could've at least rolled them in to the base feature to communicate that's the intent better, as is it gives the impression that they're meant to be features unto themselves), [*]Couldn't even do two-and-two Expertise, they had to drop it down to two languages and an Expertise for the first instance, and only two actual Expertises at level 9. [/LIST] They seem to be absolutely terrified of making Ranger especially strong in any respect, so they always flinch when they're potentially on to something. [/QUOTE]
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2024 Player's Handbook reveal: "New Ranger"
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