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2024 Player's Handbook reveal: "New Ranger"
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<blockquote data-quote="Rocker26a" data-source="post: 9398734" data-attributes="member: 7042495"><p>I don't know about <em>supposed to</em>, but I would (and did) argue that just giving them the standard Expertise treatment, two at an earlier level, two at a later level, makes the most sense.</p><p></p><p></p><p></p><p>A Ranger is/ought to be the ultimate traveler. They are not, however, a holiday maker. They don't roam the world to get to know the locals necessarily. Their work does not strictly involve immersing themselves in other cultures. Not to say that they definitely <em>wouldn't</em>, but it's not such a part of the Ranger identity to stick it on the levelling table.</p><p>More than that, I just find it very bizarre to grant languages via the base class in general. Subclasses based around particular things, fine. "<em>you're a fey pact warlock, you are imparted knowledge of the sylvan language if you didn't have it already</em>", that makes sense. How can that work for a base class?</p><p>It feels very "extra hour in the ballpit" in terms of things on the levelling table. It seems like they didn't want to grant Expertise as normal, perhaps because they were terrified of them sharing space with the Rogue and/or Bard, so they thought "<em>what low value thing can we swap the 2nd Expertise out for</em>".</p></blockquote><p></p>
[QUOTE="Rocker26a, post: 9398734, member: 7042495"] I don't know about [I]supposed to[/I], but I would (and did) argue that just giving them the standard Expertise treatment, two at an earlier level, two at a later level, makes the most sense. A Ranger is/ought to be the ultimate traveler. They are not, however, a holiday maker. They don't roam the world to get to know the locals necessarily. Their work does not strictly involve immersing themselves in other cultures. Not to say that they definitely [I]wouldn't[/I], but it's not such a part of the Ranger identity to stick it on the levelling table. More than that, I just find it very bizarre to grant languages via the base class in general. Subclasses based around particular things, fine. "[I]you're a fey pact warlock, you are imparted knowledge of the sylvan language if you didn't have it already[/I]", that makes sense. How can that work for a base class? It feels very "extra hour in the ballpit" in terms of things on the levelling table. It seems like they didn't want to grant Expertise as normal, perhaps because they were terrified of them sharing space with the Rogue and/or Bard, so they thought "[I]what low value thing can we swap the 2nd Expertise out for[/I]". [/QUOTE]
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2024 Player's Handbook reveal: "New Ranger"
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