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2024 Player's Handbook reveal: "New Warlock"
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<blockquote data-quote="Kurotowa" data-source="post: 9386010" data-attributes="member: 27957"><p>Not really, that just creates a choice conflict without meaningfully addressing the balance problem.</p><p></p><p>Look, the real problem is that when you combined UA Warlocks with 2014 material, there were too many powerful spell and invocation based per-hit damage bonuses. That's why a third attack scaled outrageously in power. So rather than focusing on the third attack, the better solution is probably to revise those 2014 spells or the Warlock spell list so they can't stack so many per-hit bonuses. And from the hints Treantmonk was dropping, that seems likely to have happened. That or they took the simple stupid route and removed the third attack, but that's only balanced if the Warlock stacks all those buffing spells.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9386010, member: 27957"] Not really, that just creates a choice conflict without meaningfully addressing the balance problem. Look, the real problem is that when you combined UA Warlocks with 2014 material, there were too many powerful spell and invocation based per-hit damage bonuses. That's why a third attack scaled outrageously in power. So rather than focusing on the third attack, the better solution is probably to revise those 2014 spells or the Warlock spell list so they can't stack so many per-hit bonuses. And from the hints Treantmonk was dropping, that seems likely to have happened. That or they took the simple stupid route and removed the third attack, but that's only balanced if the Warlock stacks all those buffing spells. [/QUOTE]
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2024 Player's Handbook reveal: "New Warlock"
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