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2024 Player's Handbook Reveal: "New Wizard"
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<blockquote data-quote="DEFCON 1" data-source="post: 9405505" data-attributes="member: 7006"><p>Heh, yeah... but that would involve the party taking a short rest. And didn't we have dozens of threads last year all of people complaining that no one is ever allowed to take short rests because parties always just wanted to go-go-go, or that the DM never lets them? Which is why they all wanted short rests removed from the game entirely and every class put on a long rest schedule? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Seems to me... having this hour-long swiss army knife ability of the Wizard will be a <em>boon</em> for most parties, because it'll give everyone else in the group the ability to actually short rest and get back abilities and spend HD, while the Wizard gets stuck <em>only</em> switching over one of their spells.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9405505, member: 7006"] Heh, yeah... but that would involve the party taking a short rest. And didn't we have dozens of threads last year all of people complaining that no one is ever allowed to take short rests because parties always just wanted to go-go-go, or that the DM never lets them? Which is why they all wanted short rests removed from the game entirely and every class put on a long rest schedule? ;) Seems to me... having this hour-long swiss army knife ability of the Wizard will be a [I]boon[/I] for most parties, because it'll give everyone else in the group the ability to actually short rest and get back abilities and spend HD, while the Wizard gets stuck [I]only[/I] switching over one of their spells. [/QUOTE]
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2024 Player's Handbook Reveal: "New Wizard"
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