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2024 Player's Handbook Reveal: "New Wizard"
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<blockquote data-quote="deadman1204" data-source="post: 9406621" data-attributes="member: 7045949"><p>All this is utterly based on mother may I. If the dm doesn't want you to know, all your diviniations are meaningless. All your "gold is worthless" and "there are no magic shops" only matters if the dm makes it that way. If there are magic item shops in your game, then gold ALWAYS has meaning, and the wizard will always be poor and have crappy gear. If there are no magic item shops in the game, then how does your wizard get any spells, since magic is not available to buy/sell? Sure gold is meaningless, but how are you getting spells if you cannot buy them? You're creating situations where the wizard has free access to all spells, which might happen in your games, but is very much NOT the norm. Again, how does the sorcerer not have more spells than the wizard if you cannot buy them?</p><p></p><p>No other class in the game is so utterly and miserably dependant upon the dm being nice and giving you so much extra stuff compared to every other player at the table (which will always cause jealousy). Any table where the wizard is getting tons of hand outs (either spell books, or money to buy spells) will cause all the other players to get a bit jealous.</p><p></p><p>Lastly, your still getting into the white board fantasies. "All good wizards always know everything thats gonna happen". Well, if you look at divination spells they aren't that great. You find out a thing or two that is usually quite cryptic. So great, you blew all your spells on diviniation to find out your gonna need those spell slots... today. OOPS!</p><p>ALL divination is mother may I. No dm ever will tell you all the important stuff you need to know to always have optimal spells, EVER. If he does then he needs to be fired cause he's a bad dm. This same old concept that all wizards will always know everything they need is based on fantasy not reality. ITs mainly used to justify why wizards are OP in theory, but it never works that way in practice.</p></blockquote><p></p>
[QUOTE="deadman1204, post: 9406621, member: 7045949"] All this is utterly based on mother may I. If the dm doesn't want you to know, all your diviniations are meaningless. All your "gold is worthless" and "there are no magic shops" only matters if the dm makes it that way. If there are magic item shops in your game, then gold ALWAYS has meaning, and the wizard will always be poor and have crappy gear. If there are no magic item shops in the game, then how does your wizard get any spells, since magic is not available to buy/sell? Sure gold is meaningless, but how are you getting spells if you cannot buy them? You're creating situations where the wizard has free access to all spells, which might happen in your games, but is very much NOT the norm. Again, how does the sorcerer not have more spells than the wizard if you cannot buy them? No other class in the game is so utterly and miserably dependant upon the dm being nice and giving you so much extra stuff compared to every other player at the table (which will always cause jealousy). Any table where the wizard is getting tons of hand outs (either spell books, or money to buy spells) will cause all the other players to get a bit jealous. Lastly, your still getting into the white board fantasies. "All good wizards always know everything thats gonna happen". Well, if you look at divination spells they aren't that great. You find out a thing or two that is usually quite cryptic. So great, you blew all your spells on diviniation to find out your gonna need those spell slots... today. OOPS! ALL divination is mother may I. No dm ever will tell you all the important stuff you need to know to always have optimal spells, EVER. If he does then he needs to be fired cause he's a bad dm. This same old concept that all wizards will always know everything they need is based on fantasy not reality. ITs mainly used to justify why wizards are OP in theory, but it never works that way in practice. [/QUOTE]
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2024 Player's Handbook Reveal: "New Wizard"
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