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2024 Player's Handbook Reveal: "New Wizard"
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<blockquote data-quote="mellored" data-source="post: 9408282" data-attributes="member: 6801209"><p>I am still completely ignoring any found spells.</p><p>Just as I ignore magic items.</p><p></p><p>So is every class.</p><p></p><p>Have a campaign in a vast open desert with no locks and no cover to hide behind will make the rogue worse.</p><p></p><p>A campaign on air ships fighting bow wielding dragon riders will make the paladin less potent.</p><p></p><p>Being a dragon sorcerer in a puzzle dungeon full of traps and hazards that you can't charm or blow up isn't going to go well.</p><p></p><p>And while the wizard might not be a top class in every campaign, they will never be the worst either.</p><p></p><p>I suppose if you get to swap characters in between each one-shot, then that versatility doesn't do much.</p></blockquote><p></p>
[QUOTE="mellored, post: 9408282, member: 6801209"] I am still completely ignoring any found spells. Just as I ignore magic items. So is every class. Have a campaign in a vast open desert with no locks and no cover to hide behind will make the rogue worse. A campaign on air ships fighting bow wielding dragon riders will make the paladin less potent. Being a dragon sorcerer in a puzzle dungeon full of traps and hazards that you can't charm or blow up isn't going to go well. And while the wizard might not be a top class in every campaign, they will never be the worst either. I suppose if you get to swap characters in between each one-shot, then that versatility doesn't do much. [/QUOTE]
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2024 Player's Handbook Reveal: "New Wizard"
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