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2024 Player's Handbook Reveal: "New Wizard"
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<blockquote data-quote="Neonchameleon" data-source="post: 9409066" data-attributes="member: 87792"><p>So <em>how</em> do they cast spells differently?</p><p></p><p>And I'm going to circle back to this. <strong>How</strong> is looking up spells in books and casting them slowly out of books while referring to your notes not part of the wizard class fantasy? How are the spells cast with mystic circles and dribbly candlewax not a part of the wizard fantasy? If the wizard is a scholar of magic (as it is) then I would call rituals integral to the scholar part.</p><p></p><p>In your own words what should a wizard <em>do</em> as part of your version of the class fantasy of being a wizard in a world where wizards and sorcerers are separate things? Because without rituals and research all I see that's left is preferring the word "wizard". If you want to be about the casting of spells on the fly then why do you want to play a wizard not a sorcerer? I mean it's clear you don't want to do wizardly things like research or slow cast magic.</p><p></p><p>This is true only (a) when the ritual bypasses things rather than opens them up (such as an Alarm ritual I cast last time I played a wizard that let us track the bad guys to the base) and (b) when the fundamental fantasy the player is interested in is the class fantasy of the sorcerer, not that of the wizard.</p><p></p><p>The Player's Handbook is over 300 pages and I think A4. The character sheet is four pages long. If a non-bookish person wants to play a tabletop RPG D&D would not be my first pick even if 5e isn't as extreme as previous editions (have you ever tried to read Gygaxian prose?) This means that <strong>in a bookish hobby the wizard is a class designed for people who want to feel powerful because they are bookish.</strong> Do you think that this is an invalid fantasy?</p><p></p><p>And if someone just wants to feel bookish, I recommend reading the PHB, DMG, and MM</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9409066, member: 87792"] So [I]how[/I] do they cast spells differently? And I'm going to circle back to this. [B]How[/B] is looking up spells in books and casting them slowly out of books while referring to your notes not part of the wizard class fantasy? How are the spells cast with mystic circles and dribbly candlewax not a part of the wizard fantasy? If the wizard is a scholar of magic (as it is) then I would call rituals integral to the scholar part. In your own words what should a wizard [I]do[/I] as part of your version of the class fantasy of being a wizard in a world where wizards and sorcerers are separate things? Because without rituals and research all I see that's left is preferring the word "wizard". If you want to be about the casting of spells on the fly then why do you want to play a wizard not a sorcerer? I mean it's clear you don't want to do wizardly things like research or slow cast magic. This is true only (a) when the ritual bypasses things rather than opens them up (such as an Alarm ritual I cast last time I played a wizard that let us track the bad guys to the base) and (b) when the fundamental fantasy the player is interested in is the class fantasy of the sorcerer, not that of the wizard. The Player's Handbook is over 300 pages and I think A4. The character sheet is four pages long. If a non-bookish person wants to play a tabletop RPG D&D would not be my first pick even if 5e isn't as extreme as previous editions (have you ever tried to read Gygaxian prose?) This means that [B]in a bookish hobby the wizard is a class designed for people who want to feel powerful because they are bookish.[/B] Do you think that this is an invalid fantasy? And if someone just wants to feel bookish, I recommend reading the PHB, DMG, and MM [/QUOTE]
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