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2024 Spell Changes
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<blockquote data-quote="Chaosmancer" data-source="post: 9432034" data-attributes="member: 6801228"><p>Hmm, I think that is actually a really decent version of the spell. Will need to delve into the specifics first of course.</p><p></p><p></p><p></p><p>Disease does seem to be gone entirely, and I think the reason why is pretty simple. They never used it. At least. not in a meaningful way. </p><p></p><p>Slaad had a disease that was a small egg, or a disease that turned you into a slaad. </p><p>Otyugh, Gas Spores, and death dogs had a disease that was essential poison, because being immune to poison covered them. Same with the Bulezau and Rutterkin,</p><p>Aboleths had a disease that changed you, and the only other one I can find was Zuggutmoy's spores. </p><p></p><p>So, since diseases were often just causing the poisoned condition, or were effectively curses and the very very few instances that weren't a poison or a curse were already unique abilities of monsters... it just makes sense to remove and rework those things into either the poisoned condition or a magical curse. Especially since a disease that is also a curse (because some specify that remove disease or remove curse would work) is easier to get rid of as a disease (lesser restoration lv 2) than a curse (Remove Curse lv 3). And since lesser restoration ALSO gets rid of the poisoned condition, if a disease poisoned you, then it could lead to weird interactions.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9432034, member: 6801228"] Hmm, I think that is actually a really decent version of the spell. Will need to delve into the specifics first of course. Disease does seem to be gone entirely, and I think the reason why is pretty simple. They never used it. At least. not in a meaningful way. Slaad had a disease that was a small egg, or a disease that turned you into a slaad. Otyugh, Gas Spores, and death dogs had a disease that was essential poison, because being immune to poison covered them. Same with the Bulezau and Rutterkin, Aboleths had a disease that changed you, and the only other one I can find was Zuggutmoy's spores. So, since diseases were often just causing the poisoned condition, or were effectively curses and the very very few instances that weren't a poison or a curse were already unique abilities of monsters... it just makes sense to remove and rework those things into either the poisoned condition or a magical curse. Especially since a disease that is also a curse (because some specify that remove disease or remove curse would work) is easier to get rid of as a disease (lesser restoration lv 2) than a curse (Remove Curse lv 3). And since lesser restoration ALSO gets rid of the poisoned condition, if a disease poisoned you, then it could lead to weird interactions. [/QUOTE]
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