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<blockquote data-quote="Turgenev" data-source="post: 9625242" data-attributes="member: 6733"><p>I realized that I need basic Zentraedi grunt stats so this is what I came up with.</p><p></p><h4>Full-Size Zentraedi</h4><p><strong>M.D.C.: </strong>50</p><p><strong>Light Body Armour:</strong> 25 M.D.C.</p><p><strong>Attributes:</strong> I.Q. 10, M.E. 10, M.A. 10, P.S. 1300, P.P. 10, P.E. 1400, P.B. 10, Spd. 100.</p><p><strong>Level of Experience:</strong> 3rd</p><p><strong>Combat Skills</strong></p><p><strong>Attacks per Melee:</strong> 4</p><p><strong>Bonuses:</strong> +1 to strike, +2 to parry, +3 to dodge, +1 to Roll with Punch.</p><p><strong>Combat Info:</strong> Punch or Kick 3 M.D.</p><p></p><p><strong>Mecha Combat:</strong></p><p><strong>Attacks per Melee:</strong> 5</p><p><strong>Bonuses:</strong> +2 to strike, +4 to dodge, +2 to Roll with Punch.</p><p><strong>Combat Info:</strong> Kick 1D6 M.D., Body Block 1D6 M.D. Stomp 1D4 M.D.</p><p><strong>Weapons:</strong> Zentraedi Assault Rifle</p><p></p><p>The Zentraedi use an assault rifle, or gun pod, which is very similar to the GU-11 gun pod used by the Veritech Fighter.</p><p><strong>Mega-Damage: </strong>1D6 short burst, 2D6 long or 4D6 for a full melee burst.</p><p><strong>Range:</strong> 4000ft (1200m)</p><p><strong>Payload: </strong>200 rounds</p><p><strong>Rate of Fire:</strong> 4 short bursts, 2 long or one full melee of continuous fire.</p><p></p><p>I created this quick map to help me visualize the ambush set-up. The map is not in scale.</p><p></p><p><img src="https://paratime.ca/images/RDF-Ambush-sm.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>AAR = Armoured Amphibious Reconnaissance Vehicle</p><p>Car = Land rovers (cars #3 and #4) and RDF motorcade (cars #1 and #2)</p><p>TBP = Tactical Battle Pod</p><p>LABP = Light Artillery Battler Pod</p><p></p><p>Cheers,</p><p>Tim</p></blockquote><p></p>
[QUOTE="Turgenev, post: 9625242, member: 6733"] I realized that I need basic Zentraedi grunt stats so this is what I came up with. [HEADING=3]Full-Size Zentraedi[/HEADING] [B]M.D.C.: [/B]50 [B]Light Body Armour:[/B] 25 M.D.C. [B]Attributes:[/B] I.Q. 10, M.E. 10, M.A. 10, P.S. 1300, P.P. 10, P.E. 1400, P.B. 10, Spd. 100. [B]Level of Experience:[/B] 3rd [B]Combat Skills Attacks per Melee:[/B] 4 [B]Bonuses:[/B] +1 to strike, +2 to parry, +3 to dodge, +1 to Roll with Punch. [B]Combat Info:[/B] Punch or Kick 3 M.D. [B]Mecha Combat: Attacks per Melee:[/B] 5 [B]Bonuses:[/B] +2 to strike, +4 to dodge, +2 to Roll with Punch. [B]Combat Info:[/B] Kick 1D6 M.D., Body Block 1D6 M.D. Stomp 1D4 M.D. [B]Weapons:[/B] Zentraedi Assault Rifle The Zentraedi use an assault rifle, or gun pod, which is very similar to the GU-11 gun pod used by the Veritech Fighter. [B]Mega-Damage: [/B]1D6 short burst, 2D6 long or 4D6 for a full melee burst. [B]Range:[/B] 4000ft (1200m) [B]Payload: [/B]200 rounds [B]Rate of Fire:[/B] 4 short bursts, 2 long or one full melee of continuous fire. I created this quick map to help me visualize the ambush set-up. The map is not in scale. [IMG]https://paratime.ca/images/RDF-Ambush-sm.jpg[/IMG] AAR = Armoured Amphibious Reconnaissance Vehicle Car = Land rovers (cars #3 and #4) and RDF motorcade (cars #1 and #2) TBP = Tactical Battle Pod LABP = Light Artillery Battler Pod Cheers, Tim [/QUOTE]
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