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$20K (or a possible 120K) for your soul?
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<blockquote data-quote="DragonDroid" data-source="post: 236282" data-attributes="member: 5512"><p>The above was just a commentary on selling your ideas for mere cash. Yeah, I was a little TOO overdramatic, but I'm adding myself to RangerWickett's side.</p><p></p><p>(This is mostly to Napftor.)</p><p></p><p>For everyone who wrote/directed/etc., there is always one idea in which they felt dear. Lucas made Star Wars (who cares about Indiana Jones?). Rowling made Harry Potter. Francis Ford Coppola directed the Godfather trilogy (who cares about Apocalypse Now)? What else is Anne McCaffery famous for besides Pern? And Terry Brooks and the world of Shannara? Moorcock and Elric? Pratchett and Discworld? Card and Ender Wiggin's world? In the mind of someone, there can be only one. If you could execute TWO good, mutually exclusive ideas that could be mega-marketable, I'd like to see you try. And in some of these cases, if they SOLD those ideas for a couple of measly bucks (and in many cases, let them die or let them be horribly warped), what would they be left with?</p><p></p><p>Take the case study of Superman. It was created by Shuster and Siegel (IIRC), two nobodies. They sold it for cheap (and actually wanted Superman to be a villain!) And they were still nobodies after DC published the Man of Steel as a force of good and made themselves rich. (Well, S&S were somebody once the movie version came out.) What if I'm S&S? This is not to myself, it is more to one of the three should they win. (BTW, didn't the Simpsons make a parody of this on the episode when Chester Lampwick made Itchy of mega-hit Itchy and Scratchy?)</p><p></p><p>On a one-page submission, you have to have an idea. Not your execution. (With that reasoning, if you submitted a quick 'n cheap idea, it is sure to be rejected unless it is a freak awesome idea.) In many cases, the worst ideas made great novels. With that in mind, should I sell my idea, I can still write, but nothing I could write would really have that "feel" of my sold world that will never come out to anyone lest there be a copyright infringement.</p><p></p><p></p><p>Andor: I'll vouch for you when I make them decline mine, OK? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>MulhorandSage: I'd be glad for reviews (both good and bad). Few have read my stuff, and fewer have honestly took a look at it. Even a scathing review by a popular magazine/website would make me happy.</p><p></p><p>Case in point: I wouldn't worry much if I got 120K and a guaranteed job. I WILL worry if I get only 20K, the loss of my world, and no further way to expand it for the gaming or novel market.</p><p></p><p>In any case, they still have my idea (and ideas can't be copyrighted). Or perhaps I'm just paranoid. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> After all, WoTC has all those ideas, and can use 'em all to create marketable products without much of R&D. Why else did they fire most of the staff after they've finished most of D&D 3e? (Okay, don't think about that last sentence - it's a mere joke.) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Cevalic: Perhaps. If I do lose, no big deal. If I win, however, THEN what? Go on... or drop out? This is a question I would ask everyone should they win. Should I be one of ten, I have a one in ten chance of winning, but a two in ten chance of "losing". Towels won't help. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Panic!</p><p></p><p>Remember, if a company buys your idea, they can do whatever in the Nine Hells they want with it. They could legally kick out the creator and twist it to their own ways. It has been done in the past.</p><p></p><p>Oh, well. Back to writing.</p></blockquote><p></p>
[QUOTE="DragonDroid, post: 236282, member: 5512"] The above was just a commentary on selling your ideas for mere cash. Yeah, I was a little TOO overdramatic, but I'm adding myself to RangerWickett's side. (This is mostly to Napftor.) For everyone who wrote/directed/etc., there is always one idea in which they felt dear. Lucas made Star Wars (who cares about Indiana Jones?). Rowling made Harry Potter. Francis Ford Coppola directed the Godfather trilogy (who cares about Apocalypse Now)? What else is Anne McCaffery famous for besides Pern? And Terry Brooks and the world of Shannara? Moorcock and Elric? Pratchett and Discworld? Card and Ender Wiggin's world? In the mind of someone, there can be only one. If you could execute TWO good, mutually exclusive ideas that could be mega-marketable, I'd like to see you try. And in some of these cases, if they SOLD those ideas for a couple of measly bucks (and in many cases, let them die or let them be horribly warped), what would they be left with? Take the case study of Superman. It was created by Shuster and Siegel (IIRC), two nobodies. They sold it for cheap (and actually wanted Superman to be a villain!) And they were still nobodies after DC published the Man of Steel as a force of good and made themselves rich. (Well, S&S were somebody once the movie version came out.) What if I'm S&S? This is not to myself, it is more to one of the three should they win. (BTW, didn't the Simpsons make a parody of this on the episode when Chester Lampwick made Itchy of mega-hit Itchy and Scratchy?) On a one-page submission, you have to have an idea. Not your execution. (With that reasoning, if you submitted a quick 'n cheap idea, it is sure to be rejected unless it is a freak awesome idea.) In many cases, the worst ideas made great novels. With that in mind, should I sell my idea, I can still write, but nothing I could write would really have that "feel" of my sold world that will never come out to anyone lest there be a copyright infringement. Andor: I'll vouch for you when I make them decline mine, OK? :D MulhorandSage: I'd be glad for reviews (both good and bad). Few have read my stuff, and fewer have honestly took a look at it. Even a scathing review by a popular magazine/website would make me happy. Case in point: I wouldn't worry much if I got 120K and a guaranteed job. I WILL worry if I get only 20K, the loss of my world, and no further way to expand it for the gaming or novel market. In any case, they still have my idea (and ideas can't be copyrighted). Or perhaps I'm just paranoid. :D After all, WoTC has all those ideas, and can use 'em all to create marketable products without much of R&D. Why else did they fire most of the staff after they've finished most of D&D 3e? (Okay, don't think about that last sentence - it's a mere joke.) :D Cevalic: Perhaps. If I do lose, no big deal. If I win, however, THEN what? Go on... or drop out? This is a question I would ask everyone should they win. Should I be one of ten, I have a one in ten chance of winning, but a two in ten chance of "losing". Towels won't help. :D Panic! Remember, if a company buys your idea, they can do whatever in the Nine Hells they want with it. They could legally kick out the creator and twist it to their own ways. It has been done in the past. Oh, well. Back to writing. [/QUOTE]
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