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$20K (or a possible 120K) for your soul?
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<blockquote data-quote="ColonelHardisson" data-source="post: 236918" data-attributes="member: 363"><p>There are plenty of people out there who have spent <em>decades</em> on their campaign worlds - I'm one of them. My campaign world first was worked on around 1980. Thus far it has garnered me no monetary or popular success. It likely never will. I didn't submit it to the contest, but that's only because I didn't have the time. If I had the time, I'd have gone through all my notes, found the hooks for the world, and sent it in without hesitation. Is that selling out? Well, how about this - I never <em>sold in</em> to the whole nonsensical (in my opinion) view that trying to achieve success via the corporate path was somehow spiritually degrading. Besides, the work we put into our campaign worlds is a hobby; any monetary compensation is pure gravy. If someone who paints minis as a hobby is offered a chance to make money from their hobby, I don't doubt they'd jump at it. If it's more than a hobby to you, then I suggest that spending years writing a book instead of a campaign world is a better route to go. There really isn't a huge market, relatively speaking, for RPG campaign worlds. WotC is the biggest RPG company out there, and they have published a handful of worlds over the past 25+ years. </p><p></p><p>Anyone who tries to be an artist does so because they want their vision to reach out to others. Nobody creates something that they don't want seen by others. When it comes to campaign worlds, there are, as i said above, few real venues for displaying them. If you're worried about somebody mucking up your vision, then even if you published your world on your own, each person who uses it will interpret it their own way. For that matter, even if you simply use it as the setting for novels you write, the individual reader will always make it their own, and their interpretation of it will always differ from yours. The truly greatest artists were never afraid of that - in fact, many, if not most, would be delighted to find that their work could be interpreted in so many different ways. But, in the end, despite how others might view or change your original vision, the important part is still there - your work reached out and inspired someone enough to take your vision, make it their own, and add to it. Plus, the original vision is still yours - even if not in a business sense, then in a spiritual sense. Which seems to be what you're concerned with.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 236918, member: 363"] There are plenty of people out there who have spent [i]decades[/i] on their campaign worlds - I'm one of them. My campaign world first was worked on around 1980. Thus far it has garnered me no monetary or popular success. It likely never will. I didn't submit it to the contest, but that's only because I didn't have the time. If I had the time, I'd have gone through all my notes, found the hooks for the world, and sent it in without hesitation. Is that selling out? Well, how about this - I never [i]sold in[/i] to the whole nonsensical (in my opinion) view that trying to achieve success via the corporate path was somehow spiritually degrading. Besides, the work we put into our campaign worlds is a hobby; any monetary compensation is pure gravy. If someone who paints minis as a hobby is offered a chance to make money from their hobby, I don't doubt they'd jump at it. If it's more than a hobby to you, then I suggest that spending years writing a book instead of a campaign world is a better route to go. There really isn't a huge market, relatively speaking, for RPG campaign worlds. WotC is the biggest RPG company out there, and they have published a handful of worlds over the past 25+ years. Anyone who tries to be an artist does so because they want their vision to reach out to others. Nobody creates something that they don't want seen by others. When it comes to campaign worlds, there are, as i said above, few real venues for displaying them. If you're worried about somebody mucking up your vision, then even if you published your world on your own, each person who uses it will interpret it their own way. For that matter, even if you simply use it as the setting for novels you write, the individual reader will always make it their own, and their interpretation of it will always differ from yours. The truly greatest artists were never afraid of that - in fact, many, if not most, would be delighted to find that their work could be interpreted in so many different ways. But, in the end, despite how others might view or change your original vision, the important part is still there - your work reached out and inspired someone enough to take your vision, make it their own, and add to it. Plus, the original vision is still yours - even if not in a business sense, then in a spiritual sense. Which seems to be what you're concerned with. [/QUOTE]
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