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20th level commoner?!
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<blockquote data-quote="Thanael" data-source="post: 3691287" data-attributes="member: 22734"><p>You got too many 1st level people running around. IMO 1st level (N)PCs are children or adolescents. This is supported by the starting ages for PC classes. As Sound of Azure mentioned NPCs gain XP too. </p><p></p><p>I think that the NPC classes were invented for exactly that. In 2E you had all those 0-lvl humans running around who would die if you so much as looked at them. 3e takes nice care of that. A commoner will advance to level 2 or 3 at least, perhaps level 6 when he dies of old age. Age modifiers will do their part to keep some of his abilities like hps and fighting ability stagnating (or even deteriorating) between levels 3 to 6 while his life experience increases his skills and abilities (feats). Check out the examples in the threads above. Level 1 commmoners have to be either very young or very inexperienced IMO.</p><p></p><p></p><p>See also <a href="http://www.seankreynolds.com/rpgfiles/misc/theoryaboutpeasants.html" target="_blank">SKR's Theory about peasants</a> and the great <a href="http://www.enworld.org/showthread.php?p=271547" target="_blank">Level advancement over a lifetime</a>, and the <a href="http://www.enworld.org/showthread.php?t=97601&page=1&pp=40" target="_blank">Common Commoner</a> discussions.</p><p></p><p>Also MavrickWeirdo's:</p><p><a href="http://www.enworld.org/showthread.php?t=20566" target="_blank">Commoner over a lifetime</a> </p><p><a href="http://www.enworld.org/showthread.php?t=19173" target="_blank">NPC guard over lifetime</a></p><p><a href="http://www.enworld.org/forums/showthread.php?t=82012" target="_blank">Elf Commoner over a lifetime</a></p><p><a href="http://www.enworld.org/showthread.php?t=24897" target="_blank">NPC Expert over a lifetime</a></p><p><a href="http://www.enworld.org/showthread.php?t=83038" target="_blank">Expert vs. Commoner over a lifetime</a> </p><p><a href="http://www.enworld.org/showthread.php?t=80107" target="_blank">Runners</a></p><p></p><p>and Blackdirge's:</p><p><a href="http://www.enworld.org/showthread.php?t=29357" target="_blank">Orc warrior NPC throughout his life</a></p><p><a href="http://www.enworld.org/showthread.php?t=29686" target="_blank">Gnoll NPC adept throughout his life and beyond</a></p><p><a href="http://www.enworld.org/printthread.php?t=31800" target="_blank">Half-Ogre Wizard NPC throughout a lifetime</a></p><p></p><p></p><p>Turanil's <a href="http://www.enworld.org/showthread.php?t=99643" target="_blank">D100 NPC thread</a> has lots of very interesting Everyday NPCs, among them:</p><p><a href="http://www.enworld.org/showpost.php?p=1794635&postcount=35" target="_blank">VERY HIGH LEVEL BASIC NPCs</a></p><p><a href="http://www.enworld.org/showpost.php?p=1886831&postcount=49" target="_blank">Toothless Joe, high level commoner</a></p></blockquote><p></p>
[QUOTE="Thanael, post: 3691287, member: 22734"] You got too many 1st level people running around. IMO 1st level (N)PCs are children or adolescents. This is supported by the starting ages for PC classes. As Sound of Azure mentioned NPCs gain XP too. I think that the NPC classes were invented for exactly that. In 2E you had all those 0-lvl humans running around who would die if you so much as looked at them. 3e takes nice care of that. A commoner will advance to level 2 or 3 at least, perhaps level 6 when he dies of old age. Age modifiers will do their part to keep some of his abilities like hps and fighting ability stagnating (or even deteriorating) between levels 3 to 6 while his life experience increases his skills and abilities (feats). Check out the examples in the threads above. Level 1 commmoners have to be either very young or very inexperienced IMO. See also [url=http://www.seankreynolds.com/rpgfiles/misc/theoryaboutpeasants.html]SKR's Theory about peasants[/url] and the great [url=http://www.enworld.org/showthread.php?p=271547]Level advancement over a lifetime[/url], and the [url=http://www.enworld.org/showthread.php?t=97601&page=1&pp=40]Common Commoner[/url] discussions. Also MavrickWeirdo's: [url=http://www.enworld.org/showthread.php?t=20566]Commoner over a lifetime[/url] [url=http://www.enworld.org/showthread.php?t=19173]NPC guard over lifetime[/url] [url=http://www.enworld.org/forums/showthread.php?t=82012]Elf Commoner over a lifetime[/url] [url=http://www.enworld.org/showthread.php?t=24897]NPC Expert over a lifetime[/url] [url=http://www.enworld.org/showthread.php?t=83038]Expert vs. Commoner over a lifetime[/url] [url=http://www.enworld.org/showthread.php?t=80107]Runners[/url] and Blackdirge's: [url=http://www.enworld.org/showthread.php?t=29357]Orc warrior NPC throughout his life[/url] [url=http://www.enworld.org/showthread.php?t=29686]Gnoll NPC adept throughout his life and beyond[/url] [url=http://www.enworld.org/printthread.php?t=31800]Half-Ogre Wizard NPC throughout a lifetime[/url] Turanil's [url=http://www.enworld.org/showthread.php?t=99643]D100 NPC thread[/url] has lots of very interesting Everyday NPCs, among them: [url=http://www.enworld.org/showpost.php?p=1794635&postcount=35]VERY HIGH LEVEL BASIC NPCs[/url] [url=http://www.enworld.org/showpost.php?p=1886831&postcount=49]Toothless Joe, high level commoner[/url] [/QUOTE]
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