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20th level Wizard vs the World
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<blockquote data-quote="Hohige" data-source="post: 8160483" data-attributes="member: 7019463"><p>After all</p><p>No, Wizard does not have access to golems or Outsides.</p><p></p><p>1) <em>"To create golems, shield guardians, flaming skulls and even have outsiders ally, you need to have access to some certain spells that are not on the sorcerer's list (do your own research, I do not have my books). With the backing of a whole world, the wizard will have access to unlimited resources to build and pay for these. The sorcerer might use wishes, but with the risks of loosing his ability to cast it, the sorcerer will have to restrain himself. Not the wizard. The wizard wl be able to use the spells and rituals needed repeatedly and at nauseam since money (read here resources) will not be a hinderance."</em></p><p></p><p></p><p>Wow, this is completely wrong, you are counting on crafting creatures and unlimited source of resources.</p><p><strong>That was the worst argument I have ever seen.</strong></p><p>"access to unlimited resources to build and pay for these."</p><p></p><p>By itself it already shows that the Wizard has no power to do this, and the Aberrant Mind does this and better with <strong>infinitely superior mind control.</strong></p><p>And this is not a Wizards power and it is irrelevant.</p><p></p><p></p><p>2)<em> "Given time, and elven wizard or even a human who would prolong his life through artificial and magical means will litteraly have dozens of each type to protect himself and his empire. Your sorcerer will be stuck with 12 charmed (and no spells left to defend himself) while the wizard will always be at full capacity. Charms can be dispelled. Not golems. Not outsiders and bot willing servants."</em></p><p></p><p>12 charmed per day. 5 days, 60 creatures.</p><p>You didn't understand, I can control 12 creatures per day, adding +12 creatures every day and my magic resources are huge, since I recover Sorcery Points in Short Rests.</p><p></p><p>And no, the Wizard has no golems or outsiders.</p><p></p><p>Aberrant Mind is infinitely superior than Wizard, is more versatile, has metamagic, recovers resources with each short rest, psionic casting and can still accumulate 12 creatures each day.</p></blockquote><p></p>
[QUOTE="Hohige, post: 8160483, member: 7019463"] After all No, Wizard does not have access to golems or Outsides. 1) [I]"To create golems, shield guardians, flaming skulls and even have outsiders ally, you need to have access to some certain spells that are not on the sorcerer's list (do your own research, I do not have my books). With the backing of a whole world, the wizard will have access to unlimited resources to build and pay for these. The sorcerer might use wishes, but with the risks of loosing his ability to cast it, the sorcerer will have to restrain himself. Not the wizard. The wizard wl be able to use the spells and rituals needed repeatedly and at nauseam since money (read here resources) will not be a hinderance."[/I] Wow, this is completely wrong, you are counting on crafting creatures and unlimited source of resources. [B]That was the worst argument I have ever seen.[/B] "access to unlimited resources to build and pay for these." By itself it already shows that the Wizard has no power to do this, and the Aberrant Mind does this and better with [B]infinitely superior mind control.[/B] And this is not a Wizards power and it is irrelevant. 2)[I] "Given time, and elven wizard or even a human who would prolong his life through artificial and magical means will litteraly have dozens of each type to protect himself and his empire. Your sorcerer will be stuck with 12 charmed (and no spells left to defend himself) while the wizard will always be at full capacity. Charms can be dispelled. Not golems. Not outsiders and bot willing servants."[/I] 12 charmed per day. 5 days, 60 creatures. You didn't understand, I can control 12 creatures per day, adding +12 creatures every day and my magic resources are huge, since I recover Sorcery Points in Short Rests. And no, the Wizard has no golems or outsiders. Aberrant Mind is infinitely superior than Wizard, is more versatile, has metamagic, recovers resources with each short rest, psionic casting and can still accumulate 12 creatures each day. [/QUOTE]
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