Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
22 classes: What are the successful ones?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Teacher Man" data-source="post: 6073884" data-attributes="member: 6702166"><p>I am running a 3.5 mini tournament and the characters that made me want to create one myself were the barbarian and the scout. If I get a chance to create a new character I am totally going with the scout. Talk about stick and move. Give a scout some bow feats like rapid shot and a bit of room to move and it gets ugly really fast. </p><p></p><p>The barbarian has potential as well with rage abilities and things like cleave and greater cleave. </p><p></p><p>It's really about how you set them up and how much time you spend deciding on what you want your character to do. I think the problem is that people do not spend enough time thinking about what kind of character they want and the DM needs to give enough information about the campaign so the players can create the best fit. </p><p></p><p>I have a 5th level fighter than is kind of a jack of all trades and he is working out just fine. He can be a support fighter or a front line fighter. At some point I will specialize him more but he is just fine right now. </p><p></p><p>My 5th level druid is fairly weak right now because I didn't specialize him enough nor did I pick the right spells the first time, but he can be fixed. </p><p></p><p>Just my 2 copper pieces...</p></blockquote><p></p>
[QUOTE="Teacher Man, post: 6073884, member: 6702166"] I am running a 3.5 mini tournament and the characters that made me want to create one myself were the barbarian and the scout. If I get a chance to create a new character I am totally going with the scout. Talk about stick and move. Give a scout some bow feats like rapid shot and a bit of room to move and it gets ugly really fast. The barbarian has potential as well with rage abilities and things like cleave and greater cleave. It's really about how you set them up and how much time you spend deciding on what you want your character to do. I think the problem is that people do not spend enough time thinking about what kind of character they want and the DM needs to give enough information about the campaign so the players can create the best fit. I have a 5th level fighter than is kind of a jack of all trades and he is working out just fine. He can be a support fighter or a front line fighter. At some point I will specialize him more but he is just fine right now. My 5th level druid is fairly weak right now because I didn't specialize him enough nor did I pick the right spells the first time, but he can be fixed. Just my 2 copper pieces... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
22 classes: What are the successful ones?
Top