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<blockquote data-quote="the Jester" data-source="post: 5027356" data-attributes="member: 1210"><p><span style="font-size: 18px"><strong>SCAMILLE</strong></span></p><p>A scamille is an amorphous, amoeba-like creature of surprising intelligence. Though not always hostile, their ways are very alien to most creatures with a less fluid nature, and it is easy to accidentally trespass against scamille taboos. While they are not especially aggressive, scamilles will not shy from a fight.</p><p></p><p><strong><span style="font-size: 15px">SCAMILLE STICKER--- Level 22 Elite Controller</span></strong></p><p>Medium natural beast (blind, ooze)--- XP 8,300</p><p>---</p><p><strong>Initiative</strong> +9; <strong>Senses</strong> Perception +18; blindsense 20</p><p><strong>HP </strong>414; <strong>Bloodied</strong> 207</p><p><strong>AC</strong> 36; <strong>Fortitude</strong> 36; <strong>Reflex</strong> 30; <strong>Will</strong> 36</p><p><strong>Saving Throws</strong> +2</p><p><strong>Speed</strong> 4</p><p><strong>Action Points </strong>1</p><p>---</p><p><strong>[Melee basic] Pseudopod</strong> (standard; at will): +27 vs. AC; 3d6+8 damage.</p><p></p><p><strong>[Melee] Lashing Pseudopods</strong> (standard; at will): The scamille sticker makes two pseudopod attacks at different targets.</p><p></p><p><strong>[Melee] Thrashing Pseudopods</strong> (standard; only while bloodied; at will): The scamille sticker makes three pseudopod attacks at different targets.</p><p></p><p><strong>[Melee] Sticky Smash</strong> (standard; recharge 4 5 6): +27 vs. AC; 3d6+8 damage, and the target is grabbed (escape ends). The scamille sticker may only have one creature grabbed at a time.</p><p></p><p>[Melee] Brutal Bludgeon (minor 1/round; only against a target that the scamille has grabbed at the start of its turn; at will): +26 vs. Fortitude; 4d8+8 damage.</p><p></p><p><strong>[Area] Sticky Burst</strong> (standard; encounter): Burst 2 within 10; +24 vs. Reflex; Hit: target is immobilized; Aftereffect: target is slowed (save ends); Miss: target is slowed (save ends). </p><p>---</p><p><strong>Alignment</strong> unaligned;<strong> Languages</strong> Common</p><p><strong>Str</strong> 27; <strong>Dex</strong> 7; <strong>Wis</strong> 24</p><p><strong>Con</strong> 23; <strong>Int</strong> 8; <strong>Cha</strong> 14</p><p></p><p></p><p><strong><span style="font-size: 15px">MANY-LIMBED SCAMILLE--- Level 22 Elite Brute</span></strong></p><p>Medium natural beast (blind, ooze)--- XP 8,300</p><p>---</p><p><strong>Initiative</strong> +9; <strong>Senses</strong> Perception +18; blindsense 20</p><p><strong>HP </strong>506; <strong>Bloodied</strong> 253</p><p><strong>AC</strong> 34; <strong>Fortitude</strong> 36; <strong>Reflex </strong>30; <strong>Will</strong> 34 (see also burst of speed)</p><p><strong>Saving Throws </strong>+2</p><p><strong>Speed</strong> 4</p><p><strong>Action Points </strong>1</p><p>---</p><p><strong>[Melee basic] Pseudopod</strong> (standard; at will): +25 vs. AC; 2d8+4 damage.</p><p></p><p><strong>[Melee] Many-Limbed Blow</strong> (standard; at will): The many-limbed scamille makes up to six pseudopod attacks with a -2 penalty, no more than two against any one target.</p><p><strong></strong></p><p><strong>[Close] Extrusion of Blows</strong> (standard; recharge 5 6): Close burst 1; +23 vs. AC; 4d10+8 damage, and the target is pushed 2.</p><p></p><p><strong>Protective Deformation</strong> (immediate reaction; when the many-limbed scamille is damaged; recharges when first bloodied): The many-limbed scamille gains resist 10 all until the end of its next turn.</p><p></p><p><strong>Burst of Speed</strong> (move; recharge 5 6): The many-limbed scamille moves 8 and suffers a -2 penalty to all defenses until the end of its next turn.</p><p></p><p><strong>Bloodied Rage</strong> (while bloodied): The many-limbed scamille gains a +5 bonus to damage with its pseudopod attacks.</p><p>---</p><p><strong>Alignment</strong> unaligned; <strong>Languages</strong> Common</p><p><strong>Str</strong> 27; <strong>Dex</strong> 7; <strong>Wis </strong>24</p><p><strong>Con </strong>23; <strong>Int</strong> 8; <strong>Cha</strong> 14</p><p></p><p></p><p><strong><span style="font-size: 15px">GREAT SCAMILLE--- Level 26 Elite Brute</span></strong></p><p>Large natural beast (blind, ooze)--- XP 18,000 </p><p>---</p><p><strong>Initiative</strong> +11; <strong>Senses</strong> Perception +22; blindsense 40</p><p><strong>HP</strong> 586; <strong>Bloodied</strong> 293</p><p><strong>AC</strong> 38; <strong>Fortitude</strong> 40; <strong>Reflex </strong>32; <strong>Will </strong>38 (see also burst of speed)</p><p><strong>Saving Throws</strong> +2</p><p><strong>Speed</strong> 4</p><p><strong>Action Points</strong> 1</p><p>---</p><p><strong>[Melee basic] Pseudopod </strong>(standard; at will): Reach 2; +29 vs. AC; 3d6+4 damage.</p><p></p><p><strong>[Melee] Many-Limbed Blow</strong> (standard; at will): The many-limbed scamille makes up to six pseudopod attacks with a -2 penalty, no more than two against any one target.</p><p><strong></strong></p><p><strong>[Melee] Monstrous Strike</strong> (standard; recharges when first bloodied; encounter): Reach 2; +29 vs. AC; 5d10+9 damage and the target is stunned until the end of its next turn. Critical: the target is instead stunned (save ends).</p><p></p><p><strong>[Close] Extrusion of Blows</strong> (standard; recharge 5 6): Close burst 2; +27 vs. AC; 4d10+9 damage, and the target is pushed 5 and knocked prone.</p><p><strong></strong></p><p><strong>Burst of Speed</strong> (move; at will): The great scamille moves 8 and suffers a -2 penalty to all defenses until the end of its next turn.</p><p>---</p><p><strong>Alignment</strong> unaligned; <strong>Languages</strong> Common</p><p><strong>Str</strong> 29; <strong>Dex</strong> 7; <strong>Wis</strong> 26</p><p><strong>Con</strong> 23; <strong>Int </strong>8; <strong>Cha</strong> 14</p></blockquote><p></p>
[QUOTE="the Jester, post: 5027356, member: 1210"] [SIZE="5"][B]SCAMILLE[/B][/SIZE] A scamille is an amorphous, amoeba-like creature of surprising intelligence. Though not always hostile, their ways are very alien to most creatures with a less fluid nature, and it is easy to accidentally trespass against scamille taboos. While they are not especially aggressive, scamilles will not shy from a fight. [B][SIZE="4"]SCAMILLE STICKER--- Level 22 Elite Controller[/SIZE][/B] Medium natural beast (blind, ooze)--- XP 8,300 --- [B]Initiative[/B] +9; [B]Senses[/B] Perception +18; blindsense 20 [B]HP [/B]414; [B]Bloodied[/B] 207 [B]AC[/B] 36; [B]Fortitude[/B] 36; [B]Reflex[/B] 30; [B]Will[/B] 36 [B]Saving Throws[/B] +2 [B]Speed[/B] 4 [B]Action Points [/B]1 --- [B][Melee basic] Pseudopod[/B] (standard; at will): +27 vs. AC; 3d6+8 damage. [B][Melee] Lashing Pseudopods[/B] (standard; at will): The scamille sticker makes two pseudopod attacks at different targets. [B][Melee] Thrashing Pseudopods[/B] (standard; only while bloodied; at will): The scamille sticker makes three pseudopod attacks at different targets. [B][Melee] Sticky Smash[/B] (standard; recharge 4 5 6): +27 vs. AC; 3d6+8 damage, and the target is grabbed (escape ends). The scamille sticker may only have one creature grabbed at a time. [Melee] Brutal Bludgeon (minor 1/round; only against a target that the scamille has grabbed at the start of its turn; at will): +26 vs. Fortitude; 4d8+8 damage. [B][Area] Sticky Burst[/B] (standard; encounter): Burst 2 within 10; +24 vs. Reflex; Hit: target is immobilized; Aftereffect: target is slowed (save ends); Miss: target is slowed (save ends). --- [B]Alignment[/B] unaligned;[B] Languages[/B] Common [B]Str[/B] 27; [B]Dex[/B] 7; [B]Wis[/B] 24 [B]Con[/B] 23; [B]Int[/B] 8; [B]Cha[/B] 14 [B][SIZE="4"]MANY-LIMBED SCAMILLE--- Level 22 Elite Brute[/SIZE][/B] Medium natural beast (blind, ooze)--- XP 8,300 --- [B]Initiative[/B] +9; [B]Senses[/B] Perception +18; blindsense 20 [B]HP [/B]506; [B]Bloodied[/B] 253 [B]AC[/B] 34; [B]Fortitude[/B] 36; [B]Reflex [/B]30; [B]Will[/B] 34 (see also burst of speed) [B]Saving Throws [/B]+2 [B]Speed[/B] 4 [B]Action Points [/B]1 --- [B][Melee basic] Pseudopod[/B] (standard; at will): +25 vs. AC; 2d8+4 damage. [B][Melee] Many-Limbed Blow[/B] (standard; at will): The many-limbed scamille makes up to six pseudopod attacks with a -2 penalty, no more than two against any one target. [B] [Close] Extrusion of Blows[/B] (standard; recharge 5 6): Close burst 1; +23 vs. AC; 4d10+8 damage, and the target is pushed 2. [B]Protective Deformation[/B] (immediate reaction; when the many-limbed scamille is damaged; recharges when first bloodied): The many-limbed scamille gains resist 10 all until the end of its next turn. [B]Burst of Speed[/B] (move; recharge 5 6): The many-limbed scamille moves 8 and suffers a -2 penalty to all defenses until the end of its next turn. [B]Bloodied Rage[/B] (while bloodied): The many-limbed scamille gains a +5 bonus to damage with its pseudopod attacks. --- [B]Alignment[/B] unaligned; [B]Languages[/B] Common [B]Str[/B] 27; [B]Dex[/B] 7; [B]Wis [/B]24 [B]Con [/B]23; [B]Int[/B] 8; [B]Cha[/B] 14 [B][SIZE="4"]GREAT SCAMILLE--- Level 26 Elite Brute[/SIZE][/B] Large natural beast (blind, ooze)--- XP 18,000 --- [B]Initiative[/B] +11; [B]Senses[/B] Perception +22; blindsense 40 [B]HP[/B] 586; [B]Bloodied[/B] 293 [B]AC[/B] 38; [B]Fortitude[/B] 40; [B]Reflex [/B]32; [B]Will [/B]38 (see also burst of speed) [B]Saving Throws[/B] +2 [B]Speed[/B] 4 [B]Action Points[/B] 1 --- [B][Melee basic] Pseudopod [/B](standard; at will): Reach 2; +29 vs. AC; 3d6+4 damage. [B][Melee] Many-Limbed Blow[/B] (standard; at will): The many-limbed scamille makes up to six pseudopod attacks with a -2 penalty, no more than two against any one target. [B] [Melee] Monstrous Strike[/B] (standard; recharges when first bloodied; encounter): Reach 2; +29 vs. AC; 5d10+9 damage and the target is stunned until the end of its next turn. Critical: the target is instead stunned (save ends). [B][Close] Extrusion of Blows[/B] (standard; recharge 5 6): Close burst 2; +27 vs. AC; 4d10+9 damage, and the target is pushed 5 and knocked prone. [B] Burst of Speed[/B] (move; at will): The great scamille moves 8 and suffers a -2 penalty to all defenses until the end of its next turn. --- [B]Alignment[/B] unaligned; [B]Languages[/B] Common [B]Str[/B] 29; [B]Dex[/B] 7; [B]Wis[/B] 26 [B]Con[/B] 23; [B]Int [/B]8; [B]Cha[/B] 14 [/QUOTE]
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