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<blockquote data-quote="the Jester" data-source="post: 5172807" data-attributes="member: 1210"><p><strong><span style="font-size: 15px">Neothelid--- Level 22 Solo Controller</span></strong></p><p>A neothelid is a huge slime-covered worm with a clutch of tentacles at its front. Although it resembles a mauve carrion crawler, a neothelid is actually the result of the illithid reproductive cycle going horribly wrong: a mind flayer "tadpole" that never managed to implant, yet somehow survived the loss of its pool and slithered away to grow strong in the darkness.</p><p></p><p>Huge aberrant magical beast--- XP 20,750</p><p><strong>Initiative</strong> +15; <strong>Senses</strong> Perception +16</p><p><strong>HP</strong> 816;<strong> Bloodied</strong> 408</p><p><strong>AC</strong> 36; <strong>Fortitude</strong> 34; <strong>Reflex </strong>35; <strong>Will </strong>34</p><p><strong>Saving Throws</strong> +5</p><p><strong>Speed</strong> 6 </p><p><strong>Action Points</strong> 2</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Tentacle Rake</strong> (standard; at-will) </p><p>Reach 3; +29 vs AC; 2d6 + 8 damage, and the target is grabbed (escape ends).</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Lashing Tentacles</strong> (standard; at-will) </p><p>Blast 3; targets each enemy in blast; +28 vs AC; 2d6 + 8 damage.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Telekinetic Grip</strong> (minor; at-will) </p><p>Ranged 10; does not trigger opportunity attacks; +26 vs Will; 2d6 + 8 damage, and the target slides 6.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Thrash and Crush</strong> (standard; recharge 5 6) </p><p>The neothelid shifts 2 and attacks up to four targets in reach; reach 3; +24 vs Fortitude; 4d6 + 8 damage, and the target is pushed 2 and knocked prone.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Vomit Acid</strong> (standard; encounter; recharges when first bloodied) <strong>• Acid</strong></p><p>Blast 5; +24 vs Reflex; 4d8 + 8 acid damage, and the target is slowed and takes ongoing 10 acid (save ends both). First failed save: the target takes an additional 20 points of acid damage. </p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Dominating Defense</strong> (immediate interrupt; when an adjacent enemy makes a melee or ranged attack; at-will) <strong>• Charm</strong></p><p>Targets the triggering enemy; +26 vs Will; 2d6 + 8 psychic damage, the target slides 3 and the neothelid chooses the triggering attack's targets.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Mental Trap</strong> (immediate interrupt; when dazed, dominated or stunned; at-will) <strong>• Psychic</strong></p><p>Ranged 5; targets one enemy in range; +26 vs Will; the target is dazed, dominated or stunned instead of the neothelid.</p><p></p><p><strong>Alignment</strong> Evil; <strong>Languages</strong> Telepathy</p><p><strong>Str </strong>24 (+18) <strong>Dex</strong> 18 (+15) <strong>Wis</strong> 20 (+16)</p><p><strong>Con</strong> 20 (+16) <strong>Int</strong> 27 (+19) <strong>Cha</strong> 24 (+18)</p></blockquote><p></p>
[QUOTE="the Jester, post: 5172807, member: 1210"] [B][SIZE="4"]Neothelid--- Level 22 Solo Controller[/SIZE][/B] A neothelid is a huge slime-covered worm with a clutch of tentacles at its front. Although it resembles a mauve carrion crawler, a neothelid is actually the result of the illithid reproductive cycle going horribly wrong: a mind flayer "tadpole" that never managed to implant, yet somehow survived the loss of its pool and slithered away to grow strong in the darkness. Huge aberrant magical beast--- XP 20,750 [B]Initiative[/B] +15; [B]Senses[/B] Perception +16 [B]HP[/B] 816;[B] Bloodied[/B] 408 [B]AC[/B] 36; [B]Fortitude[/B] 34; [B]Reflex [/B]35; [B]Will [/B]34 [B]Saving Throws[/B] +5 [B]Speed[/B] 6 [B]Action Points[/B] 2 :bmelee: [B]Tentacle Rake[/B] (standard; at-will) Reach 3; +29 vs AC; 2d6 + 8 damage, and the target is grabbed (escape ends). :close: [B]Lashing Tentacles[/B] (standard; at-will) Blast 3; targets each enemy in blast; +28 vs AC; 2d6 + 8 damage. :ranged: [B]Telekinetic Grip[/B] (minor; at-will) Ranged 10; does not trigger opportunity attacks; +26 vs Will; 2d6 + 8 damage, and the target slides 6. :melee: [B]Thrash and Crush[/B] (standard; recharge 5 6) The neothelid shifts 2 and attacks up to four targets in reach; reach 3; +24 vs Fortitude; 4d6 + 8 damage, and the target is pushed 2 and knocked prone. :close: [B]Vomit Acid[/B] (standard; encounter; recharges when first bloodied) [B]• Acid[/B] Blast 5; +24 vs Reflex; 4d8 + 8 acid damage, and the target is slowed and takes ongoing 10 acid (save ends both). First failed save: the target takes an additional 20 points of acid damage. :close: [B]Dominating Defense[/B] (immediate interrupt; when an adjacent enemy makes a melee or ranged attack; at-will) [B]• Charm[/B] Targets the triggering enemy; +26 vs Will; 2d6 + 8 psychic damage, the target slides 3 and the neothelid chooses the triggering attack's targets. :ranged: [B]Mental Trap[/B] (immediate interrupt; when dazed, dominated or stunned; at-will) [B]• Psychic[/B] Ranged 5; targets one enemy in range; +26 vs Will; the target is dazed, dominated or stunned instead of the neothelid. [B]Alignment[/B] Evil; [B]Languages[/B] Telepathy [B]Str [/B]24 (+18) [B]Dex[/B] 18 (+15) [B]Wis[/B] 20 (+16) [B]Con[/B] 20 (+16) [B]Int[/B] 27 (+19) [B]Cha[/B] 24 (+18) [/QUOTE]
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