Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
23rd Level Monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 5177770" data-attributes="member: 1210"><p><strong><span style="font-size: 15px">Winter Wight--- Level 23 Soldier</span></strong></p><p>Medium shadow humanoid--- XP 5,100</p><p><strong>Initiative</strong> +20;<strong> Senses</strong> Perception +16; darkvision</p><p><strong>Lifesapping Cold</strong> aura 2; a living creature that starts its turn in the aura takes 10 points of cold damage and is slowed until the end of its next turn</p><p><strong>HP</strong> 178; <strong>Bloodied</strong> 89</p><p><strong>AC</strong> 39; <strong>Fortitude </strong>36; <strong>Reflex</strong> 35; <strong>Will </strong>34</p><p><strong>Immune </strong>cold; disease; <strong>Resist </strong>25 necrotic, 15 poison; see Icy Hardness; <strong>Vulnerable</strong> 15 fire if the winter wight takes fire damage, its icy hardness does not function until the end of its next turn</p><p><strong>Speed</strong> 9 </p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Blightfire Rake</strong> (standard; at-will) <strong>• Necrotic, Cold, Fire</strong></p><p>+30 vs AC; 1d12 + 8 necrotic damage, plus ongoing 10 cold, fire and necrotic damage (save ends). First failed save: Ongoing 15 cold, fire and necrotic damage (save ends). Second failed save: Ongoing 20 cold, fire and necrotic damage (save ends).</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Mark of Winter</strong> (minor; at-will)<strong> • Cold</strong></p><p>Burst 2; +26 vs Will; the target is marked until the end of its next turn. While it is marked, it takes 10 points of cold damage each time it moves a square further away from the winter wight.</p><p></p><p><strong>Icy Hardness </strong>(while not bloodied) <strong>• Cold</strong></p><p>The winter wight's icy coating grants it resist all 5 (but see Vulnerabilities).</p><p></p><p><strong>Alignment</strong> Chaotic Evil; <strong>Languages</strong> Common</p><p><strong>Str</strong> 33 (+22) <strong>Dex</strong> 24 (+18)<strong> Wis</strong> 21 (+16)</p><p><strong>Con</strong> 21 (+16)<strong> Int</strong> 10 (+11) <strong>Cha</strong> 21 (+16)</p><p></p><p></p><p></p><p><strong><span style="font-size: 15px">Winter Wight Toadie--- Level 29 Minion Soldier</span></strong></p><p>Medium shadow humanoid --- XP 3,750</p><p><strong>Initiative </strong>+24; <strong>Senses</strong> Perception +21; darkvision</p><p><strong>Lifesapping Cold</strong> aura 2; a living creature that starts its turn in the aura takes 5 points of cold damage and is slowed until the end of its next turn</p><p><strong>HP</strong> 1; a missed attack never damages a minion.</p><p><strong>AC</strong> 45;<strong> Fortitude </strong>42; <strong>Reflex</strong> 41; <strong>Will</strong> 40</p><p><strong>Immune</strong> cold; disease; <strong>Resist</strong> 10 all</p><p><strong>Speed</strong> 9 </p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Blightfire Rake</strong> (standard; at-will) <strong>• Necrotic, Cold, Fire</strong></p><p>+36 vs AC; 7 cold, fire and necrotic damage, plus ongoing 7 cold, fire and necrotic (save ends).</p><p></p><p><strong>Alignment</strong> Chaotic Evil <strong>Languages</strong> Common</p><p><strong>Str </strong>36 (+27) <strong>Dex </strong>27 (+22) <strong>Wis</strong> 24 (+21)</p><p><strong>Con </strong>24 (+21) <strong>Int</strong> 13 (+15) <strong>Cha</strong> 24 (+21)</p><p></p><p></p><p><span style="font-size: 12px"><u><strong>ENCOUNTER GROUPS</strong></u></span></p><p>Winter-wights are sometimes controlled by more powerful undead, strange cults or other powerful evil entities or organizations. On the other hand, a lone winter-wight can assume the leadership of a group of evil cultists or lesser undead.</p><p></p><p><em><u>21st Level Encounter (16,000 xp)</u></em></p><p>1 winter wight (level 23 soldier) </p><p>1 deathpriest hierophant (MM 209; level 21 elite controller) </p><p>9 Abyssal ghoul hungerers (MM 119; level 18 minions) </p><p></p><p><em><u>30th Level Encounter (97,500 xp)</u></em></p><p>1 aspect of Vecna (OG 213; level 25 elite controller) </p><p>2 atropals (MM 11; level 28 elite brutes) </p><p>10 winter wight toadies (level 29 minion soldiers)</p></blockquote><p></p>
[QUOTE="the Jester, post: 5177770, member: 1210"] [B][SIZE="4"]Winter Wight--- Level 23 Soldier[/SIZE][/B] Medium shadow humanoid--- XP 5,100 [B]Initiative[/B] +20;[B] Senses[/B] Perception +16; darkvision [B]Lifesapping Cold[/B] aura 2; a living creature that starts its turn in the aura takes 10 points of cold damage and is slowed until the end of its next turn [B]HP[/B] 178; [B]Bloodied[/B] 89 [B]AC[/B] 39; [B]Fortitude [/B]36; [B]Reflex[/B] 35; [B]Will [/B]34 [B]Immune [/B]cold; disease; [B]Resist [/B]25 necrotic, 15 poison; see Icy Hardness; [B]Vulnerable[/B] 15 fire if the winter wight takes fire damage, its icy hardness does not function until the end of its next turn [B]Speed[/B] 9 :bmelee: [B]Blightfire Rake[/B] (standard; at-will) [B]• Necrotic, Cold, Fire[/B] +30 vs AC; 1d12 + 8 necrotic damage, plus ongoing 10 cold, fire and necrotic damage (save ends). First failed save: Ongoing 15 cold, fire and necrotic damage (save ends). Second failed save: Ongoing 20 cold, fire and necrotic damage (save ends). :close: [B]Mark of Winter[/B] (minor; at-will)[B] • Cold[/B] Burst 2; +26 vs Will; the target is marked until the end of its next turn. While it is marked, it takes 10 points of cold damage each time it moves a square further away from the winter wight. [B]Icy Hardness [/B](while not bloodied) [B]• Cold[/B] The winter wight's icy coating grants it resist all 5 (but see Vulnerabilities). [B]Alignment[/B] Chaotic Evil; [B]Languages[/B] Common [B]Str[/B] 33 (+22) [B]Dex[/B] 24 (+18)[B] Wis[/B] 21 (+16) [B]Con[/B] 21 (+16)[B] Int[/B] 10 (+11) [B]Cha[/B] 21 (+16) [B][SIZE="4"]Winter Wight Toadie--- Level 29 Minion Soldier[/SIZE][/B] Medium shadow humanoid --- XP 3,750 [B]Initiative [/B]+24; [B]Senses[/B] Perception +21; darkvision [B]Lifesapping Cold[/B] aura 2; a living creature that starts its turn in the aura takes 5 points of cold damage and is slowed until the end of its next turn [B]HP[/B] 1; a missed attack never damages a minion. [B]AC[/B] 45;[B] Fortitude [/B]42; [B]Reflex[/B] 41; [B]Will[/B] 40 [B]Immune[/B] cold; disease; [B]Resist[/B] 10 all [B]Speed[/B] 9 :bmelee: [B]Blightfire Rake[/B] (standard; at-will) [B]• Necrotic, Cold, Fire[/B] +36 vs AC; 7 cold, fire and necrotic damage, plus ongoing 7 cold, fire and necrotic (save ends). [B]Alignment[/B] Chaotic Evil [B]Languages[/B] Common [B]Str [/B]36 (+27) [B]Dex [/B]27 (+22) [B]Wis[/B] 24 (+21) [B]Con [/B]24 (+21) [B]Int[/B] 13 (+15) [B]Cha[/B] 24 (+21) [SIZE="3"][U][B]ENCOUNTER GROUPS[/B][/U][/SIZE] Winter-wights are sometimes controlled by more powerful undead, strange cults or other powerful evil entities or organizations. On the other hand, a lone winter-wight can assume the leadership of a group of evil cultists or lesser undead. [i][u]21st Level Encounter (16,000 xp)[/u][/i][u][/u] 1 winter wight (level 23 soldier) 1 deathpriest hierophant (MM 209; level 21 elite controller) 9 Abyssal ghoul hungerers (MM 119; level 18 minions) [i][u]30th Level Encounter (97,500 xp)[/u][/i][u][/u] 1 aspect of Vecna (OG 213; level 25 elite controller) 2 atropals (MM 11; level 28 elite brutes) 10 winter wight toadies (level 29 minion soldiers) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
23rd Level Monsters
Top