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24 - 4e style (closed)
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<blockquote data-quote="Erekose13" data-source="post: 4533897" data-attributes="member: 3387"><p>Mirage is a cunning tiefling from Undhil. He works for the state protecting the city and its interests at all costs, more often than not through subterfuge and deception. While few know it, his true motivation lies in protecting his parents and little sister from the horrors that the city of Undhil faces on an almost daily basis. He keeps knowledge of his family from all but his closest allies, knowing that betrayal of that secret could cost him dearly. Often pragmatic is in choices, Mirage can infiltrate enemy organizations, erase those who need to disappear, or take almost any action to ensure his family's survival.</p><p></p><p>[sblock=raw]Orb Wizard - Illusionist</p><p>Tiefling - Unaligned</p><p></p><p>Str:8 [0pt]</p><p>Con:14 [3pt = base 13 + 1 @ 4th]</p><p>Dex:10 [0pt]</p><p>Int:20 [12pt = base 17 + 2 race + 1@ 4th]</p><p>Wis:12 [2pt = base 12]</p><p>Cha:16 [5pt = base 14 + 2 race]</p><p></p><p>HP: 49 Bloodied: 24 Surge: 12 Per Day: 8</p><p>Fort: 16 (3lvl+2Con+1Item)</p><p>Refl: 19 (3lvl+5Int+1Item)</p><p>Will: 19 (3lvl+3Cha+2Class+1Item)</p><p>AC: 19 (10+3lvl+5int+1armor) *+2 when bloodied</p><p>Init: 7</p><p>Saving Throws: 10 *+2 when bloodied</p><p></p><p>Powers:</p><p>TI - Infernal Wrath</p><p>1A - Illusory Ambush</p><p>1A - Scorching Burst</p><p>1E - Grasping Shadows</p><p>1D - Phantom Chasm</p><p>1D - Sleep</p><p>2U - Phantasmal Terrain</p><p>2U - Featherfall</p><p>3E - Maze of Mirrors</p><p>5D - Phantasmal Assailant</p><p>5D - Fireball</p><p>6U - Invisibility</p><p>6U - Disguise Self</p><p></p><p>Feats:</p><p>1 - Improved Initiative</p><p>2 - Skill Training (Bluff)</p><p>4 - Skill Training (Stealth)</p><p>6 - Toughness</p><p></p><p>Skills:</p><p>Arcana +13 (5training+3lvl+5Int)</p><p>Diplomacy +11 (5training+3lvl+3Cha)</p><p>History +13 (5training+3lvl+5Int)</p><p>Religion +13 (5training+3lvl+5Int)</p><p>Bluff +13 (5training+3lvl+3Cha+2race)</p><p>Stealth +10 (5training+3lvl+2race)</p><p></p><p>Magic Items: </p><p>7 - Phantom Soldier</p><p>6 - +2 Orb of Impenetrable Escape</p><p>5 - +1 Bloodthread Armor</p><p>4 - +1 Cloak of Distortion</p><p>50gp - Potion of Healing</p><p>100gp - Potion of Mimicry[/sblock]</p></blockquote><p></p>
[QUOTE="Erekose13, post: 4533897, member: 3387"] Mirage is a cunning tiefling from Undhil. He works for the state protecting the city and its interests at all costs, more often than not through subterfuge and deception. While few know it, his true motivation lies in protecting his parents and little sister from the horrors that the city of Undhil faces on an almost daily basis. He keeps knowledge of his family from all but his closest allies, knowing that betrayal of that secret could cost him dearly. Often pragmatic is in choices, Mirage can infiltrate enemy organizations, erase those who need to disappear, or take almost any action to ensure his family's survival. [sblock=raw]Orb Wizard - Illusionist Tiefling - Unaligned Str:8 [0pt] Con:14 [3pt = base 13 + 1 @ 4th] Dex:10 [0pt] Int:20 [12pt = base 17 + 2 race + 1@ 4th] Wis:12 [2pt = base 12] Cha:16 [5pt = base 14 + 2 race] HP: 49 Bloodied: 24 Surge: 12 Per Day: 8 Fort: 16 (3lvl+2Con+1Item) Refl: 19 (3lvl+5Int+1Item) Will: 19 (3lvl+3Cha+2Class+1Item) AC: 19 (10+3lvl+5int+1armor) *+2 when bloodied Init: 7 Saving Throws: 10 *+2 when bloodied Powers: TI - Infernal Wrath 1A - Illusory Ambush 1A - Scorching Burst 1E - Grasping Shadows 1D - Phantom Chasm 1D - Sleep 2U - Phantasmal Terrain 2U - Featherfall 3E - Maze of Mirrors 5D - Phantasmal Assailant 5D - Fireball 6U - Invisibility 6U - Disguise Self Feats: 1 - Improved Initiative 2 - Skill Training (Bluff) 4 - Skill Training (Stealth) 6 - Toughness Skills: Arcana +13 (5training+3lvl+5Int) Diplomacy +11 (5training+3lvl+3Cha) History +13 (5training+3lvl+5Int) Religion +13 (5training+3lvl+5Int) Bluff +13 (5training+3lvl+3Cha+2race) Stealth +10 (5training+3lvl+2race) Magic Items: 7 - Phantom Soldier 6 - +2 Orb of Impenetrable Escape 5 - +1 Bloodthread Armor 4 - +1 Cloak of Distortion 50gp - Potion of Healing 100gp - Potion of Mimicry[/sblock] [/QUOTE]
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