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24 - 4e style (closed)
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<blockquote data-quote="The Digger" data-source="post: 4619255" data-attributes="member: 73964"><p>I think the problem with PBP with 4e is that we don't do enough pre-combat planning. </p><p> </p><p>In another game where I have a wizard I have quite good area effect powers that I should use before the heavies pile in. Unfortunately my initiative sucks so by the time I am ready to fireball (or whatever) the goblins/orcs etc they are in close combat with the others. That leaves me at the edges with single target, lowish damage powers to use whilst the bigger spells don't get a look-in. </p><p> </p><p>I have found this in a number of games and have yet to see any 'proper' planning going on.</p><p> </p><p>I feel that we should all get used to organising ourselves at the start of each combat. e,g, "OK we are 'y' distance from those things. Wiz, hit those goblins with something horrible while ranger and rogue, you whittle that boss down with missiles. Everyone else use ranged fire/powers etc until we are ready to charge/runaway/die etc"</p><p> </p><p>As it is we are all acting individually and it is really hurting. We need to combine to get the best effects e.g. flanking, charging, marking etc.</p><p> </p><p>What do you think?</p></blockquote><p></p>
[QUOTE="The Digger, post: 4619255, member: 73964"] I think the problem with PBP with 4e is that we don't do enough pre-combat planning. In another game where I have a wizard I have quite good area effect powers that I should use before the heavies pile in. Unfortunately my initiative sucks so by the time I am ready to fireball (or whatever) the goblins/orcs etc they are in close combat with the others. That leaves me at the edges with single target, lowish damage powers to use whilst the bigger spells don't get a look-in. I have found this in a number of games and have yet to see any 'proper' planning going on. I feel that we should all get used to organising ourselves at the start of each combat. e,g, "OK we are 'y' distance from those things. Wiz, hit those goblins with something horrible while ranger and rogue, you whittle that boss down with missiles. Everyone else use ranged fire/powers etc until we are ready to charge/runaway/die etc" As it is we are all acting individually and it is really hurting. We need to combine to get the best effects e.g. flanking, charging, marking etc. What do you think? [/QUOTE]
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