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24 - 4e style (closed)
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<blockquote data-quote="The Digger" data-source="post: 4622711" data-attributes="member: 73964"><p>Although I have taken part in several 4e games none have, so far, gone very far and none have yet met nasties much above character level. Also I don't have the Bestiary so have no idea really what these things are capable of. And so I am unsuited to really answering this question but I will try anyway!</p><p> </p><p>Mal and Velmont feel we should stay above whilst Thanee thinks we should get stuck in. I will admit my gut instinct is to get stuck in. </p><p> </p><p>a) If Thanee is correct about their ranged options then all it would take would be for the monks to tentacle the gaps and we would be stuck, sitting targets for the biggies. </p><p> </p><p>b)I do also realise that not all of us have decent ranged attacks but by staying upstairs we are restricting ourselves to just ranged attacks. </p><p>Garrick's ranged attacks are at-wills and are only short range; his encounter powers are all melee and generally do better things. This is probably the case for others as well.</p><p> </p><p>c) By 'teaming', working together with slides and teleports etc we should be able - especially with discussion in the OOC thread - to keep the enemy off balance, flanked etc to give us plusses to attack and damage.</p><p> </p><p>d) </p><p>Mal commented on Garrick's 'non-use' of sneaking - this is a good room to use it with all the pillars. I've never really used a thief in combat before (natural fighter I guess!) which is why I keep forgetting Garrick's advantages.</p><p> </p><p>Anyway I second Thanee's suggestion that we get down there and get stuck in. I've already edited my post twice and I am prepared to edit it again to get behind the pillar rather than up the ladder.</p></blockquote><p></p>
[QUOTE="The Digger, post: 4622711, member: 73964"] Although I have taken part in several 4e games none have, so far, gone very far and none have yet met nasties much above character level. Also I don't have the Bestiary so have no idea really what these things are capable of. And so I am unsuited to really answering this question but I will try anyway! Mal and Velmont feel we should stay above whilst Thanee thinks we should get stuck in. I will admit my gut instinct is to get stuck in. a) If Thanee is correct about their ranged options then all it would take would be for the monks to tentacle the gaps and we would be stuck, sitting targets for the biggies. b)I do also realise that not all of us have decent ranged attacks but by staying upstairs we are restricting ourselves to just ranged attacks. Garrick's ranged attacks are at-wills and are only short range; his encounter powers are all melee and generally do better things. This is probably the case for others as well. c) By 'teaming', working together with slides and teleports etc we should be able - especially with discussion in the OOC thread - to keep the enemy off balance, flanked etc to give us plusses to attack and damage. d) Mal commented on Garrick's 'non-use' of sneaking - this is a good room to use it with all the pillars. I've never really used a thief in combat before (natural fighter I guess!) which is why I keep forgetting Garrick's advantages. Anyway I second Thanee's suggestion that we get down there and get stuck in. I've already edited my post twice and I am prepared to edit it again to get behind the pillar rather than up the ladder. [/QUOTE]
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