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24 - 4e style (closed)
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4636569" data-attributes="member: 834"><p>Man, you are killing me! Weren't you climbing back up? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Yes, if you move to Q14 you can shoot the Skull Lord. In fact, you can shoot him from right where you are on the ladder (-2 for range, you are exactly 12 square away).</p><p></p><p>The force field is down, you can shoot over the right squares. You can step on them if you want but even the dullest agent noticed that both monks are stepping around the red squares, and the second one did that even after the field went down. The <em>undead</em> cultist don't seem to mind walking on it, though.</p><p></p><p>Control tells you through the crystal not to worry about the Skulls staying out of range; their range is 10 so they can't outshoot Garrick's range of 12.</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4636569, member: 834"] Man, you are killing me! Weren't you climbing back up? ;) Yes, if you move to Q14 you can shoot the Skull Lord. In fact, you can shoot him from right where you are on the ladder (-2 for range, you are exactly 12 square away). The force field is down, you can shoot over the right squares. You can step on them if you want but even the dullest agent noticed that both monks are stepping around the red squares, and the second one did that even after the field went down. The [I]undead[/I] cultist don't seem to mind walking on it, though. Control tells you through the crystal not to worry about the Skulls staying out of range; their range is 10 so they can't outshoot Garrick's range of 12. [/QUOTE]
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