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24 4e Style : Day 2
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<blockquote data-quote="Mal Malenkirk" data-source="post: 4677098" data-attributes="member: 834"><p>[sblock=Garrick + Leyra]Distracting wound is 2W, no 1.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1948181/" target="_blank">1d6=5</a> </p><p></p><p>35 total damage.</p><p></p><p>Leyra; moved you to intended starting spot; The spot you indicated originally was on the wall so I opted to go one lower but if you wanted up, that's no problem.</p><p></p><p>You would still have gotten caught in the blast 5 at AB37 so you didn't get screwed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>[/sblock]</p><p></p><p>The beast glides southward and breaths a huge cloud of acid, clearly aiming for the consul but taking care to hit as many of his defenders as possible. The result is devastating and everyone suffers serious burns but the force field hold and the consul is unscathed. One can almost discern a look of surprise and anger on the alien features of the gray dragon. </p><p></p><p><a href="http://invisiblecastle.com/roller/view/1948183/" target="_blank">Dagran vs 26 ; Garrick vs 21 ; Leyra vs 20 (1d20+15=29, 1d20+15=27, 1d20+15=24, 2d10+4=19)</a></p><p></p><p><a href="http://invisiblecastle.com/roller/view/1948192/" target="_blank">breath recharge = 5 (1d6=2)</a> </p><p></p><p>Garrick and Leyra are almost washed away from the pyramid but they manage to hang on for dear life. Everyone who survives the blast feels the corrosive effect of the acid and, paradoxically, a stiffening of their joints, making it hard to move. The remaining bodyguard are all fallen or paralyzed and soon it becomes obvious that only the veteran agents stand a chance against the mighty beast.</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/1948186/" target="_blank">Garrick's save, Leyra's save (1d20=20, 1d20=12)</a> <em>avoid being pushed off the pyramid, prone. </em></p><p></p><p>Suddenly the agents hear more cacophony from their comm crystals. It soons become obvious that there is a raid against against the Campaign HQ! That poor tiefling lady that rented the inn to the Consul's campaign team did not know what she was in for... Shalya is disturbingly silent; she must have been forced away from her console. Whatever is going on over there, the fighting is heavy.</p><p></p><p></p><p><a href="http://www.4shared.com/file/88743236/8a0acca9/Place_Publique3.html" target="_blank"><img src="http://dc118.4shared.com/img/88743236/8a0acca9/Place_Publique3.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>Meanwhile, Nathan is caught in a stampeding crowd and tries to retains his footing. He barely manages to avoid getting trampled.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1948206/" target="_blank">vs DC 22 (1d20+13=26)</a> </p><p></p><p>[sblock]Ending your turn in dense crowd will now expose you to the risk of getting knocked over and trampled. Next round I will change the shape of teh crowd as it tries to exit the area. But there are way too many people and the streets are not wide enough for it to be a quick process.[/sblock]</p><p></p><p><u><strong>Status</strong></u></p><p></p><p>Dragon : 580/615, 2 AP, Concdes combat advantage, breath used</p><p></p><p>Dragon is now indicated by the X; still 4 square up.</p><p></p><p>Leyra 62 (57) /81 [11] [2] AP,SW,EA, prone,Ongoing 5 acid and immobilized (save ends both), -2 to save</p><p>Nathan 109/109 [12] [2] AP.SW</p><p>Garrick 61 (56) /80 [7] [2] AP,SW,SC,prone,Ongoing 5 acid and immobilized (save ends both), -2 to save</p><p>Mirage 79 [8] [2] AP,SW,IW</p><p>Dagran 100 (95)/119 [15] [2] AP,SW, Ongoing 5 acid and immobilized (save ends both), -2 to save</p><p>Kern 90/90 [7] [2] AP,SW </p><p></p><p>Remember -2 saving throw penalty people; you area all in the zone!</p><p></p><p>Gray Dragon</p><p>Perception : 25 ; darkvision</p><p>Aura of Terror (Fear) aura 5; any enemy within the aura takes a –2</p><p>penalty to saving throws.</p><p>HP 615; Bloodied 307;</p><p>AC 29; Fortitude 27, Refl ex 26, Will 26</p><p>Resist 20 acid</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4677098, member: 834"] [sblock=Garrick + Leyra]Distracting wound is 2W, no 1. [url=http://invisiblecastle.com/roller/view/1948181/]1d6=5[/url] 35 total damage. Leyra; moved you to intended starting spot; The spot you indicated originally was on the wall so I opted to go one lower but if you wanted up, that's no problem. You would still have gotten caught in the blast 5 at AB37 so you didn't get screwed. ;) [/sblock] The beast glides southward and breaths a huge cloud of acid, clearly aiming for the consul but taking care to hit as many of his defenders as possible. The result is devastating and everyone suffers serious burns but the force field hold and the consul is unscathed. One can almost discern a look of surprise and anger on the alien features of the gray dragon. [url=http://invisiblecastle.com/roller/view/1948183/]Dagran vs 26 ; Garrick vs 21 ; Leyra vs 20 (1d20+15=29, 1d20+15=27, 1d20+15=24, 2d10+4=19)[/url] [url=http://invisiblecastle.com/roller/view/1948192/]breath recharge = 5 (1d6=2)[/url] Garrick and Leyra are almost washed away from the pyramid but they manage to hang on for dear life. Everyone who survives the blast feels the corrosive effect of the acid and, paradoxically, a stiffening of their joints, making it hard to move. The remaining bodyguard are all fallen or paralyzed and soon it becomes obvious that only the veteran agents stand a chance against the mighty beast. [url=http://invisiblecastle.com/roller/view/1948186/]Garrick's save, Leyra's save (1d20=20, 1d20=12)[/url] [I]avoid being pushed off the pyramid, prone. [/I] Suddenly the agents hear more cacophony from their comm crystals. It soons become obvious that there is a raid against against the Campaign HQ! That poor tiefling lady that rented the inn to the Consul's campaign team did not know what she was in for... Shalya is disturbingly silent; she must have been forced away from her console. Whatever is going on over there, the fighting is heavy. [URL=http://www.4shared.com/file/88743236/8a0acca9/Place_Publique3.html][IMG]http://dc118.4shared.com/img/88743236/8a0acca9/Place_Publique3.jpg[/IMG][/URL] Meanwhile, Nathan is caught in a stampeding crowd and tries to retains his footing. He barely manages to avoid getting trampled. [url=http://invisiblecastle.com/roller/view/1948206/]vs DC 22 (1d20+13=26)[/url] [sblock]Ending your turn in dense crowd will now expose you to the risk of getting knocked over and trampled. Next round I will change the shape of teh crowd as it tries to exit the area. But there are way too many people and the streets are not wide enough for it to be a quick process.[/sblock] [U][B]Status[/B][/U] Dragon : 580/615, 2 AP, Concdes combat advantage, breath used Dragon is now indicated by the X; still 4 square up. Leyra 62 (57) /81 [11] [2] AP,SW,EA, prone,Ongoing 5 acid and immobilized (save ends both), -2 to save Nathan 109/109 [12] [2] AP.SW Garrick 61 (56) /80 [7] [2] AP,SW,SC,prone,Ongoing 5 acid and immobilized (save ends both), -2 to save Mirage 79 [8] [2] AP,SW,IW Dagran 100 (95)/119 [15] [2] AP,SW, Ongoing 5 acid and immobilized (save ends both), -2 to save Kern 90/90 [7] [2] AP,SW Remember -2 saving throw penalty people; you area all in the zone! Gray Dragon Perception : 25 ; darkvision Aura of Terror (Fear) aura 5; any enemy within the aura takes a –2 penalty to saving throws. HP 615; Bloodied 307; AC 29; Fortitude 27, Refl ex 26, Will 26 Resist 20 acid [/QUOTE]
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