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<blockquote data-quote="Mal Malenkirk" data-source="post: 4748807" data-attributes="member: 834"><p>The tide as turn. Sadly, the only enemy left standing is the one that can't surrender! The Golem relentlessly follows his orders and he agains scores blood on the dwarf. This time Dagran manages to shrug off the disgusting tendrils.</p><p></p><p>Moving outside, Kendrick swiftly charge the Golem.</p><p></p><p>[sblock]</p><p><a href="http://invisiblecastle.com/roller/view/2017841/" target="_blank">vs AC 30 (1d20+15=28, 2d8+6=17, 1d20+15=30, 2d8+6=17)</a> </p><p></p><p><a href="http://invisiblecastle.com/roller/view/2017843/" target="_blank">Assimilation vs Fortitude 26 (1d20+13=15, 2d12+5=25)</a> miss</p><p></p><p>Kendrick</p><p><a href="http://invisiblecastle.com/roller/view/2017857/" target="_blank">charge vs AC 26 (1d20+18=28, 3d8+13=28)</a> </p><p>[/sblock]</p><p></p><p>The Zealot is unrelenting if clumsy and miss again against the swordmage.</p><p></p><p>[sblock]</p><p><a href="http://invisiblecastle.com/roller/view/2017848/" target="_blank">vs AC 31 (1d20+16=30, 1d20+4=24)</a>[/sblock] </p><p></p><p>[sblock=Kern + Nathan ]The yellow squares are carts and somesuch. This includes the space occupied by their horse (Placid horses wearing blinkers, they haven't panicked and bolted). You can presume the drivers has abandoned his seat.</p><p></p><p>Can't fight in those squares. There was no flanking, the attack missed</p><p></p><p>Ignore the crowd square now. By now they have cleared safely away, I just forgot to alter the map.</p><p>[/sblock]</p><p></p><p></p><p><a href="http://www.4shared.com/file/97819407/be447ef8/split7a.html" target="_blank"><img src="http://dc152.4shared.com/img/97819407/be447ef8/split7a.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p></p><p><strong>Status</strong></p><p></p><p>Golem : 105 / 228 ; bloodied</p><p></p><p>Hafling : Unconscious</p><p>Warrior: 86 / 136; Marked (Nathan)</p><p></p><p></p><p>Leyra 65 (60) /81 [8] [2] AP,SW, ongoing 5 (save ends), </p><p>Garrick 51 /80 [5] [2] SW, </p><p>Mirage 23 /78 [5] [2] SW. bloodied</p><p>Dagran 55 / 119 [12] [2] SW, dazed (save ends), bloodied</p><p>Kendrick 56 / 92</p><p></p><p>Kern 73 / 90 [6] [2] SW, slowed + ongoing 4 (save ends both)</p><p>Nathan 107 +14 /109 [10] [2] AP,SW </p><p></p><p></p><p>Zealot Warrior (Wa) </p><p>Perception. 16</p><p>HP 136; Bloodied 68</p><p>AC 23; Fortitude 21, Reflex 20, Will 20</p><p>Resist 10 poison</p><p>Greatsword (Standard, at-will) Poison, Weapon</p><p>+16 vs Armor Class; 1d10+4 damage (1d10 + 6 damage while bloodied) and a secondary attack.</p><p>Secondary Attack </p><p>+14 vs Fortitude; ongoing 5 poison damage (save ends).</p><p></p><p></p><p>Flesh Golem (Go)</p><p>Perception 15</p><p>HP 228; Bloodied 114</p><p>AC 26 (28 currently because of the devil); Fortitude 27, Reflex 22, Will 25</p><p>Immune disease, poison, sleep</p><p>Saving Throws +2</p><p>Slam (Standard, at-will) </p><p>Reach 2; +16 vs Armor Class; 2d8+5 damage, and the target is dazed (save ends)</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4748807, member: 834"] The tide as turn. Sadly, the only enemy left standing is the one that can't surrender! The Golem relentlessly follows his orders and he agains scores blood on the dwarf. This time Dagran manages to shrug off the disgusting tendrils. Moving outside, Kendrick swiftly charge the Golem. [sblock] [url=http://invisiblecastle.com/roller/view/2017841/]vs AC 30 (1d20+15=28, 2d8+6=17, 1d20+15=30, 2d8+6=17)[/url] [url=http://invisiblecastle.com/roller/view/2017843/]Assimilation vs Fortitude 26 (1d20+13=15, 2d12+5=25)[/url] miss Kendrick [url=http://invisiblecastle.com/roller/view/2017857/]charge vs AC 26 (1d20+18=28, 3d8+13=28)[/url] [/sblock] The Zealot is unrelenting if clumsy and miss again against the swordmage. [sblock] [url=http://invisiblecastle.com/roller/view/2017848/]vs AC 31 (1d20+16=30, 1d20+4=24)[/url][/sblock] [sblock=Kern + Nathan ]The yellow squares are carts and somesuch. This includes the space occupied by their horse (Placid horses wearing blinkers, they haven't panicked and bolted). You can presume the drivers has abandoned his seat. Can't fight in those squares. There was no flanking, the attack missed Ignore the crowd square now. By now they have cleared safely away, I just forgot to alter the map. [/sblock] [URL=http://www.4shared.com/file/97819407/be447ef8/split7a.html][IMG]http://dc152.4shared.com/img/97819407/be447ef8/split7a.jpg[/IMG][/URL] [B]Status[/B] Golem : 105 / 228 ; bloodied Hafling : Unconscious Warrior: 86 / 136; Marked (Nathan) Leyra 65 (60) /81 [8] [2] AP,SW, ongoing 5 (save ends), Garrick 51 /80 [5] [2] SW, Mirage 23 /78 [5] [2] SW. bloodied Dagran 55 / 119 [12] [2] SW, dazed (save ends), bloodied Kendrick 56 / 92 Kern 73 / 90 [6] [2] SW, slowed + ongoing 4 (save ends both) Nathan 107 +14 /109 [10] [2] AP,SW Zealot Warrior (Wa) Perception. 16 HP 136; Bloodied 68 AC 23; Fortitude 21, Reflex 20, Will 20 Resist 10 poison Greatsword (Standard, at-will) Poison, Weapon +16 vs Armor Class; 1d10+4 damage (1d10 + 6 damage while bloodied) and a secondary attack. Secondary Attack +14 vs Fortitude; ongoing 5 poison damage (save ends). Flesh Golem (Go) Perception 15 HP 228; Bloodied 114 AC 26 (28 currently because of the devil); Fortitude 27, Reflex 22, Will 25 Immune disease, poison, sleep Saving Throws +2 Slam (Standard, at-will) Reach 2; +16 vs Armor Class; 2d8+5 damage, and the target is dazed (save ends) [/QUOTE]
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