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<blockquote data-quote="Mal Malenkirk" data-source="post: 4786070" data-attributes="member: 834"><p>Kern spots the sniper and charges him, jumping to the other roof in the process. Taking advantage of his temporary invisibility, he nearly crush the drow's skull!</p><p></p><p>[sblock]</p><p>So I ran Kern, it was time to move to the next round. </p><p></p><p>With only a standard action left, and since I am loath to expand special ressources when I run a PC, charging seemed the best option. No need to roll for the jump, even without a running start Kern can't fail jumping 1 square.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2064806/" target="_blank">Basic attack, +1 charge, CA, +3 damage for subtle mace (1d20+15+1+2=38, 1d8+10+3+3d8=35)</a> </p><p></p><p>Of course, I rolled a critical... *sigh*</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2064808/" target="_blank">critical (3d6=11)</a> </p><p></p><p>Total damage 56.</p><p>[/sblock]</p><p></p><p>[sblock=Nathan]If you pull a monster, pull him on the mat! And you didn't move your own token either. Make sure you are logged when you modify the map or it won't be reorded.[/sblock]</p><p></p><p>The warrior facing Dagran strikes him with a powerful blow, scoring blood.</p><p></p><p>[sblock=ooc]</p><p><a href="http://invisiblecastle.com/roller/view/2064955/" target="_blank">Streetfighter vs Dagran, AC 31 (1d20+20=40, 2d6+6=13)</a> Crit!</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2064960/" target="_blank">Critical damage (1d6+18=23)[/url</a></p><p><a href="http://invisiblecastle.com/roller/view/2064960/" target="_blank">[/sblock]</a></p><p><a href="http://invisiblecastle.com/roller/view/2064960/" target="_blank"></a></p><p><a href="http://invisiblecastle.com/roller/view/2064960/" target="_blank">Garrick is in trouble, faced with the agressive fighter but almost miraculously manage to dodge under the sword blow.</a></p><p><a href="http://invisiblecastle.com/roller/view/2064960/" target="_blank"></a></p><p><a href="http://invisiblecastle.com/roller/view/2064960/" target="_blank">[sblock]</a></p><p><a href="http://invisiblecastle.com/roller/view/2064960/" target="_blank">[url=http://invisiblecastle.com/roller/view/2064969/]vs Garrick AC 26 (1d20+20=24, 2d6+6=11)</a> </p><p></p><p>Pretty lucky, that. He only needed a 6 and would have slowed Garrick!</p><p>[/sblock] </p><p></p><p>The githyanki maneuvers in his room to get a good angle on Mirage and tries to fries his mind, with much success.</p><p></p><p>[sblock]</p><p><a href="http://invisiblecastle.com/roller/view/2064982/" target="_blank">Psychic damage vs Will 21 (1d20+16=27, 2d8+3=17)</a> </p><p>[/sblock]</p><p></p><p>The drow sniper steps back and tries to blind Kern with his fell magic but the agent closes his eyes in time.</p><p>[sblock]</p><p><a href="http://invisiblecastle.com/roller/view/2064992/" target="_blank">vs Reflex 29 (1d20+17=24)</a> Darkfire fails (it's a minor action)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2064997/" target="_blank">vs AC 27, vs Fortitude 24 (1d20+19=29, 1d6+5=10, 1d20+17=22)</a> </p><p></p><p>I used AC 27 and should even have been 26; The parrying dagger isn't drawn. It takes a minor action and Kern had no occasion to do it since he climbed on the roof.</p><p></p><p>The bolt hit, the poison doesn't. </p><p>[/sblock]</p><p></p><p>As Nathan is engaged in a struggle with a dragonborn raider, another comes charging through the alley behind him! </p><p></p><p>[sblock]</p><p><a href="http://invisiblecastle.com/roller/view/2065011/" target="_blank">charge vs AC 31 (1d20+19+1=36, 2d6+5=14)</a> hit</p><p>[/sblock]</p><p></p><p>The other raider attacks wildly but lack accuracy. He steps back to re-evaluate the situation.</p><p></p><p>[sblock]</p><p><a href="http://invisiblecastle.com/roller/view/2065014/" target="_blank">Twin Strike (1d20+19=24, 2d6+5=12, 1d20+19=25, 2d6+5=11)</a> </p><p>2 miss</p><p>[/sblock]</p><p></p><p></p><p></p><p><img src="http://virtualbattlemat.com/game/24_day_2/snapshot/" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p></p><p></p><p><a href="http://virtualbattlemat.com/game/24_day_2/" target="_blank">http://virtualbattlemat.com/game/24_day_2/</a></p><p></p><p></p><p></p><p><strong>Status</strong> </p><p></p><p>Leyra 54 /81 [6] AP,SW, prone</p><p>Garrick 54 /80 [4] AP SW, </p><p>Mirage 70 /78 [3] AP SW, </p><p>Dagran 59 / 119 [10] AP, SW, bloodied, slowed (til next turn)</p><p>Kern 63 / 90 [6] SW, AP, SW </p><p>Nathan 59 /109 [10] AP,SW </p><p></p><p>Street Fighter 1 : 100 / 128 Marked (Dagran)</p><p>Raider : 117 / 129 Marked (Nathan)</p><p>Sniper : 33 / 89, bloodied</p><p></p><p><u>Dragon born raider (2)</u></p><p>Percetion 23</p><p>HP 129; Bloodied 64</p><p>AC 27; Fortitude 23, Reflex 24, Will 21</p><p>Katar (Standard, at-will) Weapon</p><p>+19 vs Armor Class (+20 while bloodied); 2d6+5 damage (crit 2d6 + 17).</p><p></p><p><u>Githyanki Mindslicer</u></p><p>Perception 22</p><p>HP 98; Bloodied 49</p><p>AC 27; Fortitude 24, Reflex 25, Will 24</p><p>Silver Longsword (Standard, at-will) Psychic, Weapon</p><p>+18 vs Armor Class; 1d8+2 damage plus 1d8 psychic damage.</p><p></p><p><u>Drow Sniper</u></p><p>Perception 22</p><p>HP 89; Bloodied 44</p><p>AC 24; Fortitude 22, Reflex 25, Will 21</p><p>Rapier (Standard, at-will) Poison, Weapon</p><p>+17 vs Armor Class; 1d8+5 damage, and the drow sniper makes a secondary attack against the same target.</p><p></p><p><u>Streetfighter (2)</u></p><p>Perception 19</p><p>HP 128; Bloodied 64</p><p>AC 29; Fortitude 26, Reflex 25, Will 24</p><p>Katar (Standard, at-will) Weapon</p><p>+20 vs Armor Class; 2d6+6 damage (crit 18+1d6), and the target is slowed until the end of the streetfighter's next turn.</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4786070, member: 834"] Kern spots the sniper and charges him, jumping to the other roof in the process. Taking advantage of his temporary invisibility, he nearly crush the drow's skull! [sblock] So I ran Kern, it was time to move to the next round. With only a standard action left, and since I am loath to expand special ressources when I run a PC, charging seemed the best option. No need to roll for the jump, even without a running start Kern can't fail jumping 1 square. [url=http://invisiblecastle.com/roller/view/2064806/]Basic attack, +1 charge, CA, +3 damage for subtle mace (1d20+15+1+2=38, 1d8+10+3+3d8=35)[/url] Of course, I rolled a critical... *sigh* [url=http://invisiblecastle.com/roller/view/2064808/]critical (3d6=11)[/url] Total damage 56. [/sblock] [sblock=Nathan]If you pull a monster, pull him on the mat! And you didn't move your own token either. Make sure you are logged when you modify the map or it won't be reorded.[/sblock] The warrior facing Dagran strikes him with a powerful blow, scoring blood. [sblock=ooc] [url=http://invisiblecastle.com/roller/view/2064955/]Streetfighter vs Dagran, AC 31 (1d20+20=40, 2d6+6=13)[/url] Crit! [url=http://invisiblecastle.com/roller/view/2064960/]Critical damage (1d6+18=23)[/url [/sblock] Garrick is in trouble, faced with the agressive fighter but almost miraculously manage to dodge under the sword blow. [sblock] [url=http://invisiblecastle.com/roller/view/2064969/]vs Garrick AC 26 (1d20+20=24, 2d6+6=11)[/url] Pretty lucky, that. He only needed a 6 and would have slowed Garrick! [/sblock] The githyanki maneuvers in his room to get a good angle on Mirage and tries to fries his mind, with much success. [sblock] [url=http://invisiblecastle.com/roller/view/2064982/]Psychic damage vs Will 21 (1d20+16=27, 2d8+3=17)[/url] [/sblock] The drow sniper steps back and tries to blind Kern with his fell magic but the agent closes his eyes in time. [sblock] [url=http://invisiblecastle.com/roller/view/2064992/]vs Reflex 29 (1d20+17=24)[/url] Darkfire fails (it's a minor action) [url=http://invisiblecastle.com/roller/view/2064997/]vs AC 27, vs Fortitude 24 (1d20+19=29, 1d6+5=10, 1d20+17=22)[/url] I used AC 27 and should even have been 26; The parrying dagger isn't drawn. It takes a minor action and Kern had no occasion to do it since he climbed on the roof. The bolt hit, the poison doesn't. [/sblock] As Nathan is engaged in a struggle with a dragonborn raider, another comes charging through the alley behind him! [sblock] [url=http://invisiblecastle.com/roller/view/2065011/]charge vs AC 31 (1d20+19+1=36, 2d6+5=14)[/url] hit [/sblock] The other raider attacks wildly but lack accuracy. He steps back to re-evaluate the situation. [sblock] [url=http://invisiblecastle.com/roller/view/2065014/]Twin Strike (1d20+19=24, 2d6+5=12, 1d20+19=25, 2d6+5=11)[/url] 2 miss [/sblock] [img]http://virtualbattlemat.com/game/24_day_2/snapshot/[/img] [url]http://virtualbattlemat.com/game/24_day_2/[/url] [B]Status[/B] Leyra 54 /81 [6] AP,SW, prone Garrick 54 /80 [4] AP SW, Mirage 70 /78 [3] AP SW, Dagran 59 / 119 [10] AP, SW, bloodied, slowed (til next turn) Kern 63 / 90 [6] SW, AP, SW Nathan 59 /109 [10] AP,SW Street Fighter 1 : 100 / 128 Marked (Dagran) Raider : 117 / 129 Marked (Nathan) Sniper : 33 / 89, bloodied [U]Dragon born raider (2)[/U] Percetion 23 HP 129; Bloodied 64 AC 27; Fortitude 23, Reflex 24, Will 21 Katar (Standard, at-will) Weapon +19 vs Armor Class (+20 while bloodied); 2d6+5 damage (crit 2d6 + 17). [U]Githyanki Mindslicer[/U] Perception 22 HP 98; Bloodied 49 AC 27; Fortitude 24, Reflex 25, Will 24 Silver Longsword (Standard, at-will) Psychic, Weapon +18 vs Armor Class; 1d8+2 damage plus 1d8 psychic damage. [U]Drow Sniper[/U] Perception 22 HP 89; Bloodied 44 AC 24; Fortitude 22, Reflex 25, Will 21 Rapier (Standard, at-will) Poison, Weapon +17 vs Armor Class; 1d8+5 damage, and the drow sniper makes a secondary attack against the same target. [U]Streetfighter (2)[/U] Perception 19 HP 128; Bloodied 64 AC 29; Fortitude 26, Reflex 25, Will 24 Katar (Standard, at-will) Weapon +20 vs Armor Class; 2d6+6 damage (crit 18+1d6), and the target is slowed until the end of the streetfighter's next turn. [/QUOTE]
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