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24 Million Lapsed D&D Players - Define "Lapsed"
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<blockquote data-quote="jaerdaph" data-source="post: 5145701" data-attributes="member: 3398"><p>Currently, I am running a "D&D" game using Microlite20 rules (and my vast library of pre-4e D&D and d20 era 3PP books) for both my younger nephews (ages 10 and 7), and we call it "D&D". Perhaps that makes me lapsed, perhaps that makes me active. While I'm sure this data has to do more with D&D the Brand than D&D the Experience, I still think of what we are doing as playing D&D.</p><p></p><p>Thoughts on the upcoming Red Box: If one of the things this product does is make D&D accessible to a younger age group (specifically preteen/middle school), I would have no problem purchasing it for my nephews and playing it with them. Ultimately, I want to see the TRPG hobby continue and even grow. And if the experience today of discovering TRPGs isn't exactly the same as it was for me over 30 years ago when I was young and discovered them, that's okay too - if incorporating the changes that have occurred over the last 30 years in both entertainment and technology into the TRPGs of today helps bring in a new generation of fans, I'm all for it.</p></blockquote><p></p>
[QUOTE="jaerdaph, post: 5145701, member: 3398"] Currently, I am running a "D&D" game using Microlite20 rules (and my vast library of pre-4e D&D and d20 era 3PP books) for both my younger nephews (ages 10 and 7), and we call it "D&D". Perhaps that makes me lapsed, perhaps that makes me active. While I'm sure this data has to do more with D&D the Brand than D&D the Experience, I still think of what we are doing as playing D&D. Thoughts on the upcoming Red Box: If one of the things this product does is make D&D accessible to a younger age group (specifically preteen/middle school), I would have no problem purchasing it for my nephews and playing it with them. Ultimately, I want to see the TRPG hobby continue and even grow. And if the experience today of discovering TRPGs isn't exactly the same as it was for me over 30 years ago when I was young and discovered them, that's okay too - if incorporating the changes that have occurred over the last 30 years in both entertainment and technology into the TRPGs of today helps bring in a new generation of fans, I'm all for it. [/QUOTE]
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