Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
25 or 32...what's the REAL "standard" point buy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 1561192" data-attributes="member: 3146"><p>I've used 22, 25, 28, 30, 32, and 36 point buy.</p><p></p><p>22 Point buy is what Living Greyhawk uses for cohorts. It's possible to make an effective character but requires using at least one dump stat. I wouldn't recommend it for a campaign.</p><p></p><p>25 Point buy is used in the Legacy of the Green Regent campaign. It's rather limiting in terms of what can be done and certain characters (monks, paladins, etc) will tend to look rather cookie cutter since they don't have a lot of flexibility.</p><p></p><p>28 Point buy is what I've used in Living Greyhawk and a couple of home campaigns. You can do a fair amount with 28 points including multiclassed characters.</p><p></p><p>30 points was what my group used for the Return to the Temple of Elemental Evil. My archer cleric was more successful with 30 points than with 28 but, on the whole it is similar.</p><p></p><p>32 points is what the Living Arcanis campaign uses. It allows more flexibility than 28 points but, IME, it seems that more players have managed to take that flexibility (and a number of high-powered Arcanis races) and create ineffective characters with them. I see a lot more uselessness in Arcanis than in Greyhawk.</p><p></p><p>36 points is what I mistakenly used for first 3.x campaign I ran (I thought it would give numbers similar to what we generally got with (4d6-L)x3. It's also what the home campaigns I'm playing in ATM use. In my experience, it's roughly equivalent to a +1 ECL race and, like ECL races, tends to result in a more deadly game since greater challenges are necessary to compete with the more powerful (offensively) characters but the characters' defense isn't actually equal to the challenge so PCs are more likely to be killed by a bad roll. (Incidentally, my experience with that campaign and early Living Greyhawk also demonstrated that high stat points don't actually make up for low magic. Since magic enhances characters' abilities in a number of ways that stats don't, the more stat-dependent campaign quite quickly ends up favoring characters who depend less on items--barbarians who figure they'll get hit anyway over fighters who try to go the defensive sword and shield route (you can't maintain this without getting magic armor and shield, etc), multiclass clerics and wizards who can use spells to buff themselves over fighters, etc).</p><p></p><p>If I had to choose a single point buy, it would probably be 28. The game seems to work best there though 32 points works as well.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1561192, member: 3146"] I've used 22, 25, 28, 30, 32, and 36 point buy. 22 Point buy is what Living Greyhawk uses for cohorts. It's possible to make an effective character but requires using at least one dump stat. I wouldn't recommend it for a campaign. 25 Point buy is used in the Legacy of the Green Regent campaign. It's rather limiting in terms of what can be done and certain characters (monks, paladins, etc) will tend to look rather cookie cutter since they don't have a lot of flexibility. 28 Point buy is what I've used in Living Greyhawk and a couple of home campaigns. You can do a fair amount with 28 points including multiclassed characters. 30 points was what my group used for the Return to the Temple of Elemental Evil. My archer cleric was more successful with 30 points than with 28 but, on the whole it is similar. 32 points is what the Living Arcanis campaign uses. It allows more flexibility than 28 points but, IME, it seems that more players have managed to take that flexibility (and a number of high-powered Arcanis races) and create ineffective characters with them. I see a lot more uselessness in Arcanis than in Greyhawk. 36 points is what I mistakenly used for first 3.x campaign I ran (I thought it would give numbers similar to what we generally got with (4d6-L)x3. It's also what the home campaigns I'm playing in ATM use. In my experience, it's roughly equivalent to a +1 ECL race and, like ECL races, tends to result in a more deadly game since greater challenges are necessary to compete with the more powerful (offensively) characters but the characters' defense isn't actually equal to the challenge so PCs are more likely to be killed by a bad roll. (Incidentally, my experience with that campaign and early Living Greyhawk also demonstrated that high stat points don't actually make up for low magic. Since magic enhances characters' abilities in a number of ways that stats don't, the more stat-dependent campaign quite quickly ends up favoring characters who depend less on items--barbarians who figure they'll get hit anyway over fighters who try to go the defensive sword and shield route (you can't maintain this without getting magic armor and shield, etc), multiclass clerics and wizards who can use spells to buff themselves over fighters, etc). If I had to choose a single point buy, it would probably be 28. The game seems to work best there though 32 points works as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
25 or 32...what's the REAL "standard" point buy?
Top