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25mm Sniper Rifle
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<blockquote data-quote="Anime Kidd" data-source="post: 1718536" data-attributes="member: 881"><p>Instead of just keep posting the new version lower and lower in the thread, I will just slap the new version up here.</p><p></p><p>For those who haven't check the link out yet, <a href="http://www.gizmodo.com/archives/barrets-xm109-nohassle-25mm-sniper-rifle-019817.php" target="_blank">it is still here</a>.</p><p></p><p>Here is the new version.</p><p></p><p>How is this now? I also wrote up the BORS sight and on handling the recoil of the weapon.</p><p></p><p><u>Barrett, 25mm Sniper Rifle</u></p><p>o Damage- 4d8</p><p>o Critical- 20 Crit.</p><p>o Type- Ballistic</p><p>o Range Inc- 120 ft.</p><p>o Rate of Fire- Single</p><p>o Magazine- 5 box</p><p>o Size- Huge</p><p>o Weight- 46 lb.</p><p>o Purchase DC 26+</p><p>o Restriction- Illegal (+5)</p><p>o 25mm (5) Purchase DC- 10+</p><p></p><p><u>Barrett Optical Ranging Sighting System</u></p><p>This piece of equipment, which is standard on the XM109, is a sophisticated telescopic sight that can easily determine range, windage, air pressure, tempature, and a whole other list of variables to help increase the accuracy of the first few shots.</p><p></p><p>o Purchase DC- To acquire this sight device by itself requires a Wealth check with a DC of 10, with the Illegal restriction (+5).</p><p>o Weight- 1 lb.</p><p>o Mechanics- When the shooter takes a Full-Round action to fire a single shot, he gains a +4 equipment bonus to the attack. This bonus is from the BORS sight calculating the variables in long-range shooting.</p><p></p><p><u>Handling Recoil</u></p><p>With such a large caliber, the recoil from the weapon is going to be massive. So each time the rifle is fired, a Strength check (DC 15) is required. With a success, the shooter has handled the recoil well and can fire the next round. If unsuccessful, the shooter cannot fire until they spend a Standard action to readjust the rifle.</p><p>There are certain situations that will modifiy the DC of the Strength check. If the person firing the weapon isn't proficient in the weapon, they apply the -4 Nonproficient penalty to their check.</p><p>Depending on the shooter's firing position; the best possible posistion is prone (lying down) and provides no penalty to the check. Sitting or kneeling provides a -2 penalty and standing provides a -4 penalty.</p><p>If the weapon isn't braced or using a bipod, the DC is increased by +4.</p><p></p><p></p><p>As for the HE ammo. It seems to imply that the thing uses them, but there is no statement actually stating it does.</p></blockquote><p></p>
[QUOTE="Anime Kidd, post: 1718536, member: 881"] Instead of just keep posting the new version lower and lower in the thread, I will just slap the new version up here. For those who haven't check the link out yet, [URL=http://www.gizmodo.com/archives/barrets-xm109-nohassle-25mm-sniper-rifle-019817.php]it is still here[/URL]. Here is the new version. How is this now? I also wrote up the BORS sight and on handling the recoil of the weapon. [u]Barrett, 25mm Sniper Rifle[/u] o Damage- 4d8 o Critical- 20 Crit. o Type- Ballistic o Range Inc- 120 ft. o Rate of Fire- Single o Magazine- 5 box o Size- Huge o Weight- 46 lb. o Purchase DC 26+ o Restriction- Illegal (+5) o 25mm (5) Purchase DC- 10+ [u]Barrett Optical Ranging Sighting System[/u] This piece of equipment, which is standard on the XM109, is a sophisticated telescopic sight that can easily determine range, windage, air pressure, tempature, and a whole other list of variables to help increase the accuracy of the first few shots. o Purchase DC- To acquire this sight device by itself requires a Wealth check with a DC of 10, with the Illegal restriction (+5). o Weight- 1 lb. o Mechanics- When the shooter takes a Full-Round action to fire a single shot, he gains a +4 equipment bonus to the attack. This bonus is from the BORS sight calculating the variables in long-range shooting. [u]Handling Recoil[/u] With such a large caliber, the recoil from the weapon is going to be massive. So each time the rifle is fired, a Strength check (DC 15) is required. With a success, the shooter has handled the recoil well and can fire the next round. If unsuccessful, the shooter cannot fire until they spend a Standard action to readjust the rifle. There are certain situations that will modifiy the DC of the Strength check. If the person firing the weapon isn't proficient in the weapon, they apply the -4 Nonproficient penalty to their check. Depending on the shooter's firing position; the best possible posistion is prone (lying down) and provides no penalty to the check. Sitting or kneeling provides a -2 penalty and standing provides a -4 penalty. If the weapon isn't braced or using a bipod, the DC is increased by +4. As for the HE ammo. It seems to imply that the thing uses them, but there is no statement actually stating it does. [/QUOTE]
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