Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
29th level monster conversions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 5944349" data-attributes="member: 1210"><p><span style="font-size: 18px"><strong>LESHAY </strong></span><strong> </strong></p><p><strong> Source:</strong> 3e Epic Level Handbook.</p><p> </p><p>The leshay are a mysterious race of fey humanoids of exceptional power. They dwell in the deepest, most forbidding realms of the Feywild, emerging only rarely in order to carry out inscrutiable missions. Leshay disdain all of the Fey Courts and acknowledge no authority save their own. </p><p> </p><p>Leshay are ageless and perish only if killed. The oldest leshay are truly ancient, possibly dating to the first days of the Feywild. It is thought that leshay no longer reproduce, and thus there are only a finite number of them remaining in the multiverse. It is known that there are at least three generations of them; they thus probably once bred. The youngest known leshay are still dozens of thousands of years old.</p><p> </p><p><strong>Progenitor Fey:</strong> The eldest and wisest of the sages of the Feywild assert that the leshay are the progenitor race of many of the fey races that exist today. The evidence to support this is scant and often in extremely remote areas of the Feywild; the theory is disavowed by all of the Fey Courts, but eladrin, elven and Drow scholars all agree that their three races all descend from leshay ancestors.</p><p> </p><p><strong>The Immaculate Villages:</strong> Though the enigmatic leshay rarely speak of their homelands, they do occasionally refer to villages nestled with perfect harmony into the wilds of the deep Feywild. No non-leshay is known to have visited any of these villages, but the leshay refer to them as “immaculate” and have found every settlement established by other creatures to be filthy garbage pits (and are not shy about voicing their opinions).</p><p> </p><p><strong>Leshay Weapons:</strong> Leshay create their weapons by manifesting them from their own life essence. When a leshay is defeated or disarmed, its weapons vanish and it can re-manifest them immediately. (This is a free action.)</p><p></p><p><strong><span style="font-size: 15px">Leshay Hunter --- Level 29 Skirmisher </span></strong> </p><p>Medium fey humanoid --- XP 15,000 </p><p>HP 262; Bloodied 131 Initiative +26</p><p>AC 43; Fortitude 38; Reflex 43; Will 41 Perception +27</p><p>Speed 9 Lowlight vision</p><p>Immune disease</p><p></p><p><strong>STANDARD ACTIONS </strong> </p><p> </p><p><strong>(mbasic) Longsword (weapon) * At Will</strong></p><p> Attack: Melee 1 (one creature); +34 vs. AC.</p><p> Hit: 2d8+10 damage.</p><p></p><p><strong>(rbasic) Longbow (weapon) * At Will</strong></p><p> Attack: Ranged 40 (one creature); +34 vs. AC.</p><p> Hit: 2d10+8 damage.</p><p></p><p><strong>Hunter's Attack * At Will</strong></p><p> Effect: The leshay hunter makes a basic attack, shifts up to its speed, then makes another basic attack. One of these basic attacks must be a ranged attack and the other must be a melee attack.</p><p></p><p><strong>Focused Attack * At Will</strong></p><p> Attack: Melee 1 or ranged 40 (the hunter's quarry); +34 vs. Reflex.</p><p> Hit: 6d8+10 damage.</p><p></p><p><strong>Heart Shot * Encounter</strong></p><p> Attack: Ranged 40 (the hunter's quarry); +32 vs. Fortitude.</p><p> Hit: If the target is not bloodied and has at least 40 hit points, it is reduced to 1 hit point. Otherwise, the target is reduced to 0 hit points and must immediately roll three death saves.</p><p></p><p><strong>MINOR ACTIONS </strong></p><p><strong> </strong></p><p><strong>Designate Quarry * At Will</strong></p><p> Effect: The leshay hunter designates one creature that it can see as its quarry until the quarry dies or until the end of the encounter. The hunter ignores cover and concealment, including total concealment and invisibility, when targeting its quarry.</p><p></p><p><strong>(close) Beguiling Gaze (charm) * Recharge 6</strong></p><p> Attack: Close blast 3 (one creature in blast); +32 vs. Will.</p><p> Hit: The target cannot make attacks that include the hunter as a target (save ends). The leshay hunter then shifts up to 2 squares.</p><p>---</p><p>Skills Nature +26</p><p>Str 26 Dex 30 Wis 27</p><p>Con 22 Int 25 Cha 25 </p><p>Alignment unaligned Languages Elven</p><p>Equipment leather armor</p><p></p><p><strong><span style="font-size: 15px">Leshay Tempest Warrior --- Level 29 Soldier </span></strong> </p><p>Medium fey humanoid --- XP 15,000 </p><p>HP 262; Bloodied 131 Initiative +26</p><p>AC 45; Fortitude 38; Reflex 43; Will 41 Perception +25</p><p>Speed 9 Lowlight vision</p><p>Immune disease</p><p><strong></strong></p><p><strong>TRAITS </strong></p><p><strong></strong></p><p><strong>Whirlwind of Blades * Aura 1</strong></p><p> Enemies in the aura cannot shift or make ranged attacks. </p><p></p><p><strong>STANDARD ACTIONS </strong></p><p><strong> </strong></p><p><strong>(mbasic) Bastard Sword (weapon) * At Will</strong></p><p> Attack: Melee 1 (one creature); +34 vs. AC.</p><p> Hit: 2d8+10 damage.</p><p></p><p><strong>Tempest Attack * At Will</strong></p><p> Effect: The tempest warrior uses bastard sword twice.</p><p></p><p><strong>MINOR ACTIONS </strong></p><p><strong> </strong></p><p><strong>(close) Beguiling Gaze (charm) * Recharge 6</strong></p><p> Attack: Close blast 3 (each creature in blast); +32 vs. Will.</p><p> Hit: The target grants combat advantage (save ends).</p><p></p><p><strong>TRIGGERED ACTIONS </strong></p><p><strong></strong></p><p><strong>(melee) Ignore Me At Your Peril (weapon) * At Will</strong></p><p> Trigger: An adjacent enemy makes an attack that does not include the leshay tempest warrior as a target.</p><p> Effect (Opportunity Action): The tempest warrior uses bastard sword against the triggering opponent, gaining a +2 bonus to the attack and a +10 bonus to damage.</p><p>---</p><p>Skills Nature +25</p><p>Str 27 Dex 30 Wis 24</p><p>Con 22 Int 25 Cha 25 </p><p>Alignment unaligned Languages Elven</p><p>Equipment leather armor</p><p></p><p><strong><span style="font-size: 15px">Elder Leshay Stag Warrior --- Level 30 Skirmisher </span></strong> </p><p>Medium fey humanoid --- XP 19,000 </p><p>HP 268; Bloodied 134 Initiative +25</p><p>AC 44; Fortitude 42; Reflex 42; Will 42 Perception +30</p><p>Speed 9 Lowlight vision</p><p>Immune immobilized, slow</p><p></p><p><strong>STANDARD ACTIONS </strong></p><p><strong> </strong></p><p><strong>(mbasic) Longspear (weapon) * At Will</strong></p><p> Requirement: The leshay may not be in stag form.</p><p> Attack: Melee 2 (one creature); +35 vs. AC.</p><p> Hit: 3d10+22 damage, and the leshay pushes the target 1 square.</p><p></p><p><strong>(mbasic) Antlers * At Will</strong></p><p> Requirement: The leshay must be in stag form.</p><p> Attack: Melee 1 (one creature); +35 vs. AC.</p><p> Hit: 4d12+12 damage.</p><p></p><p><strong>(melee) Fury of Nature * Recharges when first bloodied</strong></p><p> Attack: Melee 1 (stag form) or 2 (humanoid form); +35 vs. AC.</p><p> Hit: 6d10+15 damage and the target is stunned (save ends).</p><p></p><p><strong>MOVE ACTIONS </strong></p><p><strong> </strong></p><p><strong>Stag Form (polymorph) * At Will</strong></p><p> Effect: The leshay polymorphs into a medium sized stag with a large rack of antlers and shifts up to 6 squares. While in stag form, its speed increases to 12, it gains a +2 bonus to defenses against opportunity attacks and it gains a +2 bonus to saving throws. The leshay remains in stag form until it spends another move action to change back.</p><p></p><p><strong>Fey Step (teleportation) * Recharges when the leshay enters or leaves stag form</strong></p><p> Effect: The leshay teleports up to 6 squares.</p><p></p><p><strong>MINOR ACTIONS </strong></p><p><strong> </strong></p><p><strong>(close) Beguiling Gaze (charm) * Recharge 6</strong></p><p> Attack: Close blast 3 (each creature in blast); +32 vs. Will.</p><p> Hit: The leshay slides the target up to 6 squares and the target is dazed (save ends).</p><p> Miss: The target is dazed until the end of the leshay's next turn.</p><p>---</p><p>Skills Nature +29</p><p>Str 26 Dex 27 Wis 30</p><p>Con 20 Int 22 Cha 25 </p><p>Alignment unaligned Languages Elven</p><p>Equipment leather armor</p></blockquote><p></p>
[QUOTE="the Jester, post: 5944349, member: 1210"] [SIZE="5"][B]LESHAY [/B][/SIZE][B] Source:[/B] 3e Epic Level Handbook. The leshay are a mysterious race of fey humanoids of exceptional power. They dwell in the deepest, most forbidding realms of the Feywild, emerging only rarely in order to carry out inscrutiable missions. Leshay disdain all of the Fey Courts and acknowledge no authority save their own. Leshay are ageless and perish only if killed. The oldest leshay are truly ancient, possibly dating to the first days of the Feywild. It is thought that leshay no longer reproduce, and thus there are only a finite number of them remaining in the multiverse. It is known that there are at least three generations of them; they thus probably once bred. The youngest known leshay are still dozens of thousands of years old. [B]Progenitor Fey:[/B] The eldest and wisest of the sages of the Feywild assert that the leshay are the progenitor race of many of the fey races that exist today. The evidence to support this is scant and often in extremely remote areas of the Feywild; the theory is disavowed by all of the Fey Courts, but eladrin, elven and Drow scholars all agree that their three races all descend from leshay ancestors. [B]The Immaculate Villages:[/B] Though the enigmatic leshay rarely speak of their homelands, they do occasionally refer to villages nestled with perfect harmony into the wilds of the deep Feywild. No non-leshay is known to have visited any of these villages, but the leshay refer to them as “immaculate” and have found every settlement established by other creatures to be filthy garbage pits (and are not shy about voicing their opinions). [B]Leshay Weapons:[/B] Leshay create their weapons by manifesting them from their own life essence. When a leshay is defeated or disarmed, its weapons vanish and it can re-manifest them immediately. (This is a free action.) [B][SIZE="4"]Leshay Hunter --- Level 29 Skirmisher [/SIZE][/B] Medium fey humanoid --- XP 15,000 HP 262; Bloodied 131 Initiative +26 AC 43; Fortitude 38; Reflex 43; Will 41 Perception +27 Speed 9 Lowlight vision Immune disease [B]STANDARD ACTIONS [/B] [B](mbasic) Longsword (weapon) * At Will[/B] Attack: Melee 1 (one creature); +34 vs. AC. Hit: 2d8+10 damage. [B](rbasic) Longbow (weapon) * At Will[/B] Attack: Ranged 40 (one creature); +34 vs. AC. Hit: 2d10+8 damage. [B]Hunter's Attack * At Will[/B] Effect: The leshay hunter makes a basic attack, shifts up to its speed, then makes another basic attack. One of these basic attacks must be a ranged attack and the other must be a melee attack. [B]Focused Attack * At Will[/B] Attack: Melee 1 or ranged 40 (the hunter's quarry); +34 vs. Reflex. Hit: 6d8+10 damage. [B]Heart Shot * Encounter[/B] Attack: Ranged 40 (the hunter's quarry); +32 vs. Fortitude. Hit: If the target is not bloodied and has at least 40 hit points, it is reduced to 1 hit point. Otherwise, the target is reduced to 0 hit points and must immediately roll three death saves. [B]MINOR ACTIONS Designate Quarry * At Will[/B] Effect: The leshay hunter designates one creature that it can see as its quarry until the quarry dies or until the end of the encounter. The hunter ignores cover and concealment, including total concealment and invisibility, when targeting its quarry. [B](close) Beguiling Gaze (charm) * Recharge 6[/B] Attack: Close blast 3 (one creature in blast); +32 vs. Will. Hit: The target cannot make attacks that include the hunter as a target (save ends). The leshay hunter then shifts up to 2 squares. --- Skills Nature +26 Str 26 Dex 30 Wis 27 Con 22 Int 25 Cha 25 Alignment unaligned Languages Elven Equipment leather armor [B][SIZE="4"]Leshay Tempest Warrior --- Level 29 Soldier [/SIZE][/B] Medium fey humanoid --- XP 15,000 HP 262; Bloodied 131 Initiative +26 AC 45; Fortitude 38; Reflex 43; Will 41 Perception +25 Speed 9 Lowlight vision Immune disease [B] TRAITS Whirlwind of Blades * Aura 1[/B] Enemies in the aura cannot shift or make ranged attacks. [B]STANDARD ACTIONS (mbasic) Bastard Sword (weapon) * At Will[/B] Attack: Melee 1 (one creature); +34 vs. AC. Hit: 2d8+10 damage. [B]Tempest Attack * At Will[/B] Effect: The tempest warrior uses bastard sword twice. [B]MINOR ACTIONS (close) Beguiling Gaze (charm) * Recharge 6[/B] Attack: Close blast 3 (each creature in blast); +32 vs. Will. Hit: The target grants combat advantage (save ends). [B]TRIGGERED ACTIONS (melee) Ignore Me At Your Peril (weapon) * At Will[/B] Trigger: An adjacent enemy makes an attack that does not include the leshay tempest warrior as a target. Effect (Opportunity Action): The tempest warrior uses bastard sword against the triggering opponent, gaining a +2 bonus to the attack and a +10 bonus to damage. --- Skills Nature +25 Str 27 Dex 30 Wis 24 Con 22 Int 25 Cha 25 Alignment unaligned Languages Elven Equipment leather armor [B][SIZE="4"]Elder Leshay Stag Warrior --- Level 30 Skirmisher [/SIZE][/B] Medium fey humanoid --- XP 19,000 HP 268; Bloodied 134 Initiative +25 AC 44; Fortitude 42; Reflex 42; Will 42 Perception +30 Speed 9 Lowlight vision Immune immobilized, slow [B]STANDARD ACTIONS (mbasic) Longspear (weapon) * At Will[/B] Requirement: The leshay may not be in stag form. Attack: Melee 2 (one creature); +35 vs. AC. Hit: 3d10+22 damage, and the leshay pushes the target 1 square. [B](mbasic) Antlers * At Will[/B] Requirement: The leshay must be in stag form. Attack: Melee 1 (one creature); +35 vs. AC. Hit: 4d12+12 damage. [B](melee) Fury of Nature * Recharges when first bloodied[/B] Attack: Melee 1 (stag form) or 2 (humanoid form); +35 vs. AC. Hit: 6d10+15 damage and the target is stunned (save ends). [B]MOVE ACTIONS Stag Form (polymorph) * At Will[/B] Effect: The leshay polymorphs into a medium sized stag with a large rack of antlers and shifts up to 6 squares. While in stag form, its speed increases to 12, it gains a +2 bonus to defenses against opportunity attacks and it gains a +2 bonus to saving throws. The leshay remains in stag form until it spends another move action to change back. [B]Fey Step (teleportation) * Recharges when the leshay enters or leaves stag form[/B] Effect: The leshay teleports up to 6 squares. [B]MINOR ACTIONS (close) Beguiling Gaze (charm) * Recharge 6[/B] Attack: Close blast 3 (each creature in blast); +32 vs. Will. Hit: The leshay slides the target up to 6 squares and the target is dazed (save ends). Miss: The target is dazed until the end of the leshay's next turn. --- Skills Nature +29 Str 26 Dex 27 Wis 30 Con 20 Int 22 Cha 25 Alignment unaligned Languages Elven Equipment leather armor [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
29th level monster conversions
Top