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2d10 for Skill Checks
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<blockquote data-quote="5ekyu" data-source="post: 7585977" data-attributes="member: 6919838"><p>It might actually be more helpful to cut to the chase and focus on "die roll needed" and away from DC. 2d10 vs d20 really does not care if its +5 vs DC 20 ( above average and skilled amateur vs hard task) or -1 vs DC 15 (untrained and below average vs moderate task ) or +10 vs DC 25 (exceptional master vs a very difficult task) for each of these cases, the 2d10 is giving your 1× tool a growing value for each + while the d20 keeps z flat bonus for each +. Likely, Meanwhile switch it to really lower chance tasks a or really easier tasks and the 2d10 really doesnt vslue those tools much at all.</p><p></p><p>But, really with so many ways to get expertise, advantage etc, plus rules for auto-succeed if proficient on easy checks etc etc trying to map this to "DC" or see its actual impact on "rolls that matter" in play is a lot more than is being assessed here by the numbers where some want to toss out a lot by treating (some of) those as special cases. </p><p></p><p>But, as pointed out, iirc this wasnt a call for discussion, just an announcement or some such, so again, glad it works for them, math notwistanding.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7585977, member: 6919838"] It might actually be more helpful to cut to the chase and focus on "die roll needed" and away from DC. 2d10 vs d20 really does not care if its +5 vs DC 20 ( above average and skilled amateur vs hard task) or -1 vs DC 15 (untrained and below average vs moderate task ) or +10 vs DC 25 (exceptional master vs a very difficult task) for each of these cases, the 2d10 is giving your 1× tool a growing value for each + while the d20 keeps z flat bonus for each +. Likely, Meanwhile switch it to really lower chance tasks a or really easier tasks and the 2d10 really doesnt vslue those tools much at all. But, really with so many ways to get expertise, advantage etc, plus rules for auto-succeed if proficient on easy checks etc etc trying to map this to "DC" or see its actual impact on "rolls that matter" in play is a lot more than is being assessed here by the numbers where some want to toss out a lot by treating (some of) those as special cases. But, as pointed out, iirc this wasnt a call for discussion, just an announcement or some such, so again, glad it works for them, math notwistanding. [/QUOTE]
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