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<blockquote data-quote="I'm A Banana" data-source="post: 6752602" data-attributes="member: 2067"><p>Meaty! Thanks for the feedback! </p><p></p><p>Some overall notes about my thinking on some of these:</p><p></p><ul> <li data-xf-list-type="ul"> I used the PHB rules where possible, which is why we have a lot of instruments where herbalism kits might make more sense - the Outlander gets proficiency with a music instrument, so any example built as an Outlander is going to have an instrument. This is also why the Cavalier doesn't have a sword - in a contest between sword and lance, I went with the more "unique" choice. With the Peasant, the idea was more to go with the "my master's old sword!" motif from the Folk Hero side. With the Nomad, this kind of invalidated the equipment differentiation. I'm exploring some ways to set different starting equipment now with the Priest's HB, and it's probably something I'd visit again in a revision of this. </li> <li data-xf-list-type="ul"> Not totally happy with the gladiator, in part because of that armor. In a revision, I might re-make it as a barbarian with the Gladiator background and the Martial Adept feat. </li> <li data-xf-list-type="ul"> I favored the barbarian class in a lot of situations where the CFHB implied a tribal or distant society, since that seems to embody the flavor better than the fighter. In the case of the Beast-Rider, where the text speaks a lot about totems, it actually let me get a very close analogue of their telepathy - totem barbarians can cast <em>beast sense</em>. </li> </ul><p></p><p>Hope that helps show my thought process, anyway. Thanks for the feedback, really useful stuff!</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6752602, member: 2067"] Meaty! Thanks for the feedback! Some overall notes about my thinking on some of these: [LIST] [*] I used the PHB rules where possible, which is why we have a lot of instruments where herbalism kits might make more sense - the Outlander gets proficiency with a music instrument, so any example built as an Outlander is going to have an instrument. This is also why the Cavalier doesn't have a sword - in a contest between sword and lance, I went with the more "unique" choice. With the Peasant, the idea was more to go with the "my master's old sword!" motif from the Folk Hero side. With the Nomad, this kind of invalidated the equipment differentiation. I'm exploring some ways to set different starting equipment now with the Priest's HB, and it's probably something I'd visit again in a revision of this. [*] Not totally happy with the gladiator, in part because of that armor. In a revision, I might re-make it as a barbarian with the Gladiator background and the Martial Adept feat. [*] I favored the barbarian class in a lot of situations where the CFHB implied a tribal or distant society, since that seems to embody the flavor better than the fighter. In the case of the Beast-Rider, where the text speaks a lot about totems, it actually let me get a very close analogue of their telepathy - totem barbarians can cast [I]beast sense[/I]. [/LIST] Hope that helps show my thought process, anyway. Thanks for the feedback, really useful stuff! [/QUOTE]
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