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2E Darksun Observations
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<blockquote data-quote="AnderNGmx" data-source="post: 9292835" data-attributes="member: 7043487"><p>The amazing 2e said power</p><p></p><p><strong>Disintegrate</strong></p><p>Power Score: Wis -4 </p><p>Initial Cost: 40</p><p>Maintenance Cost: na</p><p>Range: 50 yards</p><p>Preparation Time: 0</p><p>Area of Effect: one item, 8 cu. ft.</p><p>Prerequisites: telekinesis, soften</p><p> The disintegrate science reduces an item or creature to microscopic pieces and scatters them. Anything is vulnerable unless it is protected by magical shielding such as a minor or regular globe of invulnerability or by an inertial barrier. The psionicist chooses his target, but he can disintegrate no more than 8 cubic feet of material with one use of this power. </p><p>If the target is an inanimate object, it must save vs. disintegration; success means it is unaffected. If the target is a living creature, character, or an undead creature with free will, it must make a saving throw vs. death magic. If it succeeds, the creature feels only a slight tingle, but is otherwise unaffected. <strong>If the save fails, the creature is disintegrated (or 8 cubic feet right out of its center, which should be enough to kill most anything</strong>). </p><p>Power Score - The power affects 16 cubic feet and saves are made with a -5</p><p>penalty.</p><p><strong>20 - The power backfires and it affects the initiator (save with +5 bonus).</strong></p></blockquote><p></p>
[QUOTE="AnderNGmx, post: 9292835, member: 7043487"] The amazing 2e said power [B]Disintegrate[/B] Power Score: Wis -4 Initial Cost: 40 Maintenance Cost: na Range: 50 yards Preparation Time: 0 Area of Effect: one item, 8 cu. ft. Prerequisites: telekinesis, soften The disintegrate science reduces an item or creature to microscopic pieces and scatters them. Anything is vulnerable unless it is protected by magical shielding such as a minor or regular globe of invulnerability or by an inertial barrier. The psionicist chooses his target, but he can disintegrate no more than 8 cubic feet of material with one use of this power. If the target is an inanimate object, it must save vs. disintegration; success means it is unaffected. If the target is a living creature, character, or an undead creature with free will, it must make a saving throw vs. death magic. If it succeeds, the creature feels only a slight tingle, but is otherwise unaffected. [B]If the save fails, the creature is disintegrated (or 8 cubic feet right out of its center, which should be enough to kill most anything[/B]). Power Score - The power affects 16 cubic feet and saves are made with a -5 penalty. [B]20 - The power backfires and it affects the initiator (save with +5 bonus).[/B] [/QUOTE]
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