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2e Druids, 4e druids, and thematic rules...
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<blockquote data-quote="MarkB" data-source="post: 5365702" data-attributes="member: 40176"><p>It's not simulating evolution. It's simulating the pecking order of the pack. Which is thematic enough for druids on its own.</p><p></p><p></p><p>The reason it's not simulating evolution is that the test of whether a druid advances in the heirarchy is not even slightly related to whether that druid is good at his profession, or true to his beliefs, or even just good at survival in general. The only thing that is tested is <strong>whether the druid is good at fighting druids in single combat</strong>.</p><p></p><p>That being the case, what you'll tend to end up with at the top of the druidic heirarchy is an ultra-specialist, someone who has dedicated his life to the pursuit of one singular activiy - defeating druids in single combat.</p><p></p><p>The fossil record is full of the remnants of extinct species which had the misfortune to over-specialise.</p></blockquote><p></p>
[QUOTE="MarkB, post: 5365702, member: 40176"] It's not simulating evolution. It's simulating the pecking order of the pack. Which is thematic enough for druids on its own. The reason it's not simulating evolution is that the test of whether a druid advances in the heirarchy is not even slightly related to whether that druid is good at his profession, or true to his beliefs, or even just good at survival in general. The only thing that is tested is [b]whether the druid is good at fighting druids in single combat[/b]. That being the case, what you'll tend to end up with at the top of the druidic heirarchy is an ultra-specialist, someone who has dedicated his life to the pursuit of one singular activiy - defeating druids in single combat. The fossil record is full of the remnants of extinct species which had the misfortune to over-specialise. [/QUOTE]
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