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<blockquote data-quote="radmod" data-source="post: 5282300" data-attributes="member: 93008"><p>Well, if it's not too late.</p><p>I tried to remember how I made appropriate encounters. Caveat: I usually had 8 - 16 PCs and my encounters tended to be pretty tough.</p><p></p><p>First, throw out the no. appearing. It's your world, do what you want to.</p><p>Second, 2e did not have class levels for monsters. I added them. Freaked out the players the first time it happened ("hey, I did 12 points to that orc - he's still standing!")</p><p></p><p>Most of my encounters were on the fly. Hell, my whole world was on the fly.</p><p>Basically, I would add up the levels of the party.</p><p>Then I would give them between 2/3 to 1 2/3 HD of monsters with no monster more than two or three levels higher than the highest PC and usually no more than twice the number of monsters as characters.</p><p>So, if you had 6 PCs averaging 4 levels, they would get 16 to 40 HD of 6 to 12 bad guys. A typical (easy) combat encounter might be an Orc patrol of:</p><p>6th level Lieutenant</p><p>4th level Sargeant</p><p>2nd/3rd level Corporal</p><p>6 x 1st level Privates or 2nd level PFCs</p><p>4th level Priest </p><p>2nd level Priest</p><p>(and the occasional enslaved Kobold Mage)</p><p></p><p>Also because I did things on the fly, I often gave them max or 3/4 max hp. I would increase ACs and such by 1 pt per level beyond 1st. Oh, and Fighter THAC0s for the big guys. It made calculations easy.</p></blockquote><p></p>
[QUOTE="radmod, post: 5282300, member: 93008"] Well, if it's not too late. I tried to remember how I made appropriate encounters. Caveat: I usually had 8 - 16 PCs and my encounters tended to be pretty tough. First, throw out the no. appearing. It's your world, do what you want to. Second, 2e did not have class levels for monsters. I added them. Freaked out the players the first time it happened ("hey, I did 12 points to that orc - he's still standing!") Most of my encounters were on the fly. Hell, my whole world was on the fly. Basically, I would add up the levels of the party. Then I would give them between 2/3 to 1 2/3 HD of monsters with no monster more than two or three levels higher than the highest PC and usually no more than twice the number of monsters as characters. So, if you had 6 PCs averaging 4 levels, they would get 16 to 40 HD of 6 to 12 bad guys. A typical (easy) combat encounter might be an Orc patrol of: 6th level Lieutenant 4th level Sargeant 2nd/3rd level Corporal 6 x 1st level Privates or 2nd level PFCs 4th level Priest 2nd level Priest (and the occasional enslaved Kobold Mage) Also because I did things on the fly, I often gave them max or 3/4 max hp. I would increase ACs and such by 1 pt per level beyond 1st. Oh, and Fighter THAC0s for the big guys. It made calculations easy. [/QUOTE]
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