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General Tabletop Discussion
D&D Older Editions
2e, the most lethal edition?
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<blockquote data-quote="GreyLord" data-source="post: 7637825" data-attributes="member: 4348"><p>Going to -10 was ONLY for those that the 0 Hit Point rule applied to. IT was NOT for anyone else.</p><p></p><p>The Zero Hit Point rule applied to those...(as you can plainly read above) when any creature is brought to 0 Hit points. </p><p></p><p>It CLARIFIES THAT AN OPTION could be that this could be as low as -3 Hitpoints if from the same blow.</p><p></p><p>If you don't use that option, any creature that falls below 0 hitpoints from a blow is dead.</p><p></p><p>That is why this is the ZERO HIT POINT rule.</p><p></p><p>NOT THE -10 HITPOINT RULE...NOT THE NEGATIVE HIT POINT RULE...but the ZERO HIT POINT RULE.</p><p></p><p>Anyways...frack it...going to rewrite the rest to a degree so it's not as aggressive. Basically, it's an optional rule that was pretty clear and clarified...but it was an optional RULE in the DMG 1e (whether you like it or not...the official rulings most times came from the PHB anyways...that said, it WAS sometimes used in the official events AS I HAVE described...not really as you think it worked).</p><p></p><p>SOOO...if you actually interpreted the rule as you say you did...did you ALSO not allow monsters to actually be dead until -10 HP.</p><p></p><p>That said, MOST people didn't even pay heed to the rule. They had characters and monsters die at 0 HP...and the DM would allow characters to be unconscious as they wanted or needed.</p><p></p><p>Gygax would be brutal in public games (similarly, people died in droves), but was FAR more lenient in home games (IMO, not necessarily everyone's opinion) where you could be hit and go down to -200 HP...but if his ideas warranted it, you'd simply be unconscious...and NOT dead. It was more of a DM's call than anything else.</p><p></p><p>And with that, a game can be as deadly or non-deadly as a DM wishes or understands the rules or runs their games.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 7637825, member: 4348"] Going to -10 was ONLY for those that the 0 Hit Point rule applied to. IT was NOT for anyone else. The Zero Hit Point rule applied to those...(as you can plainly read above) when any creature is brought to 0 Hit points. It CLARIFIES THAT AN OPTION could be that this could be as low as -3 Hitpoints if from the same blow. If you don't use that option, any creature that falls below 0 hitpoints from a blow is dead. That is why this is the ZERO HIT POINT rule. NOT THE -10 HITPOINT RULE...NOT THE NEGATIVE HIT POINT RULE...but the ZERO HIT POINT RULE. Anyways...frack it...going to rewrite the rest to a degree so it's not as aggressive. Basically, it's an optional rule that was pretty clear and clarified...but it was an optional RULE in the DMG 1e (whether you like it or not...the official rulings most times came from the PHB anyways...that said, it WAS sometimes used in the official events AS I HAVE described...not really as you think it worked). SOOO...if you actually interpreted the rule as you say you did...did you ALSO not allow monsters to actually be dead until -10 HP. That said, MOST people didn't even pay heed to the rule. They had characters and monsters die at 0 HP...and the DM would allow characters to be unconscious as they wanted or needed. Gygax would be brutal in public games (similarly, people died in droves), but was FAR more lenient in home games (IMO, not necessarily everyone's opinion) where you could be hit and go down to -200 HP...but if his ideas warranted it, you'd simply be unconscious...and NOT dead. It was more of a DM's call than anything else. And with that, a game can be as deadly or non-deadly as a DM wishes or understands the rules or runs their games. [/QUOTE]
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