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2E vs 3E: 8 Years Later. A new perspective?
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<blockquote data-quote="Spell" data-source="post: 3992801" data-attributes="member: 19718"><p>i don't think 3e was an improvement at all, sorry.</p><p>sure, there are many many neat ideas in it. i LOVE that monsters have save and ability scores in their stat blocks (i never understood why they gave us just intelligence and why saving throw weren't contemplated in AD&D). i like the idea of feats a bit. i like the mechanics for multiclassing, because they eliminate the need for hybrid classes and are much much smoother than the equivalent in AD&D.</p><p></p><p>i hate the combat. even before the 3.5 it was waaaaay too rule heavy for my tastes. preparation time would take forever, if you want to follow the rules, or, god spare us, customize your monsters. i can't stand the whole "every level has a new power" idea. i think levelling up quickly calls for a gaming experienced that is further away from what i've always looked for in my campaigns (story development, characters as special "normal" people, rather than legendary heroes). i don't like feat proliferation. i can do without in-built assumptions for character wealth and magic wielding powers per level.</p><p></p><p>and, most of all, i completely despise the fact that the unification of the system meant that if you wanted to change one bit, you basically had to balance one subsystem or another.</p><p></p><p>try to get rid of feats, or simplify (and speed up) combat, or run a low magic campaign without having to refer to a dozen of other published books beyond the core ones.</p><p></p><p>in AD&D, the ruleset was a springboard for your imagination. it could have been goofy, old fashioned, in need of fixing. but you could do more or less what you wanted with it and change only the bits you needed to.</p><p></p><p>in 3e, the ruleset is THE rules. if you want something different, don't hesitate to try another game system.</p><p></p><p>ps: that is not to say that you can't house rule 3.x. but, with my very limited amount of time, i simply had to quit role playing. i could have found a group and played with them, but i like to DM, sorry.</p></blockquote><p></p>
[QUOTE="Spell, post: 3992801, member: 19718"] i don't think 3e was an improvement at all, sorry. sure, there are many many neat ideas in it. i LOVE that monsters have save and ability scores in their stat blocks (i never understood why they gave us just intelligence and why saving throw weren't contemplated in AD&D). i like the idea of feats a bit. i like the mechanics for multiclassing, because they eliminate the need for hybrid classes and are much much smoother than the equivalent in AD&D. i hate the combat. even before the 3.5 it was waaaaay too rule heavy for my tastes. preparation time would take forever, if you want to follow the rules, or, god spare us, customize your monsters. i can't stand the whole "every level has a new power" idea. i think levelling up quickly calls for a gaming experienced that is further away from what i've always looked for in my campaigns (story development, characters as special "normal" people, rather than legendary heroes). i don't like feat proliferation. i can do without in-built assumptions for character wealth and magic wielding powers per level. and, most of all, i completely despise the fact that the unification of the system meant that if you wanted to change one bit, you basically had to balance one subsystem or another. try to get rid of feats, or simplify (and speed up) combat, or run a low magic campaign without having to refer to a dozen of other published books beyond the core ones. in AD&D, the ruleset was a springboard for your imagination. it could have been goofy, old fashioned, in need of fixing. but you could do more or less what you wanted with it and change only the bits you needed to. in 3e, the ruleset is THE rules. if you want something different, don't hesitate to try another game system. ps: that is not to say that you can't house rule 3.x. but, with my very limited amount of time, i simply had to quit role playing. i could have found a group and played with them, but i like to DM, sorry. [/QUOTE]
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