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2E vs 3E: 8 Years Later. A new perspective?
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<blockquote data-quote="Spell" data-source="post: 3994892" data-attributes="member: 19718"><p>my mistake, then. i stopped buying 3e items when i got the disappointment that was the epic level handbook. did they suppressed the expected health and expected magic item power level from the game?</p><p></p><p></p><p></p><p>that looks like a good quick fix. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>if you want to see things that way. what i meant is that the changes to one subsystem don't need to touch other parts of the system you like.</p><p></p><p></p><p>what do you mean? i honestly don't follow.</p><p></p><p></p><p>historical settings: no need for those. i have my history books. and tons of that.</p><p>revenloft CS: given that i would game in that setting, among others, yes, i would use those mechanics. which, by the way, take 2 minutes to read, and touch very little else in the game (contrary to, say, switching to the vitality system).</p><p>combat and tactics: are you joking? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> i want to simplify combat!!! i have no use for that book now like i didn when it came out! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Spell, post: 3994892, member: 19718"] my mistake, then. i stopped buying 3e items when i got the disappointment that was the epic level handbook. did they suppressed the expected health and expected magic item power level from the game? that looks like a good quick fix. :) if you want to see things that way. what i meant is that the changes to one subsystem don't need to touch other parts of the system you like. what do you mean? i honestly don't follow. historical settings: no need for those. i have my history books. and tons of that. revenloft CS: given that i would game in that setting, among others, yes, i would use those mechanics. which, by the way, take 2 minutes to read, and touch very little else in the game (contrary to, say, switching to the vitality system). combat and tactics: are you joking? :P i want to simplify combat!!! i have no use for that book now like i didn when it came out! :) [/QUOTE]
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