Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
2E vs 3E: 8 Years Later. A new perspective?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arauthator" data-source="post: 4003818" data-attributes="member: 46168"><p><strong>Simply Amazing</strong></p><p></p><p>All this rule mongering simply amazes me. I find it a bit weird that we are now in 2008 and still trying to come up with a rules system to make everybody happy from a game that was created in 1974.</p><p></p><p>Most of you guys seriously need to play a few good games of Castles & Crusades. The whole reason Gary left DnD was the rules were getting way to complex. I myself don't have that problem because I never did rely on the rules that often. It's a game of players overcoming challenges with some dice. The rule books are just guides to get that accomplished. I as a DM ultimately have the last say, as the game was originally designed to entail. I remind my players of that, and they always agree to it, because nobody likes to play an RPG like a ding dang chess game, thinking about your next move for the next 10 minutes, or in the case of complex rules, finding it in the book. I limit what can be used at the game table to only things the player knows well. If they can't come up with something quickly to make combat move fast, I throw in role playing tactics to get that player away from the combat. They love it. </p><p></p><p>(I.E. make a spot check, you see a pile of treasure 8 feet high through the wall beside you, appear and disappear like the wall is becoming transparent. Make a Will save, you now find yourself unable to resist to walk through this blinking portal-like section of the wall.)</p><p></p><p>From there I can take that player on one wild ride, giving him information to unlock a puzzle.</p><p></p><p>But if it's downsizing you need, Gary Gygax is the King of the Land in that realm and he's got one heck of a nice system going.</p><p></p><p>Castles & Crusades:</p><p><a href="http://www.trolllord.com/newsite/cnc/index.html" target="_blank">http://www.trolllord.com/newsite/cnc/index.html</a></p></blockquote><p></p>
[QUOTE="Arauthator, post: 4003818, member: 46168"] [b]Simply Amazing[/b] All this rule mongering simply amazes me. I find it a bit weird that we are now in 2008 and still trying to come up with a rules system to make everybody happy from a game that was created in 1974. Most of you guys seriously need to play a few good games of Castles & Crusades. The whole reason Gary left DnD was the rules were getting way to complex. I myself don't have that problem because I never did rely on the rules that often. It's a game of players overcoming challenges with some dice. The rule books are just guides to get that accomplished. I as a DM ultimately have the last say, as the game was originally designed to entail. I remind my players of that, and they always agree to it, because nobody likes to play an RPG like a ding dang chess game, thinking about your next move for the next 10 minutes, or in the case of complex rules, finding it in the book. I limit what can be used at the game table to only things the player knows well. If they can't come up with something quickly to make combat move fast, I throw in role playing tactics to get that player away from the combat. They love it. (I.E. make a spot check, you see a pile of treasure 8 feet high through the wall beside you, appear and disappear like the wall is becoming transparent. Make a Will save, you now find yourself unable to resist to walk through this blinking portal-like section of the wall.) From there I can take that player on one wild ride, giving him information to unlock a puzzle. But if it's downsizing you need, Gary Gygax is the King of the Land in that realm and he's got one heck of a nice system going. Castles & Crusades: [url]http://www.trolllord.com/newsite/cnc/index.html[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
2E vs 3E: 8 Years Later. A new perspective?
Top