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2nd Edition Character Optimization (RMcD94)
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<blockquote data-quote="Endarire" data-source="post: 6744346" data-attributes="member: 11592"><p><strong>Originally posted by RMcD94:</strong></p><p></p><p>After posting in the sticky thread and realising most of the content here is for 3rd edition I would love to see your guys thoughts on character optimization in second edition and how far it can go.</p><p></p><p>What's the most powerful level 1 character one can create? I am aware of one combination from <a href="http://www.youtube.com/watch?v=0USEb45I85E" target="_blank">this </a>stream and the follow up <a href="http://www.youtube.com/watch?v=-2KkPrJW8Rs" target="_blank">here</a>. I would be amazed if it's possible to do better than the 4 wielding katana Thri-kreen but there are many other books.</p><p> </p><p> </p><p>Are there any specific levels where another character becomes especially power, is there anything that one should always take if you want to create a strong character in a specific class?</p><p></p><p>What's the most powerful character ever?</p><p> </p><p> </p><p> </p><p> </p><p></p><p></p><p><strong>Originally posted by Krusk:</strong></p><p></p><p>For 2e? I believe a high strength dart thrower is usually pretty awesome. </p><p> </p><p>Depending on the ammount of splats you can add an elven archer can get off a ton of damage. </p><p> </p><p>This thread has a lot of good info. </p><p> </p><p><a href="http://brilliantgameologists.com/boards/index.php?topic=10675.0" target="_blank">http://brilliantgameologists.com/boards/index.php?topic=10675.0</a></p><p></p><p></p><p><strong>Originally posted by RMcD94:</strong></p><p></p><p>Thanks a lot for the link Krusk.</p><p> </p><p>I remember darts were mentioned specifically as being OP in combats and tactics.</p><p> </p><p>"</p><p>The 16th-level Dart Specialist: It's ludicrous to allow a high-Strength character the </p><p>full benefit of his muscular power if he insists on using tiny little weapons such as darts. </p><p>A good way to address this kind of min-maxing is to limit the damage bonus granted by </p><p>high Strength to the maximum roll of the weapon's base damage. A dart normally causes </p><p>1d3 points of damage against size M targets, so a character with exceptional Strength </p><p>could gain a total of +3 to his dart's damage—but no more, even if he is normally entitled </p><p>to a damage bonus of +4 or more. "</p><p></p><p></p><p><strong>Originally posted by RMcD94:</strong></p><p></p><p>I also found this</p><p> </p><p><a href="http://www.enworld.org/forum/showthread.php?471572-Old-School-Ascension-%28BetaSquirrel%29&p=6744345#post6744345" target="_blank">http://www.enworld.org/forum/showthread.php?471572-Old-School-Ascension-(BetaSquirrel)&p=6744345#post6744345</a></p><p> </p><p>fantastic thread from the thread you linked which it seems the game is already broken. Infinite levels upon start!</p></blockquote><p></p>
[QUOTE="Endarire, post: 6744346, member: 11592"] [B]Originally posted by RMcD94:[/B] After posting in the sticky thread and realising most of the content here is for 3rd edition I would love to see your guys thoughts on character optimization in second edition and how far it can go. What's the most powerful level 1 character one can create? I am aware of one combination from [URL="http://www.youtube.com/watch?v=0USEb45I85E"]this [/URL]stream and the follow up [URL="http://www.youtube.com/watch?v=-2KkPrJW8Rs"]here[/URL]. I would be amazed if it's possible to do better than the 4 wielding katana Thri-kreen but there are many other books. Are there any specific levels where another character becomes especially power, is there anything that one should always take if you want to create a strong character in a specific class? What's the most powerful character ever? [B]Originally posted by Krusk:[/B] For 2e? I believe a high strength dart thrower is usually pretty awesome. Depending on the ammount of splats you can add an elven archer can get off a ton of damage. This thread has a lot of good info. [URL]http://brilliantgameologists.com/boards/index.php?topic=10675.0[/URL] [B]Originally posted by RMcD94:[/B] Thanks a lot for the link Krusk. I remember darts were mentioned specifically as being OP in combats and tactics. " The 16th-level Dart Specialist: It's ludicrous to allow a high-Strength character the full benefit of his muscular power if he insists on using tiny little weapons such as darts. A good way to address this kind of min-maxing is to limit the damage bonus granted by high Strength to the maximum roll of the weapon's base damage. A dart normally causes 1d3 points of damage against size M targets, so a character with exceptional Strength could gain a total of +3 to his dart's damage—but no more, even if he is normally entitled to a damage bonus of +4 or more. " [B]Originally posted by RMcD94:[/B] I also found this [URL]http://www.enworld.org/forum/showthread.php?471572-Old-School-Ascension-%28BetaSquirrel%29&p=6744345#post6744345[/URL] fantastic thread from the thread you linked which it seems the game is already broken. Infinite levels upon start! [/QUOTE]
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