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(2nd Edition) Seriously, why it was wise to go around naked, in 2nd Edition D&D
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<blockquote data-quote="Edena_of_Neith" data-source="post: 1272644" data-attributes="member: 2020"><p>There was a spell released, I believe in Dragon Magazine, called Iron Sack (or Iron Backpack, one of the two.)</p><p> This 3rd level spell gave your backpack the item save of Hard Metal. Very useful for the poor wizard who had to carry around his unreplaceable spellbooks.</p><p></p><p> Another trick was to put everything in your Bag of Holding, then put your Bag of Holding under your armor. If you weren't wearing Armor or were wearing Leather Armor, you gave the Bag to the fighter to wear (making sure he wasn't evil first!)</p><p> If the armor was enchanted, it's plus added to the saving throw, and excluding a Disintegration attack, was relatively invulnerable to the chain reaction item destruction effect (I do stress the relative.)</p><p> </p><p> If you look at Disintegration, the (formerly, still is?) 6th level wizard spell, you will see that, in 2nd edition, it was INCREDIBLY destructive.</p><p> Here were the saves against disintegration:</p><p></p><p> Bone or Ivory: 20</p><p> Ceramic: 19</p><p> Cloth: 20</p><p> Crystal or Vial: 20</p><p> Glass: 20</p><p> Leather or Book: 20</p><p> Liquid: 20</p><p> Metal, hard: 17</p><p> Metal, soft or Jewelry: 19</p><p> Mirror: 20</p><p> Parchment or Paper: 20</p><p> Stone, small or Gem: 18</p><p> Wood or Rope, thin: 20</p><p> Wood or Rope, thick: 19</p><p></p><p> (Well, ok, these are the 1st edition saves, but the 2nd edition saves were similar)</p><p></p><p> Therefore, if your character failed the save against the spell, he ceased to exist (no dust, no nothing, and no resurrection) and if Wished back to life, had no items anymore.</p><p> Even + 5 Plate Armor, would need a 12 to save against disintegration!</p><p></p><p> Note that beholders have a disintegration beam in their eyestalks, and can use this beam once per round. It counts as per the Disintegrate spell, along with the awful item saves.</p><p> And people wonder why we were all terrified of the Eye Tyrants, or just why a beholder could get away with demanding half of a high level party's treasure in return for not attacking them!</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 1272644, member: 2020"] There was a spell released, I believe in Dragon Magazine, called Iron Sack (or Iron Backpack, one of the two.) This 3rd level spell gave your backpack the item save of Hard Metal. Very useful for the poor wizard who had to carry around his unreplaceable spellbooks. Another trick was to put everything in your Bag of Holding, then put your Bag of Holding under your armor. If you weren't wearing Armor or were wearing Leather Armor, you gave the Bag to the fighter to wear (making sure he wasn't evil first!) If the armor was enchanted, it's plus added to the saving throw, and excluding a Disintegration attack, was relatively invulnerable to the chain reaction item destruction effect (I do stress the relative.) If you look at Disintegration, the (formerly, still is?) 6th level wizard spell, you will see that, in 2nd edition, it was INCREDIBLY destructive. Here were the saves against disintegration: Bone or Ivory: 20 Ceramic: 19 Cloth: 20 Crystal or Vial: 20 Glass: 20 Leather or Book: 20 Liquid: 20 Metal, hard: 17 Metal, soft or Jewelry: 19 Mirror: 20 Parchment or Paper: 20 Stone, small or Gem: 18 Wood or Rope, thin: 20 Wood or Rope, thick: 19 (Well, ok, these are the 1st edition saves, but the 2nd edition saves were similar) Therefore, if your character failed the save against the spell, he ceased to exist (no dust, no nothing, and no resurrection) and if Wished back to life, had no items anymore. Even + 5 Plate Armor, would need a 12 to save against disintegration! Note that beholders have a disintegration beam in their eyestalks, and can use this beam once per round. It counts as per the Disintegrate spell, along with the awful item saves. And people wonder why we were all terrified of the Eye Tyrants, or just why a beholder could get away with demanding half of a high level party's treasure in return for not attacking them! [/QUOTE]
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(2nd Edition) Seriously, why it was wise to go around naked, in 2nd Edition D&D
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