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2nd-level Bard spells
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<blockquote data-quote="StealthyMark" data-source="post: 160515" data-attributes="member: 963"><p>In general, Enchantment spells (Sleep, Charm Person/Monster, Hold Person/Monster, Suggestion) are the bard's strong side. I would suggest taking many of them plus Spell Focus (Enchantment). If you are often in urban settings, take all of them. Divinations (Detect Thoughts, Clairaudience/Clairvoyance, Scry, Detect Scrying, Legend Lore, Greater Scrying) are my second favorite. Nothing is better than being informed. Support spells (Cure Wounds, Message, Haste, Mass Haste, Silence, Greater Magic Weapon, Invisibility, Improved Invisibilty...) are the third major group. I'd avoid attack spells, because a bard doesn't have many spells per day. Use ranged weapons instead.</p><p></p><p>My personal favorites (2nd level):</p><p></p><p>Defense</p><p><em>See Invisibility</em> - Can save the day, especially when combined with <em>Glitterdust</em>, get scrolls/wand of it, if you don't know it.</p><p><em>Cat's Grace</em> - Nice, but leave it to the wizard, he can cast it multi-empowered</p><p><em>Mirror Image</em> - Strong, but a little bit too wizardly</p><p></p><p>Attack</p><p><em>Glitterdust</em> - Best attack spell</p><p><em>Suggestion</em> - Very useful, very cool</p><p><em>Silence</em> - Lots of uses (stealth, attack)</p><p><em>Sound Burst</em> - Stun is nice</p><p></p><p>Utility</p><p><em>Detect Thoughts</em> - Be informed</p><p><em>Cure Moderate Wounds</em> - Stay alive</p><p><em>Invisibility</em> - Be unseen</p></blockquote><p></p>
[QUOTE="StealthyMark, post: 160515, member: 963"] In general, Enchantment spells (Sleep, Charm Person/Monster, Hold Person/Monster, Suggestion) are the bard's strong side. I would suggest taking many of them plus Spell Focus (Enchantment). If you are often in urban settings, take all of them. Divinations (Detect Thoughts, Clairaudience/Clairvoyance, Scry, Detect Scrying, Legend Lore, Greater Scrying) are my second favorite. Nothing is better than being informed. Support spells (Cure Wounds, Message, Haste, Mass Haste, Silence, Greater Magic Weapon, Invisibility, Improved Invisibilty...) are the third major group. I'd avoid attack spells, because a bard doesn't have many spells per day. Use ranged weapons instead. My personal favorites (2nd level): Defense [I]See Invisibility[/I] - Can save the day, especially when combined with [i]Glitterdust[/i], get scrolls/wand of it, if you don't know it. [I]Cat's Grace[/I] - Nice, but leave it to the wizard, he can cast it multi-empowered [I]Mirror Image[/I] - Strong, but a little bit too wizardly Attack [I]Glitterdust[/I] - Best attack spell [I]Suggestion[/I] - Very useful, very cool [I]Silence[/I] - Lots of uses (stealth, attack) [I]Sound Burst[/I] - Stun is nice Utility [I]Detect Thoughts[/I] - Be informed [I]Cure Moderate Wounds[/I] - Stay alive [I]Invisibility[/I] - Be unseen [/QUOTE]
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