Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
2nd Level Group Holds off Group of 6th level/9th level Clerics (Long)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AereonBlaze" data-source="post: 622633" data-attributes="member: 7886"><p>What? Yes, you heard me. Last night, I ran an immensely fun game where a group of five level 2 PC's (actually - one was an NPC) held off a group of <em>7 level 6 Clerics of Bane</em> and <em>1 level 9 Cleric of Bane</em>. I don't think I've ever rolled so poorly in my life!</p><p></p><p>Ok, rolling poorly wasn't the only thing that contributed to this amazing feat. The parties ingenuity and the fact the clerics were <em>trying</em> to capture them unharmed for interrogation helped as well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Let me start from the beginning. As part of a trap, an NPC posing as a Paladin of Tyr lead the party to a Temple of Bane to avenge the destruction of a nearby town (they didn't actually have a part in the destruction of the town - - but ignore that for now). Now, the party consists of:</p><p></p><p>2nd Level Halfling Rogue</p><p>2nd Level Cleric of Garagos</p><p>2nd Level Elven Druid</p><p>2nd Level Human Wizard</p><p>2nd Level Human Fighter (NPC posing as a paly)</p><p></p><p>Now, the plan was for the vastly more powerful Clerics to quite easily subdue the party and interrogate them which would eventually lead into a chain of events revealing the Paladin as a fake. However, things went a bit differently.</p><p></p><p>The party got past a few unprepared guards (3rd level) - - I had planned for this possibility, it was tough but not above their abilities. They then entered an area that looked like the attached image (they entered a door where "x" is - ignore the rest for now).</p><p></p><p>Now, four clerics, including one whom everyone referred to as "the Boss" arrive at point C. These are three level 6 clerics and The Boss as a level 9 one. A fight ensues in the hallway. The Druids animal companion is slaughtered (his name was Goner, so it wasn't anything too surprising...) and the Paladin smashed with the flat side of a greatsword - knocked unconscious. The party for the most part hits their incredibly high AC and does a fair share of damage to the clerics. After about 3 seperate Hold Person spells by the clerics, finally one holds the druid. The PC's are making unusually high saves today, so I decide to throw in 4 more of the level 6 clerics who were elsewhere in the temple. They arrive at C2.</p><p></p><p>While provoking <em>numerous</em> AoO's, the party, minus the unconscious paladin and the held Druid manage to move just south of the clerics at C2. Miraculously, I roll so poorly for the attacks of the clerics, that only one person is hit out of all the AoO's - for 5 subdual.</p><p></p><p>The party, at this point thinks they'll go out fighting. All the clerics gather around point x, and the party is just south of point C2. The rogue stole a Necklace of Fireballs I earlier, and throws the <em>whole</em> thing behind the clerics. 3 of them take 33 damage, the rest half. Needless to say, they're pretty angry. The rest of the party throws caltrops on the floor, spills a flask of oil on the ground and light it on fire and do pretty much everything they can to block off the corridor. "The Boss" is peeved and at this point, so am I. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>He takes damage from the fire but avoids the caltrops and walks straight up to the rogue and casts Slay Living. There goes the idea of capturing them alive. I didnt expect for the Rogue's AoO to hit, but he crits. He <em>crits</em>. Ok...the cleric still isnt injured that much, and succeeds at the Concentration check. He needs to roll a 3 or so to succeed at the melee touch attack to hit with the spell. He rolls a 2. </p><p></p><p>Sighing, the next turn most of the clerics cast Hold Person spells and everyone manages to make the saves. Except the Rogue. Finally, the clerics are picking up the advantage again. The Wizard and Cleric of Garagos run back to point R. They're screwed, and they know it. </p><p></p><p>Finally, I'm thinking this fight which was <em>supposed</em> to last a few rounds max will wind down. Or not. The hold person on the druid wears off, and of course all the Clerics are facing the other way so they dont notice. His last spell, he casts entangle. He gets <strong>5</strong> of them. The saves I rolled for that were horrendous.</p><p></p><p>Next round the clerics who tried to fight the druid started missing like crazy. They rolled 1's, 2's, 3's and 4's. I dont think I rolled higher than 15 in the entire fight. Finally, one lands with a blow, sending the Druid unconscious. One cleric (after several attempts) hits the Cleric of Garagos with a Hold Person.The wizard is all thats left. An Earth Elemental is summoned some 20 feet ahead of him. He decides that he might as well make a break for the door, provoking 2 AoO's (one from the elemental, the other from "The Boss"). He gets knocked unconscious. It's over, <em>finally</em>.</p><p></p><p>They got many of the clerics to less than half health, and staved them off for so long that I thought they might actually manage to escape. Now bear in mind that for the most part they were trying to capture the PC's alive and unharmed and that they werent loaded to the gills with magical equipment for the attack on the temple was a quick one, but still...the PC's did an amazing job (and I did poorly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ). </p><p></p><p>So, of course...when they wake up in the dungeon cells in the morning and find The Boss there, the first thing he says is: "Would you like a job?". After all, the Clerics were quite impressed with the small group of ragtag adventurers.</p><p></p><p>Just thought I'd share that interesting game. Has anyone else had experiences as players or DM's where the highly improbably happened? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="AereonBlaze, post: 622633, member: 7886"] What? Yes, you heard me. Last night, I ran an immensely fun game where a group of five level 2 PC's (actually - one was an NPC) held off a group of [I]7 level 6 Clerics of Bane[/I] and [I]1 level 9 Cleric of Bane[/I]. I don't think I've ever rolled so poorly in my life! Ok, rolling poorly wasn't the only thing that contributed to this amazing feat. The parties ingenuity and the fact the clerics were [I]trying[/I] to capture them unharmed for interrogation helped as well :p Let me start from the beginning. As part of a trap, an NPC posing as a Paladin of Tyr lead the party to a Temple of Bane to avenge the destruction of a nearby town (they didn't actually have a part in the destruction of the town - - but ignore that for now). Now, the party consists of: 2nd Level Halfling Rogue 2nd Level Cleric of Garagos 2nd Level Elven Druid 2nd Level Human Wizard 2nd Level Human Fighter (NPC posing as a paly) Now, the plan was for the vastly more powerful Clerics to quite easily subdue the party and interrogate them which would eventually lead into a chain of events revealing the Paladin as a fake. However, things went a bit differently. The party got past a few unprepared guards (3rd level) - - I had planned for this possibility, it was tough but not above their abilities. They then entered an area that looked like the attached image (they entered a door where "x" is - ignore the rest for now). Now, four clerics, including one whom everyone referred to as "the Boss" arrive at point C. These are three level 6 clerics and The Boss as a level 9 one. A fight ensues in the hallway. The Druids animal companion is slaughtered (his name was Goner, so it wasn't anything too surprising...) and the Paladin smashed with the flat side of a greatsword - knocked unconscious. The party for the most part hits their incredibly high AC and does a fair share of damage to the clerics. After about 3 seperate Hold Person spells by the clerics, finally one holds the druid. The PC's are making unusually high saves today, so I decide to throw in 4 more of the level 6 clerics who were elsewhere in the temple. They arrive at C2. While provoking [I]numerous[/I] AoO's, the party, minus the unconscious paladin and the held Druid manage to move just south of the clerics at C2. Miraculously, I roll so poorly for the attacks of the clerics, that only one person is hit out of all the AoO's - for 5 subdual. The party, at this point thinks they'll go out fighting. All the clerics gather around point x, and the party is just south of point C2. The rogue stole a Necklace of Fireballs I earlier, and throws the [I]whole[/I] thing behind the clerics. 3 of them take 33 damage, the rest half. Needless to say, they're pretty angry. The rest of the party throws caltrops on the floor, spills a flask of oil on the ground and light it on fire and do pretty much everything they can to block off the corridor. "The Boss" is peeved and at this point, so am I. :) He takes damage from the fire but avoids the caltrops and walks straight up to the rogue and casts Slay Living. There goes the idea of capturing them alive. I didnt expect for the Rogue's AoO to hit, but he crits. He [I]crits[/I]. Ok...the cleric still isnt injured that much, and succeeds at the Concentration check. He needs to roll a 3 or so to succeed at the melee touch attack to hit with the spell. He rolls a 2. Sighing, the next turn most of the clerics cast Hold Person spells and everyone manages to make the saves. Except the Rogue. Finally, the clerics are picking up the advantage again. The Wizard and Cleric of Garagos run back to point R. They're screwed, and they know it. Finally, I'm thinking this fight which was [I]supposed[/I] to last a few rounds max will wind down. Or not. The hold person on the druid wears off, and of course all the Clerics are facing the other way so they dont notice. His last spell, he casts entangle. He gets [B]5[/B] of them. The saves I rolled for that were horrendous. Next round the clerics who tried to fight the druid started missing like crazy. They rolled 1's, 2's, 3's and 4's. I dont think I rolled higher than 15 in the entire fight. Finally, one lands with a blow, sending the Druid unconscious. One cleric (after several attempts) hits the Cleric of Garagos with a Hold Person.The wizard is all thats left. An Earth Elemental is summoned some 20 feet ahead of him. He decides that he might as well make a break for the door, provoking 2 AoO's (one from the elemental, the other from "The Boss"). He gets knocked unconscious. It's over, [I]finally[/I]. They got many of the clerics to less than half health, and staved them off for so long that I thought they might actually manage to escape. Now bear in mind that for the most part they were trying to capture the PC's alive and unharmed and that they werent loaded to the gills with magical equipment for the attack on the temple was a quick one, but still...the PC's did an amazing job (and I did poorly :p ). So, of course...when they wake up in the dungeon cells in the morning and find The Boss there, the first thing he says is: "Would you like a job?". After all, the Clerics were quite impressed with the small group of ragtag adventurers. Just thought I'd share that interesting game. Has anyone else had experiences as players or DM's where the highly improbably happened? :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
2nd Level Group Holds off Group of 6th level/9th level Clerics (Long)
Top