Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
Playing the Game
Play by Post
2nd request
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormwind" data-source="post: 3210363" data-attributes="member: 48084"><p><strong>Di Cire</strong></p><p></p><p style="text-align: center"><strong><span style="font-size: 18px">Di Cire</span></strong></p> <p style="text-align: center"><img src="http://i76.photobucket.com/albums/j23/dafydd_myfyrgar/Real%20Adventures/PixieWarlock.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[sblock=Character details]Female Pixie Warlock 6 <span style="color: White">[+4 LA]</span></p><p>Chaotic Good</p><p>Age: - (<em>It's impolite to ask a lady her age</em>)</p><p>Height: 2'6"</p><p>Weight: 30lbs</p><p></p><p><strong><a href="http://invisiblecastle.com/find.py?id=711982" target="_blank">Statistics</a></strong></p><p>STR...08 [-1]...[12, -4 racial]</p><p>DEX...29 [+9]...[20, +8 racial, +1 level]</p><p>CON...14 [+2]...[14]</p><p>INT....24 [+7]...[18, +6 racial]</p><p>WIS...20 [+5]...[16, +4 racial]</p><p>CHA...24 [+7]...[18, +6 racial]</p><p></p><p>Hit Points: 38 <span style="color: White">[6+5x4+6x2]</span></p><p>AC 27 [+9 dex, +5 wis, +1 natural, +1 size, +1 unnamed], Touch 26, Flat 18</p><p>Initiative: +9</p><p>BAB/Grap: +4/-1</p><p>Speed: 10, Fly 60 (Good) <span style="color: White">[base land speed 20: reduced by half (flaw: slow)]</span></p><p>Damage reduction: 11/cold iron <span style="color: White">[10 racial, +1 warlock]</span></p><p>Spell resistance: 21 <span style="color: White">[15 base, +6 class levels]</span></p><p></p><p></p><p><strong><u>Saves</u></strong></p><p>Fort +5 <span style="color: White">[2 warlock +2 con +1 resistance]</span></p><p>Refl +12 <span style="color: White">[2 warlock +9 dex +1 resistance]</span></p><p>Will +11 <span style="color: White">[5 warlock +5 wis +1 resistance]</span></p><p></p><p></p><p><strong><u>Attacks</u></strong></p><p>Unarmed +12 melee, 1d6-1, 20/x2</p><p><span style="color: White">[+9 Dex, +4 BAB, +1 size, -2 flaw(non-combatant)]</span></p><p>Eldritch blast +14 ranged touch, 5d6, 20/x2, 30'</p><p>Eldritch spear +14 ranged touch, 5d6, 20/x2, 250'</p><p><span style="color: White">[+9 Dex, +4 BAB, +1 size]</span></p><p></p><p></p><p><strong><u>Combat modifiers</u></strong></p><p>• Invisible: <span style="color: White">+2 attack; defender loses their dexterity bonus to AC</span></p><p>• Dodge: <span style="color: White">+1 AC vs designated opponent</span></p><p>• See the unseen: <span style="color: White">See invisible, darkvision 60'</span></p><p>• Caster level check vs Spell resistance: <span style="color: White">20; take 10, +4 greater spell penetration, +6 CL</span></p><p></p><p></p><p><strong><u>Feats</u></strong></p><p>• Dodge [racial]: <em>+1 dodge bonus to AC vs. designated opponent</em></p><p>• Weapon finesse [racial]: <em>use dexterity modifier rather than strength for melee attacks with a finesse weapon</em></p><p>• Spell penetration [flaw]: <em>+2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.</em></p><p>• Greater Spell penetration [flaw]: <em>+2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.</em></p><p>• Flyby attack [1st lvl]: <em>may take a standard action at any stage during a move action while flying</em></p><p>• Flexible mind [3rd lvl]: <em>Two skills become class skills, gain a +1 bonus (Spot/Listen)</em></p><p>• Arcane mastery [6th lvl]: <em>take 10 on Caster level checks</em></p><p></p><p></p><p><strong><u>Flaws</u></strong></p><p>• Noncombatant: <em>You take a -2 penalty on all melee attack rolls.</em></p><p>• Slow: <em>base land speed is halved (round down to the nearest 5-foot interval)</em></p><p></p><p></p><p><strong><u>Racial Abilities</u></strong></p><p>• Ability adjustments: <em>-4 Str, +8 Dex, +6 Int, +4 Wis, +6 Cha</em></p><p>• Small size: <em>+1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters.</em></p><p>• Speed: <em>20', Fly 60' (good)</em></p><p>• Low-light vision</p><p>• Skills: <em>+2 racial bonus to Listen, Search and Spot</em></p><p>• Feats: <em>Dodge, Weapon finesse</em></p><p>• Proficiencies: <em>simple weapons, short sword, longbow</em></p><p>• +1 Natural Armor bonus to AC</p><p>• Special Attacks : <em>Spell-like abilities</em></p><p>• Special Qualities: <em>Damage reduction 10/cold iron, greater invisibility, spell resistance equal to 15 + class levels</em></p><p>• Automatic Languages: <em>Common, Sylvan</em></p><p>• Bonus Languages: <em>Elven, Gnome, Halfling</em></p><p>• Favored Class: <em> Sorcerer</em></p><p></p><p></p><p><strong><u>Class Abilities</u></strong></p><p>• Proficiencies: <em>simple weapons, light armor</em></p><p>• Spell failure: <em>does not incur arcane spell failure when wearing light armor</em></p><p>• Eldritch blast: <em>3d6 damage</em></p><p>• Invocations: <em>least, lesser</em></p><p>• Detect magic: <em>at will</em></p><p>• Damage reduction: <em>1/cold iron</em></p><p>• Deceive item: <em>take 10 on UMD checks even if distracted</em></p><p></p><p></p><p><strong><u>Skills</u></strong> <span style="color: White">(9x(2+int)=81 Points Warlock)</span></p><p>+7 Bluff [- rk, +7 Cha] </p><p>+2 Concentration [- rk, +2 Con]</p><p>-- Craft [- rk, +7 Int]</p><p>+9 Diplomacy [- cc, +7 Cha, +2 synergy]</p><p>+7 Disguise [- rk, +7 Cha] </p><p>+22 Hide [4 cc, +9 Dex, +4 size, +5 item] <span style="color: Gray">[+20 if invisible and moving, +40 if invisible and immobile]</span></p><p>+7 Intimidate [- rk, +7 Cha] </p><p>+12 Knowledge (arcana) [5 rk, +7 Int] </p><p>+12 Knowledge (the planes) [5 rk, +7 Int] </p><p>+17 Listen [1 cc, 8 rk, +5 Wis, +2 racial, +1 feat]</p><p>+18 Move Silently [4 cc, +9 Dex, +5 item]</p><p>-- Profession [- rk, +5 Wis] </p><p>+13 Search [4 cc, +7 Int, +2 racial]</p><p>+14 Sense motive [9 rk, +5 Wis] </p><p>+18 Spellcraft [9 rk, +7 Int, +2 synergy] <span style="color: Gray">[+2 synergy with scrolls]</span></p><p>+22 Spot [1 cc, 8 rk, +5 Wis, +2 racial, +1 feat, +5 item]</p><p>+5 Survival [- cc, +5 Wis] <span style="color: Gray">[+2 synergy on other planes]</span></p><p>+16 Use magic device [9 rk, +7 Cha] <span style="color: Gray">[+2 synergy with scrolls]</span></p><p>Speaks: Common, Sylvan, Auran, Draconic, Elven, Gnome, Halfling, Ignan, Undercommon</p><p></p><p></p><p><strong><u>Invocations Known</u></strong> [CL6]</p><p>Least: Eldritch spear, Baleful utterance, See the unseen</p><p>Lesser: Voracious dispelling</p><p></p><p></p><p><strong><u>Spell-like Abilities</u></strong> [CL8]</p><p>~/day - detect magic</p><p>1/day - confusion, lesser [DC 18]</p><p>1/day - dancing lights</p><p>1/day - detect chaos, detect good, detect evil, detect law</p><p>1/day - detect thoughts [DC 19]</p><p>1/day - dispel magic</p><p>1/day - entangle [DC 18]</p><p>1/day - permanent image (visual and auditory only) [DC 23]</p><p></p><p></p><p><strong><u>Equipment</u></strong> <span style="color: White">(Weight: 9 lbs; Value: 49000 gp)</span></p><p>Ring of sustanance <span style="color: White">[- lbs][2500gp]</span></p><p>Chasuble of fell power, greater <span style="color: White">(+2d6 Eldritch blast) [- lbs][18000gp]</span></p><p>Vest of resistance +1 <span style="color: White">[1 lbs][1000gp]</span></p><p>Monks belt <span style="color: White">[1 lbs][13000gp]</span></p><p>Eye's of the eagle <span style="color: White">(+5 Spot) [- lbs][2500gp]</span></p><p>Boots of elvenkind <span style="color: White">(+5 Move silently) [1 lbs][2500gp]</span></p><p>Cloak of elvenkind <span style="color: White">(+5 Hide) [1 lbs][2500gp]</span></p><p>Handy Haversack <span style="color: White">[5 lbs][2000gp]</span></p><p>- Wand of Cure light wounds <span style="color: White">(50 charges) (UMD autosucceed) [1 lbs][750gp]</span></p><p>- Wand of Cure light wounds <span style="color: White">(50 charges) (UMD autosucceed) [1 lbs][750gp]</span></p><p>- Scroll of Mending <span style="color: White">(CL1) (UMD autosucceed) [- lbs][12gp 5sp]</span></p><p>- Scroll of Prestigitation <span style="color: White">(CL1) (UMD autosucceed) [- lbs][12gp 5sp]</span></p><p>- Scroll of Read magic x5 <span style="color: White">(CL1) (UMD autosucceed) [- lbs][12gp 5sp ea]</span></p><p>- Scroll of Silent portal <span style="color: White">(CL1) (UMD autosucceed) [- lbs][12gp 5sp]</span></p><p>- Scroll of Sanctuary x4 <span style="color: White">(CL1) (UMD autosucceed) [- lbs][25gp ea]</span></p><p>- Scroll of Grease <span style="color: White">(CL1) (UMD autosucceed) [- lbs][25gp]</span></p><p>- Scroll of Floating disc <span style="color: White">(CL1) (UMD autosucceed) [- lbs][25gp]</span></p><p>- Scroll of Unseen servant <span style="color: White">(CL1) (UMD autosucceed) [- lbs][25gp]</span></p><p>- Scroll of Wood wose <span style="color: White">(CL1) (UMD autosucceed) [- lbs][25gp]</span></p><p>- Scroll of Erase <span style="color: White">(CL1) (UMD autosucceed) [- lbs][25gp]</span></p><p>- Scroll of Make whole <span style="color: White">(CL3) (UMD autosucceed) [- lbs][150gp]</span></p><p>- Scroll of Silence <span style="color: White">(CL3) (UMD autosucceed) [- lbs][150gp]</span></p><p>- Scroll of Restoration, lesser x3 <span style="color: White">(CL3) (UMD autosucceed) [- lbs][150gp ea]</span></p><p>- Scroll of Arcane lock <span style="color: White">(CL3) (UMD autosucceed) [- lbs][175gp]</span></p><p>- Scroll of Knock <span style="color: White">(CL3) (UMD autosucceed) [- lbs][150gp]</span></p><p>- Scroll of Rope trick <span style="color: White">(CL3) (UMD autosucceed) [- lbs][150gp]</span></p><p>- Scroll of Listening lorecall <span style="color: White">(CL3) (UMD autosucceed) [- lbs][150gp]</span></p><p>- Scroll of Neutralize poison <span style="color: White">(CL5) (UMD autosucceed) [- lbs][375gp]</span></p><p>- Scroll of Nondetection <span style="color: White">(CL5) (UMD autosucceed) [- lbs][425gp]</span></p><p>- Scroll of Bands of Steel <span style="color: White">(CL5) (UMD autosucceed) [- lbs][375gp]</span></p><p>- Scroll of Blacklight <span style="color: White">(CL5) (UMD autosucceed) [- lbs][375gp]</span></p><p>- Gold: 250 gp</p><p></p><p><strong><u>Miscellaneous Statistics</u></strong></p><p>Encumberance: 0-19 lbs | 20-39 lbs | 40-60 lbs</p><p>Weight carried: 9 lb (light)[/sblock]</p><p><strong><u>Description</u></strong></p><p>When visible she appears as a slim humanoid figure, Di Cire could be seen as a miniature woman of exquisite beauty, yet the feathery wings that trail behind her tell of her fey nature. Dark brown flowing hair with a hint of green cascades over her shoulders and down her back. Her soft skin is pure and unblemished, apart from deep scarring on her feet and ankles.</p><p></p><p><strong><u>Background</u></strong></p><p>Di is a bit of an anomaly. Born amongst the fey, she began to display a temperment and abilities not normally associated with the small folk.</p><p>Even as a child she displayed a somewhat chaotic temperament, resisting those who would impose authority upon her. However her good naturedness was typical of the fey and although she was considered a little odd, it was simply considered an eccentricity.</p><p>Until, apon reaching puberty, Di began to develop strange abilities. Abilities, not normally found amongst the fey. Abilities that labelled her an oddity, a misfit amonst the small folk.</p><p></p><p>Upon reaching maturity, a misfit amongst the fey, Di departs from fey society and wanders the world alone, sometimes settling somewhere for a while, but something, perhaps wanderlust, perhaps something more has kept her moving.</p><p></p><p>Di's travels have not always been pleasant. At one stage she was captured, through unfortunate accident, by another warlock. A drow, evil and unpleasant like most of that race. He held her in small confined cage in an underground cave, a labratory of sorts, where he used her as a test subject for a number of experiments. Refusing to cooperate resulted in prolonged and uncaring torture until she cooperated. Eventually Di managed to escape, along with another captive, but the experience has left her deeply scarred. Her feet and ankles are a mass of old scar tissue and she has difficulty walking due to the scarring.</p><p></p><p>Di's escape from the drow was primarily due to the incidental activities of two ladies, Silja and Isobet by name. The two ladies, accompanied by their retainers, were searching for an ancient arcane tome, 'Suelekh's Grimoire', penned by a lich of that name many centuries earlier. Their search had, coincidentally, led them to the very place where Di was held captive. During the ensuing conflict and confusion, Di managed to escape the confines of her cage as did another captive, Bajer. The two of them joined the fray, and with their assisstance, the two ladies managed to prevail and the drow was overcome.</p><p></p><p>Bajer and Di, accompanied the two ladies as they returned to the city, and over the following year the four companions worked together on several jobs, each requiring both competence and discretion.</p></blockquote><p></p>
[QUOTE="Stormwind, post: 3210363, member: 48084"] [b]Di Cire[/b] [CENTER][b][size=5]Di Cire[/size][/b] [IMG]http://i76.photobucket.com/albums/j23/dafydd_myfyrgar/Real%20Adventures/PixieWarlock.jpg[/IMG][/CENTER] [sblock=Character details]Female Pixie Warlock 6 [COLOR=White][+4 LA][/COLOR] Chaotic Good Age: - ([i]It's impolite to ask a lady her age[/i]) Height: 2'6" Weight: 30lbs [b][url=http://invisiblecastle.com/find.py?id=711982]Statistics[/url][/b] STR...08 [-1]...[12, -4 racial] DEX...29 [+9]...[20, +8 racial, +1 level] CON...14 [+2]...[14] INT....24 [+7]...[18, +6 racial] WIS...20 [+5]...[16, +4 racial] CHA...24 [+7]...[18, +6 racial] Hit Points: 38 [COLOR=White][6+5x4+6x2][/COLOR] AC 27 [+9 dex, +5 wis, +1 natural, +1 size, +1 unnamed], Touch 26, Flat 18 Initiative: +9 BAB/Grap: +4/-1 Speed: 10, Fly 60 (Good) [COLOR=White][base land speed 20: reduced by half (flaw: slow)][/COLOR] Damage reduction: 11/cold iron [COLOR=White][10 racial, +1 warlock][/COLOR] Spell resistance: 21 [COLOR=White][15 base, +6 class levels][/COLOR] [b][u]Saves[/u][/b][u][/u] Fort +5 [COLOR=White][2 warlock +2 con +1 resistance][/COLOR] Refl +12 [COLOR=White][2 warlock +9 dex +1 resistance][/COLOR] Will +11 [COLOR=White][5 warlock +5 wis +1 resistance][/COLOR] [b][u]Attacks[/u][/b][u][/u] Unarmed +12 melee, 1d6-1, 20/x2 [COLOR=White][+9 Dex, +4 BAB, +1 size, -2 flaw(non-combatant)][/COLOR] Eldritch blast +14 ranged touch, 5d6, 20/x2, 30' Eldritch spear +14 ranged touch, 5d6, 20/x2, 250' [COLOR=White][+9 Dex, +4 BAB, +1 size][/COLOR] [b][u]Combat modifiers[/u][/b][u][/u] • Invisible: [COLOR=White]+2 attack; defender loses their dexterity bonus to AC[/COLOR] • Dodge: [COLOR=White]+1 AC vs designated opponent[/COLOR] • See the unseen: [COLOR=White]See invisible, darkvision 60'[/COLOR] • Caster level check vs Spell resistance: [COLOR=White]20; take 10, +4 greater spell penetration, +6 CL[/COLOR] [b][u]Feats[/u][/b][u][/u] • Dodge [racial]: [i]+1 dodge bonus to AC vs. designated opponent[/i] • Weapon finesse [racial]: [i]use dexterity modifier rather than strength for melee attacks with a finesse weapon[/i] • Spell penetration [flaw]: [i]+2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.[/i] • Greater Spell penetration [flaw]: [i]+2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.[/i] • Flyby attack [1st lvl]: [i]may take a standard action at any stage during a move action while flying[/i] • Flexible mind [3rd lvl]: [i]Two skills become class skills, gain a +1 bonus (Spot/Listen)[/i] • Arcane mastery [6th lvl]: [i]take 10 on Caster level checks[/i] [b][u]Flaws[/u][/b][u][/u] • Noncombatant: [i]You take a -2 penalty on all melee attack rolls.[/i] • Slow: [i]base land speed is halved (round down to the nearest 5-foot interval)[/i] [b][u]Racial Abilities[/u][/b][u][/u] • Ability adjustments: [i]-4 Str, +8 Dex, +6 Int, +4 Wis, +6 Cha[/i] • Small size: [i]+1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters.[/i] • Speed: [i]20', Fly 60' (good)[/i] • Low-light vision • Skills: [I]+2 racial bonus to Listen, Search and Spot[/I] • Feats: [I]Dodge, Weapon finesse[/I] • Proficiencies: [i]simple weapons, short sword, longbow[/i] • +1 Natural Armor bonus to AC • Special Attacks : [I]Spell-like abilities[/I] • Special Qualities: [I]Damage reduction 10/cold iron, greater invisibility, spell resistance equal to 15 + class levels[/I] • Automatic Languages: [I]Common, Sylvan[/I] • Bonus Languages: [I]Elven, Gnome, Halfling[/I] • Favored Class: [I] Sorcerer[/I] [b][u]Class Abilities[/u][/b][u][/u] • Proficiencies: [i]simple weapons, light armor[/i] • Spell failure: [i]does not incur arcane spell failure when wearing light armor[/i] • Eldritch blast: [i]3d6 damage[/i] • Invocations: [i]least, lesser[/i] • Detect magic: [i]at will[/i] • Damage reduction: [i]1/cold iron[/i] • Deceive item: [i]take 10 on UMD checks even if distracted[/i] [b][u]Skills[/u][/b][u][/u] [COLOR=White](9x(2+int)=81 Points Warlock)[/COLOR] +7 Bluff [- rk, +7 Cha] +2 Concentration [- rk, +2 Con] -- Craft [- rk, +7 Int] +9 Diplomacy [- cc, +7 Cha, +2 synergy] +7 Disguise [- rk, +7 Cha] +22 Hide [4 cc, +9 Dex, +4 size, +5 item] [COLOR=Gray][+20 if invisible and moving, +40 if invisible and immobile][/COLOR] +7 Intimidate [- rk, +7 Cha] +12 Knowledge (arcana) [5 rk, +7 Int] +12 Knowledge (the planes) [5 rk, +7 Int] +17 Listen [1 cc, 8 rk, +5 Wis, +2 racial, +1 feat] +18 Move Silently [4 cc, +9 Dex, +5 item] -- Profession [- rk, +5 Wis] +13 Search [4 cc, +7 Int, +2 racial] +14 Sense motive [9 rk, +5 Wis] +18 Spellcraft [9 rk, +7 Int, +2 synergy] [COLOR=Gray][+2 synergy with scrolls][/COLOR] +22 Spot [1 cc, 8 rk, +5 Wis, +2 racial, +1 feat, +5 item] +5 Survival [- cc, +5 Wis] [COLOR=Gray][+2 synergy on other planes][/COLOR] +16 Use magic device [9 rk, +7 Cha] [COLOR=Gray][+2 synergy with scrolls][/COLOR] Speaks: Common, Sylvan, Auran, Draconic, Elven, Gnome, Halfling, Ignan, Undercommon [b][u]Invocations Known[/u][/b][u][/u] [CL6] Least: Eldritch spear, Baleful utterance, See the unseen Lesser: Voracious dispelling [b][u]Spell-like Abilities[/u][/b][u][/u] [CL8] ~/day - detect magic 1/day - confusion, lesser [DC 18] 1/day - dancing lights 1/day - detect chaos, detect good, detect evil, detect law 1/day - detect thoughts [DC 19] 1/day - dispel magic 1/day - entangle [DC 18] 1/day - permanent image (visual and auditory only) [DC 23] [b][u]Equipment[/u][/b][u][/u] [COLOR=White](Weight: 9 lbs; Value: 49000 gp)[/COLOR] Ring of sustanance [COLOR="White"][- lbs][2500gp][/COLOR] Chasuble of fell power, greater [COLOR="White"](+2d6 Eldritch blast) [- lbs][18000gp][/COLOR] Vest of resistance +1 [COLOR="White"][1 lbs][1000gp][/COLOR] Monks belt [COLOR="White"][1 lbs][13000gp][/COLOR] Eye's of the eagle [COLOR="White"](+5 Spot) [- lbs][2500gp][/COLOR] Boots of elvenkind [COLOR="White"](+5 Move silently) [1 lbs][2500gp][/COLOR] Cloak of elvenkind [COLOR="White"](+5 Hide) [1 lbs][2500gp][/COLOR] Handy Haversack [COLOR="White"][5 lbs][2000gp][/COLOR] - Wand of Cure light wounds [COLOR="White"](50 charges) (UMD autosucceed) [1 lbs][750gp][/COLOR] - Wand of Cure light wounds [COLOR="White"](50 charges) (UMD autosucceed) [1 lbs][750gp][/COLOR] - Scroll of Mending [COLOR="White"](CL1) (UMD autosucceed) [- lbs][12gp 5sp][/COLOR] - Scroll of Prestigitation [COLOR="White"](CL1) (UMD autosucceed) [- lbs][12gp 5sp][/COLOR] - Scroll of Read magic x5 [COLOR="White"](CL1) (UMD autosucceed) [- lbs][12gp 5sp ea][/COLOR] - Scroll of Silent portal [COLOR="White"](CL1) (UMD autosucceed) [- lbs][12gp 5sp][/COLOR] - Scroll of Sanctuary x4 [COLOR="White"](CL1) (UMD autosucceed) [- lbs][25gp ea][/COLOR] - Scroll of Grease [COLOR="White"](CL1) (UMD autosucceed) [- lbs][25gp][/COLOR] - Scroll of Floating disc [COLOR="White"](CL1) (UMD autosucceed) [- lbs][25gp][/COLOR] - Scroll of Unseen servant [COLOR="White"](CL1) (UMD autosucceed) [- lbs][25gp][/COLOR] - Scroll of Wood wose [COLOR="White"](CL1) (UMD autosucceed) [- lbs][25gp][/COLOR] - Scroll of Erase [COLOR="White"](CL1) (UMD autosucceed) [- lbs][25gp][/COLOR] - Scroll of Make whole [COLOR="White"](CL3) (UMD autosucceed) [- lbs][150gp][/COLOR] - Scroll of Silence [COLOR="White"](CL3) (UMD autosucceed) [- lbs][150gp][/COLOR] - Scroll of Restoration, lesser x3 [COLOR="White"](CL3) (UMD autosucceed) [- lbs][150gp ea][/COLOR] - Scroll of Arcane lock [COLOR="White"](CL3) (UMD autosucceed) [- lbs][175gp][/COLOR] - Scroll of Knock [COLOR="White"](CL3) (UMD autosucceed) [- lbs][150gp][/COLOR] - Scroll of Rope trick [COLOR="White"](CL3) (UMD autosucceed) [- lbs][150gp][/COLOR] - Scroll of Listening lorecall [COLOR="White"](CL3) (UMD autosucceed) [- lbs][150gp][/COLOR] - Scroll of Neutralize poison [COLOR="White"](CL5) (UMD autosucceed) [- lbs][375gp][/COLOR] - Scroll of Nondetection [COLOR="White"](CL5) (UMD autosucceed) [- lbs][425gp][/COLOR] - Scroll of Bands of Steel [COLOR="White"](CL5) (UMD autosucceed) [- lbs][375gp][/COLOR] - Scroll of Blacklight [COLOR="White"](CL5) (UMD autosucceed) [- lbs][375gp][/COLOR] - Gold: 250 gp [b][u]Miscellaneous Statistics[/u][/b] Encumberance: 0-19 lbs | 20-39 lbs | 40-60 lbs Weight carried: 9 lb (light)[/sblock] [b][u]Description[/u][/b][u][/u] When visible she appears as a slim humanoid figure, Di Cire could be seen as a miniature woman of exquisite beauty, yet the feathery wings that trail behind her tell of her fey nature. Dark brown flowing hair with a hint of green cascades over her shoulders and down her back. Her soft skin is pure and unblemished, apart from deep scarring on her feet and ankles. [b][u]Background[/u][/b][u][/u] Di is a bit of an anomaly. Born amongst the fey, she began to display a temperment and abilities not normally associated with the small folk. Even as a child she displayed a somewhat chaotic temperament, resisting those who would impose authority upon her. However her good naturedness was typical of the fey and although she was considered a little odd, it was simply considered an eccentricity. Until, apon reaching puberty, Di began to develop strange abilities. Abilities, not normally found amongst the fey. Abilities that labelled her an oddity, a misfit amonst the small folk. Upon reaching maturity, a misfit amongst the fey, Di departs from fey society and wanders the world alone, sometimes settling somewhere for a while, but something, perhaps wanderlust, perhaps something more has kept her moving. Di's travels have not always been pleasant. At one stage she was captured, through unfortunate accident, by another warlock. A drow, evil and unpleasant like most of that race. He held her in small confined cage in an underground cave, a labratory of sorts, where he used her as a test subject for a number of experiments. Refusing to cooperate resulted in prolonged and uncaring torture until she cooperated. Eventually Di managed to escape, along with another captive, but the experience has left her deeply scarred. Her feet and ankles are a mass of old scar tissue and she has difficulty walking due to the scarring. Di's escape from the drow was primarily due to the incidental activities of two ladies, Silja and Isobet by name. The two ladies, accompanied by their retainers, were searching for an ancient arcane tome, 'Suelekh's Grimoire', penned by a lich of that name many centuries earlier. Their search had, coincidentally, led them to the very place where Di was held captive. During the ensuing conflict and confusion, Di managed to escape the confines of her cage as did another captive, Bajer. The two of them joined the fray, and with their assisstance, the two ladies managed to prevail and the drow was overcome. Bajer and Di, accompanied the two ladies as they returned to the city, and over the following year the four companions worked together on several jobs, each requiring both competence and discretion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
2nd request
Top