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2nd to 3rd dragon conversion! Holy Hot Plate Batman!
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<blockquote data-quote="Leopold" data-source="post: 190995" data-attributes="member: 758"><p>I am doing a conversion from the 2nd edition uber module Night below. I am at the part where the pc's meet up with a nice old green dragon. I used pcgen to build her in 3rd edition using random stats provided and just slowly building her up with 1 level of sorcerer, picking feats and skills, etc. Here is what i came up with.</p><p></p><p>2nd edition:</p><p></p><p>Inzeldrin, Old Green Dragon: AC -4; MV 9, fly 30</p><p>(C), swim 9; HD 17; hp 77; THACO 3; #AT 3 or 1;</p><p>Dmg ld8+8/ld8+8/2d10+8 (claw/claw/bite) or</p><p>16d6+8 (breath weapon); SA breathe cloud of poisonous</p><p>chlorine gas (50’ long by 40’ wide and 30’</p><p>high), spells, fear aura (90’ radius); SD immune to</p><p>all gases, detect invisible and hidden creatures</p><p>(80’), clairaudience within 160’ of lair, spells; MR</p><p>30%; SZ G (SO’ long plus 72’ tail); ML champion</p><p>(16); Int very (12); AL LE; XP 16,000. Special abilities</p><p>water breathing (at will), suggestion (once per</p><p>day), warp wood (thrice per day), plant growth (once</p><p>per day). Spells (cast as if 14th level): invisibility,</p><p>protection from normal missiles, magic missiles, shield;</p><p>speak with animals.</p><p></p><p></p><p>3rd edition conversion:</p><p>Inzeldrin, M Old Green Dragon Dragon, Green26 Sorcerer1 CR 18; Size:H Type GnDragon|DRAGON; HD (26d12)+(1d4)+216; hp 420; Init -1 (-1 Dex, +0 Misc); Spd Walk 40', Fly 150', Swim 40'; AC 32 (flatfooted 34, touch 32), Bite (Natural/Primary) +35 0'/BPS (2d8+11 20/x2 Neither H ) or Claw (Natural/Secondary) +30/+30 0'/PS (2d6+5 20/x2 Neither H ) or Wing (Natural/Secondary) +30/+30 0'/B (1d8+5 20/x2 Neither H ) or Slap (Natural/Secondary) +30 0'/B (2d6+5 20/x2 Neither H ) or Crush (Natural/Secondary) +30 0'/B (2d8+5 20/x2 Neither H ) or ; SA: Darkvision (800')(Ex),Water Breathing(Ex),Acid Immunity(Ex),Keen Senses(Ex),Blindsight (240')(Ex),Corrosive Gas DC 29,Cone of Corrosive Gas 16d6 Acid,Breath Weapon(Su) 50 ft Cone of Corrosive Gas,Bonus Caster Level for Sorcerer,Frightful Presence 240'(Ex),Frightful Presence DC 28,Suggestion(Sp) 3/day,Plant Growth(Sp) 1/day,Summon Familiar,Sleep Immunity(Ex),Paralysis Immunity(Ex); Vision: Keen_Lowlight, Blindsight, Darkvision AL: LE; Sv: Fort +23, Ref +14, Will +23; Str 32, Dex 9, Con 26, Int 13, Wis 22, Cha 20</p><p></p><p>Skills and Feats: Alchemy +6, Appraise +6, Bluff +31, Concentration +28, Heal +8, Intimidate +22, Knowledge (Arcana) +37, Knowledge (Nature) +6, Listen +18, Sense Motive +13, Spellcraft +27, Spot +28; Alertness,Flyby Attack,Hover,Quicken Spell-Like Ability,Scribe Scroll,Simple Weapon Proficiency,Snatch,Wingover </p><p> Possessions: 1.0 Bite (Natural/Primary), 1.0 Claw (Natural/Secondary), 1.0 Wing (Natural/Secondary), 1.0 Slap (Natural/Secondary), 1.0 Crush (Natural/Secondary), </p><p> Spells: Sorcerer: (6 /8 /7 /7 /6 /4 ) 0-Arcane Mark, Daze, Detect Magic, Detect Poison, Disrupt Undead, Light, Mage Hand, Open/Close, Read Magic 1-Cause Fear, Charm Person, Comprehend Languages, Feather Fall, Identify 2-Bull's Strength, Fog Cloud, Invisibility, Protection from Arrows 3-Lightning Bolt, Magic Circle against Good, Suggestion 4-Confusion, Ice Storm 5-Cloudkill </p><p> </p><p></p><p></p><p>I was shocked when I saw the difference. From 77 hp's to over 400+. Damage for the attacks up by a monsterous amount. Breath weapons still does the same (16d6) but get into hand with her and you are deader than a doornail! Overall I knew that 3rd edition dragons were really really powerful but seeing it go from 2nd to 3rd just showed me how bad they really were...</p></blockquote><p></p>
[QUOTE="Leopold, post: 190995, member: 758"] I am doing a conversion from the 2nd edition uber module Night below. I am at the part where the pc's meet up with a nice old green dragon. I used pcgen to build her in 3rd edition using random stats provided and just slowly building her up with 1 level of sorcerer, picking feats and skills, etc. Here is what i came up with. 2nd edition: Inzeldrin, Old Green Dragon: AC -4; MV 9, fly 30 (C), swim 9; HD 17; hp 77; THACO 3; #AT 3 or 1; Dmg ld8+8/ld8+8/2d10+8 (claw/claw/bite) or 16d6+8 (breath weapon); SA breathe cloud of poisonous chlorine gas (50’ long by 40’ wide and 30’ high), spells, fear aura (90’ radius); SD immune to all gases, detect invisible and hidden creatures (80’), clairaudience within 160’ of lair, spells; MR 30%; SZ G (SO’ long plus 72’ tail); ML champion (16); Int very (12); AL LE; XP 16,000. Special abilities water breathing (at will), suggestion (once per day), warp wood (thrice per day), plant growth (once per day). Spells (cast as if 14th level): invisibility, protection from normal missiles, magic missiles, shield; speak with animals. 3rd edition conversion: Inzeldrin, M Old Green Dragon Dragon, Green26 Sorcerer1 CR 18; Size:H Type GnDragon|DRAGON; HD (26d12)+(1d4)+216; hp 420; Init -1 (-1 Dex, +0 Misc); Spd Walk 40', Fly 150', Swim 40'; AC 32 (flatfooted 34, touch 32), Bite (Natural/Primary) +35 0'/BPS (2d8+11 20/x2 Neither H ) or Claw (Natural/Secondary) +30/+30 0'/PS (2d6+5 20/x2 Neither H ) or Wing (Natural/Secondary) +30/+30 0'/B (1d8+5 20/x2 Neither H ) or Slap (Natural/Secondary) +30 0'/B (2d6+5 20/x2 Neither H ) or Crush (Natural/Secondary) +30 0'/B (2d8+5 20/x2 Neither H ) or ; SA: Darkvision (800')(Ex),Water Breathing(Ex),Acid Immunity(Ex),Keen Senses(Ex),Blindsight (240')(Ex),Corrosive Gas DC 29,Cone of Corrosive Gas 16d6 Acid,Breath Weapon(Su) 50 ft Cone of Corrosive Gas,Bonus Caster Level for Sorcerer,Frightful Presence 240'(Ex),Frightful Presence DC 28,Suggestion(Sp) 3/day,Plant Growth(Sp) 1/day,Summon Familiar,Sleep Immunity(Ex),Paralysis Immunity(Ex); Vision: Keen_Lowlight, Blindsight, Darkvision AL: LE; Sv: Fort +23, Ref +14, Will +23; Str 32, Dex 9, Con 26, Int 13, Wis 22, Cha 20 Skills and Feats: Alchemy +6, Appraise +6, Bluff +31, Concentration +28, Heal +8, Intimidate +22, Knowledge (Arcana) +37, Knowledge (Nature) +6, Listen +18, Sense Motive +13, Spellcraft +27, Spot +28; Alertness,Flyby Attack,Hover,Quicken Spell-Like Ability,Scribe Scroll,Simple Weapon Proficiency,Snatch,Wingover Possessions: 1.0 Bite (Natural/Primary), 1.0 Claw (Natural/Secondary), 1.0 Wing (Natural/Secondary), 1.0 Slap (Natural/Secondary), 1.0 Crush (Natural/Secondary), Spells: Sorcerer: (6 /8 /7 /7 /6 /4 ) 0-Arcane Mark, Daze, Detect Magic, Detect Poison, Disrupt Undead, Light, Mage Hand, Open/Close, Read Magic 1-Cause Fear, Charm Person, Comprehend Languages, Feather Fall, Identify 2-Bull's Strength, Fog Cloud, Invisibility, Protection from Arrows 3-Lightning Bolt, Magic Circle against Good, Suggestion 4-Confusion, Ice Storm 5-Cloudkill I was shocked when I saw the difference. From 77 hp's to over 400+. Damage for the attacks up by a monsterous amount. Breath weapons still does the same (16d6) but get into hand with her and you are deader than a doornail! Overall I knew that 3rd edition dragons were really really powerful but seeing it go from 2nd to 3rd just showed me how bad they really were... [/QUOTE]
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