Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
3.0 Druid Help
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arkhandus" data-source="post: 5698651" data-attributes="member: 13966"><p>Didn't notice this before the weekend, so it might be kinda late, but:</p><p></p><p>The stats look fine, though better Str would be adviseable if you're starting at low level without Wild Shape (unless you intend to have your animal companions do all the fighting for a few levels, with a bit of spell/ranged weapon support from your dwarf). Probably just stick with Druid all the way.</p><p></p><p>Natural Spell from Masters of the Wild would be a good 3rd or 6th level feat choice (probably wait until 6th to get it), then perhaps Multiattack at 9th-level for those Wild Shapes that have several natural weapons. You'll also want to ask your DM if you can uee the option for Improving Your Companion on page 37 of Masters of the Wild, which allows druids to perform a ritual and spend a few XP to increase the number of Hit Dice one of their animal companions has. It's a simple option to improve your favorite animal companions without having to replace them over time.</p><p></p><p>Good core feats for druids would include Improved Initiative, Track, Weapon Focus (Claw or Bite or whatever natural weapon you tend to use most in Wild Shapes), and Spell Focus (Evocation or Transmutation, possibly Conjuration as well at middle/upper levels). Maybe Spell Penetration at upper levels. Combat Reflexes can also be good sometimes, given your Dexterity and all, but that varies when Wild Shaped. Combat Casting can also be useful if you'd rather not spend too many skill points on Concentration. Brew Potion and Craft Wondrous Item can be fairly handy for you and your party if you get the downtime and proper work area to use them.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 5698651, member: 13966"] Didn't notice this before the weekend, so it might be kinda late, but: The stats look fine, though better Str would be adviseable if you're starting at low level without Wild Shape (unless you intend to have your animal companions do all the fighting for a few levels, with a bit of spell/ranged weapon support from your dwarf). Probably just stick with Druid all the way. Natural Spell from Masters of the Wild would be a good 3rd or 6th level feat choice (probably wait until 6th to get it), then perhaps Multiattack at 9th-level for those Wild Shapes that have several natural weapons. You'll also want to ask your DM if you can uee the option for Improving Your Companion on page 37 of Masters of the Wild, which allows druids to perform a ritual and spend a few XP to increase the number of Hit Dice one of their animal companions has. It's a simple option to improve your favorite animal companions without having to replace them over time. Good core feats for druids would include Improved Initiative, Track, Weapon Focus (Claw or Bite or whatever natural weapon you tend to use most in Wild Shapes), and Spell Focus (Evocation or Transmutation, possibly Conjuration as well at middle/upper levels). Maybe Spell Penetration at upper levels. Combat Reflexes can also be good sometimes, given your Dexterity and all, but that varies when Wild Shaped. Combat Casting can also be useful if you'd rather not spend too many skill points on Concentration. Brew Potion and Craft Wondrous Item can be fairly handy for you and your party if you get the downtime and proper work area to use them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
3.0 Druid Help
Top