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<blockquote data-quote="Dannyalcatraz" data-source="post: 2729972" data-attributes="member: 19675"><p><strong>WOTC</strong></p><p>Savage Species</p><p>D20 Modern</p><p>Urban Arcana</p><p>Kingdoms of Kalamar setting</p><p>Oriental Adventures setting</p><p>Dragonlance setting</p><p>Forgotten Realms Setting</p><p>Magic of Faerun</p><p>Star Wars</p><p>Lords of Madness</p><p></p><p><strong>Green Ronin</strong></p><p>Book of the Righteous (1 appendix features DIY Holy Knights, allegedly going to be updated)</p><p>Ultramodern Firearms</p><p>Modern Magic</p><p></p><p><strong>AEG</strong></p><p>Mercenaries</p><p>Feats (multi-publisher feat compendium + new feats)</p><p>Swashbuckling Adventures setting</p><p></p><p><strong>Sword & Sorcery</strong></p><p>Ravenloft setting</p><p></p><p><strong>Malhavoc</strong></p><p>Arcana Unearthed setting</p><p>Book of Eldritch Might</p><p>Mindscapes (the updated as Hyperconscious, if you care)</p><p>If thoughts could Kill</p><p></p><p><strong>Atlas</strong></p><p>Nyambe setting</p><p>Northern Crown setting (its already 3.5, but it rocks, and ties into Nyambe!)</p><p></p><p><strong>Fast Forward Entertainment</strong></p><p>Book of All Spells (Mutli-publisher spell compendium)</p><p>Encyclopedia Vanguard: Modern D20 (Modern Weapons)</p><p></p><p><strong>Privateer Press</strong></p><p>Arsenal (techno-magical weapons)</p><p>Iron Kingdoms setting (esp. Player's guide)</p><p></p><p><strong>Magazines & other</strong></p><p>Dungeon 92 Spelljammer D20</p><p><a href="http://www.athas.org/" target="_blank">Dark Sun</a> </p><p></p><p>Some explanations: Many of the settings contain races, classes, PrCls, Feats etc. that are simply incredibly well done or fill a niche that simply isn't addressed elsewhere. If nothing else, they provide resources that you can adapt to your own games.</p><p></p><p>Examples: <strong>WOTC's</strong> KoK and OA both have Shamen: one is based in Native American themes, the other in Asian themes. KoK also has a charisma based spontaneous caster with a wizard's spell progression...definitely Mystic Theurge bait!</p><p></p><p>Nyambe and Northern Crown are extremely well done and cover vistas that are virtually untouched anywhere else in RPGs.</p><p></p><p>Arsenal's selection of technomagical weapons is perfect for running an Atlantean campaign, or any D20 setting where magic and tech mix.</p><p></p><p><strong>AEG's</strong> Feats and <strong>FFE's</strong> BoAS are excellent "database" resources.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2729972, member: 19675"] [B]WOTC[/B] Savage Species D20 Modern Urban Arcana Kingdoms of Kalamar setting Oriental Adventures setting Dragonlance setting Forgotten Realms Setting Magic of Faerun Star Wars Lords of Madness [B]Green Ronin[/B] Book of the Righteous (1 appendix features DIY Holy Knights, allegedly going to be updated) Ultramodern Firearms Modern Magic [B]AEG[/B] Mercenaries Feats (multi-publisher feat compendium + new feats) Swashbuckling Adventures setting [B]Sword & Sorcery[/B] Ravenloft setting [B]Malhavoc[/B] Arcana Unearthed setting Book of Eldritch Might Mindscapes (the updated as Hyperconscious, if you care) If thoughts could Kill [B]Atlas[/B] Nyambe setting Northern Crown setting (its already 3.5, but it rocks, and ties into Nyambe!) [B]Fast Forward Entertainment[/B] Book of All Spells (Mutli-publisher spell compendium) Encyclopedia Vanguard: Modern D20 (Modern Weapons) [B]Privateer Press[/B] Arsenal (techno-magical weapons) Iron Kingdoms setting (esp. Player's guide) [B]Magazines & other[/B] Dungeon 92 Spelljammer D20 [URL=http://www.athas.org/]Dark Sun[/URL] Some explanations: Many of the settings contain races, classes, PrCls, Feats etc. that are simply incredibly well done or fill a niche that simply isn't addressed elsewhere. If nothing else, they provide resources that you can adapt to your own games. Examples: [B]WOTC's[/B] KoK and OA both have Shamen: one is based in Native American themes, the other in Asian themes. KoK also has a charisma based spontaneous caster with a wizard's spell progression...definitely Mystic Theurge bait! Nyambe and Northern Crown are extremely well done and cover vistas that are virtually untouched anywhere else in RPGs. Arsenal's selection of technomagical weapons is perfect for running an Atlantean campaign, or any D20 setting where magic and tech mix. [B]AEG's[/B] Feats and [B]FFE's[/B] BoAS are excellent "database" resources. [/QUOTE]
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