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*Pathfinder & Starfinder
3.0 spells broken? BAH!
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<blockquote data-quote="MerakSpielman" data-source="post: 1185564" data-attributes="member: 7464"><p>I expect casters to use the same loadouts of spells game after game. They usually make a "typically memorized" list and end up casting the same spells, over and over again. Roughly, they use higher-level spells first and move down to lower level spells as they run out. Sometimes there's a bit of variation for strategic purposes.</p><p></p><p>My players tend to be good little boys and girls, though. The only time the cleric used harm was when I accidentally sent a WAY too powerful creature at the party. Sometimes the wizard cast Haste on the barbarian, and it was greatly appreciated when she did, but she was an Evoker and didn't like spending her time buffing other party members when she'd rather be blasting enemies to tiny bits. I guess what I'm trying to say is that my group is rather hardcore about Role-playing. They cast spells based not on what would be most effective strategically, but based on what they think that character would prefer to cast, based on their personality (I swear if that little old gnome schoolteacher "accidentally" casts Grease so that it catches my paladin one more time....).</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1185564, member: 7464"] I expect casters to use the same loadouts of spells game after game. They usually make a "typically memorized" list and end up casting the same spells, over and over again. Roughly, they use higher-level spells first and move down to lower level spells as they run out. Sometimes there's a bit of variation for strategic purposes. My players tend to be good little boys and girls, though. The only time the cleric used harm was when I accidentally sent a WAY too powerful creature at the party. Sometimes the wizard cast Haste on the barbarian, and it was greatly appreciated when she did, but she was an Evoker and didn't like spending her time buffing other party members when she'd rather be blasting enemies to tiny bits. I guess what I'm trying to say is that my group is rather hardcore about Role-playing. They cast spells based not on what would be most effective strategically, but based on what they think that character would prefer to cast, based on their personality (I swear if that little old gnome schoolteacher "accidentally" casts Grease so that it catches my paladin one more time....). [/QUOTE]
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3.0 spells broken? BAH!
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