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3.0 spells broken? BAH!
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<blockquote data-quote="jmucchiello" data-source="post: 1186640" data-attributes="member: 813"><p>I play every week in a party with 5 fighters/rogues and two spellcasters. I don't think that's limited, ridiculous or extreme. Balancing against only one form of party is not balancing. Consider a party of 4 with two cohorts and an animal companion, is that still a freakish example?</p><p></p><p>And, um, why should I "be careful" using the term "broken"? I'll call anything I like broken whether it has limited application or not. Suppose I create a 20-level core class that is totally unsurvivable in normal play (has no abilities, d2 hit dice, no good saves) which at 20th level gains immunity to all effects and kills instantly by thought no save. Doesn't this fit your definition of a limited condition? Isn't it still broken?</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 1186640, member: 813"] I play every week in a party with 5 fighters/rogues and two spellcasters. I don't think that's limited, ridiculous or extreme. Balancing against only one form of party is not balancing. Consider a party of 4 with two cohorts and an animal companion, is that still a freakish example? And, um, why should I "be careful" using the term "broken"? I'll call anything I like broken whether it has limited application or not. Suppose I create a 20-level core class that is totally unsurvivable in normal play (has no abilities, d2 hit dice, no good saves) which at 20th level gains immunity to all effects and kills instantly by thought no save. Doesn't this fit your definition of a limited condition? Isn't it still broken? [/QUOTE]
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3.0 spells broken? BAH!
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