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General Tabletop Discussion
D&D Older Editions
[3.0] Why did they do a 3.5 version?
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<blockquote data-quote="Richards" data-source="post: 8116141" data-attributes="member: 508"><p>I recall the spell <em>harm</em> being singled out as particularly overpowered as well...the 3.0 version was a touch spell with no saving throw that dropped a (non-undead) creature - no matter how many hit points it had - instantly to 1d4 hp. So all you had to do was touch that 660-hp Great Wyrm red dragon, cast a <em>harm</em> spell on it, and then a 1st-level wizard could take it out the same round with a simple <em>magic missile</em> spell dealing 1d4+1 points of damage. The 3.5 version of <em>harm</em> allows the caster to deal 10 points per caster level (to a maximum of 150 points at 15th level) and adds a Will save for half damage (and ensures the creature can't be reduced to less than 1 hp if it makes the save).</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 8116141, member: 508"] I recall the spell [i]harm[/i] being singled out as particularly overpowered as well...the 3.0 version was a touch spell with no saving throw that dropped a (non-undead) creature - no matter how many hit points it had - instantly to 1d4 hp. So all you had to do was touch that 660-hp Great Wyrm red dragon, cast a [i]harm[/i] spell on it, and then a 1st-level wizard could take it out the same round with a simple [i]magic missile[/i] spell dealing 1d4+1 points of damage. The 3.5 version of [i]harm[/i] allows the caster to deal 10 points per caster level (to a maximum of 150 points at 15th level) and adds a Will save for half damage (and ensures the creature can't be reduced to less than 1 hp if it makes the save). Johnathan [/QUOTE]
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D&D Older Editions
[3.0] Why did they do a 3.5 version?
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